A Quote by Lynn Flewelling

The real world is the fantasy writer's scrapbook. Real history, real geography, real customs and religions are all invaluable sources of guidance and inspiration.
I am a hopeless romantic. A silly, ridiculous, foolish romantic. I live in a fantasy land. I need to get real. And now, for the first time, I want to get real. I want a real relationship with a real man in the real world–-with all the real problems, faults, and whatever comes with it.
Play is always a fantasy, but once you get into the frame, it is quite real, and everything you do is real. You put acres and acres of real movement and real action and real belief in it.
The screen is a window through which one sees a virtual world. The challenge is to make that world look real, act real, sound real, feel real.
Kenny G is not real jazz. I don't even think Wynton Marsalis is real jazz. I don't think Harry Connick Jr. is real jazz. If there is such a thing as real jazz, The Lounge Lizards is real jazz, Henry Threadgill is real jazz, Bill Frisell is real jazz, you know?
The Romney candidacy is better than it was four years ago, but it's not clear that it's good. Mitt needs to get good real fast: A real speech, real plan, real responses, and real fire in the belly.
I like to write about real people, real crimes. But what has increasingly come to interest me, and also appear to me as a challenge, is the idea of doing strange things with what is real. Take what is real and make it more or less real.
If beef is your idea of 'real food for real people', you'd better live real close to a real good hospital.
If beef is your idea of 'real food for real people,' you'd better live real close to a real good hospital.
Ultimately, all I wanted was for players to feel like they were in the real world. I wanted them to be able to apply real world common sense to the problems confronting them, and I thought recreating real world locations would encourage that kind of thinking. There's also just a real power, a real thrill, when you fire up a game and see a place you've been or want to go, and then get to do all the stuff you WANT to do there but know you'll get arrested if you try! If that isn't the stuff of fantasy - far more than exploring some goofy dwarven mine or alien spaceship - I don't know what is!
With WesTrac, you have real people doing real jobs with real problems and real opportunities, and you touch the metal, and it's like being grounded.
My life is good because I am not passive about it. I invest in what is real. Like real people, to do real things, for the real me.
This had been real: real in its flaws and uncertainties, real in its small triumphs, real in its compromises and understanding.
It's a common part of the narrative of the history of Christianity that it was 'real' religion that involved real spirituality and real faith, and that's why it's completely superseded the more pagan polytheistic practices.
I feel like I'm real honest in my music. Even if it ends up being an exaggeration or a fantasy, it's a fantasy that's real to me.
The dozens of people working on this at Digital Domain, they knew that you couldn't get away with almost photo real, because we had real real in the room. You have real real in the cut every four or five shots, so you have this constant yardstick built into the footage by virtue of there being no real robot there. So it became the standard of photo reality that the VFX team had to match.
No good book has ever been written that has in it symbols arrived at beforehand and stuck in. ... I tried to make a real old man, a real boy, a real sea and a real fish and real sharks. But if I made them good and true enough they would mean many things
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