A Quote by Chris Meledandri

My early experiences in animation taught me that following someone else is not a great idea. — © Chris Meledandri
My early experiences in animation taught me that following someone else is not a great idea.
A person can learn a lot from a dog, even a loopy one like ours. Marley taught me about living each day with unbridled exuberance and joy, about seizing the moment and following your heart. He taught me to appreciate the simple things-a walk in the woods, a fresh snowfall, a nap in a shaft of winter sunlight. And as he grew old and achy, he taught me about optimism in the face of adversity. Mostly, he taught me about friendship and selflessness and, above all else, unwavering loyalty.
The idea that you're completing someone else in a marriage to me is death. That to me is a false start and most of us are usually taught that ... you've got to stand on your own. Then you can build something extraordinary.
I learned a lot about 3D animation from and with my dear friend Michael Hemschoot of Workerstudio. Taught me that I want to play more with animation and image manipulation. Fun stuff!
This happens to me: I have this great idea and then I make the mistake of telling someone else.
For me, part of the fascination with making animation is you go to a place; it's a complete immersion in someone else's fantasy.
We’re taught at such an early age to be against the communists, yet most of us don’t have the faintest idea what communism is. Only a fool lets somebody else tell him who his enemy is.
I have a confession. I don't enjoy animation. I have no idea why because I absolutely adore doing voiceovers. I think part of me feels that animation has put an actor out of work.
The girl must early be impressed with the idea that she is to be "a hand, not a mouth"; a worker, and not a drone, in the great hive of human activity. Like the boy, she must be taught to look forward to a life of self-dependence, and early prepare herself for some trade or profession.
Studying acting has been personally enriching because it has taught me to take the time to imagine what someone else's life experience might be like. To look deeply at how our pasts and the circumstances of our early childhoods mold us as people.
We’re taught at an early age that we’re not good enough. That someone else has to choose us in order for us to be…what? Blessed? Rich? Certified? Legitimized? Educated? Partnership material?
When you do animation - well, straightforward animation, although it's not straightforward - the voice for a character or something, they're always singular experiences, really.
We are taught not to trust our own experiences. Great Salt Lake teaches me experience is all we have.
Nooo! Leave that to George Lucas, he' s really mastered the CGI acting. That scares me! I hate it! Everybody is so pleased and excited by it. Animation is animation. Animation is great. But it's when you're now taking what should be films full of people, living thinking, breathing, flawed creatures and you're controlling every moment of that, it's just death to me. It's death to cinema, I can't watch those Star Wars films, they're dead things.
I have great skills. I can fight anybody, anywhere, anytime. I have done it in the past. I am on a different level than everyone else in the game of boxing. Nobody taught me how to fight. I was born a fighter. Everybody else was taught. That is the difference. I would rather show them than talk about it.
Someone who surprises me, someone who makes me laugh, and someone who has her own life and wants to share that with me. I hate those relationships where someone is just following the other person around, you know?
For me, one of the great tragedies is the conclusion studios have drawn about traditional animation. I believe that 2D animation could be just as vital as it ever was. I think the problem has been with the stories.
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