A Quote by Laurell K. Hamilton

What does it mean when the monsters are so afraid of you that you make them cry? That maybe monster depends on which end of the gun your on, or that I was just that good at my job.
Oh," the girl said, shaking her head. "Don't be so simple. People adore monsters. They fill their songs and stories with them. They define themselves in relation to them. You know what a monster is, young shade? Power. Power and choice. Monsters make choices. Monsters shape the world. Monsters force us to become stronger, smarter, better. They sift the weak from the strong and provide a forge for the steeling of souls. Even as we curse monsters, we admire them. Seek to become them, in some ways." Her eyes became distant. "There are far, far worse things to be than a monster.
You never answered my question, about what you want to do with your life. Maybe my dreams aren't that complicated. Maybe I think that a job is just a job. What does that mean? Maybe I don't want to be defined by what I do. Maybe I'd like to be defined by what I am.
I grew up loving monsters. I'm just a total monster geek. When I was a kid, I had the Aurora monster models, and I would make them. I loved the Universal horror movies and the Hammer movies. I just had an affinity for them.
What does all this mean finally, I kept asking like a college kid. Why does it make me want to cry? Maybe it’s that we are all outsiders, we are all making our own unusual way through a wilderness of normality that is just a myth.
I’m always looking for the monster. Not even just in horror. I want them in everything. Just give me the monsters. Logical conclusions don’t satisfy. Monsters satisfy, absolutely.
I think a good painting or a good work of art does many things it wants, I mean, maybe 15 or 20 or 100. One of the things a painting does is to make the room look better. It improves the wall that it's on. Which is much harder than it looks. And that's a good thing. And if one engages with a painting on that level, that's fine, that's great. After some time, familiarity, the other things that a painting does, the other layers, they just start to make themselves felt.
Sometimes good and evil aren't so much opposites as two sides of a coin. You toss it one way and it looks good, another way and it's evil, sometimes it just depends on which end of the gun you're on.
One thing that's a lot harder to put into stories than you'd think is the idea of a traditional monster, because monsters with a capital 'M' don't inherently lend themselves to a story about your character. Unless one of your characters is themselves the monster, simply having a monster leads to a chase or a hunt.
Mine would be Your Song, which is just one of his ones that I... I was actually glad the whole song wasn't played in this film and it's just a few bars of it because it makes me cry. You know, there are some songs that just make the hairs on the back of your neck just stand up? That's one of those for me - I put it on if I want a good cry.
When I see things in the world that leap out at me, I want to make use of them in fiction. Maybe every writer does that. It just depends on what you claim or appropriate as yours.
There was this wonderful day where we sat and listened to all of Andy's [Kim] songs throughout the years, and I think we spent around six hours at my house, and then we played all these tunes of mine that have never found any version. And "Heaven Without a Gun" is one of them, and it struck him. If you can find a compadre who doesn't live in the literal world 'cos you're not always fighting to explain yourself to make sense, that maybe it's the dyslexia, maybe it's the dreamer, maybe it's the idea that grammar was not your foreplay - excuse me - see what I mean, your forte.
I always thought if you really want to be a good actor, you've got to be able to fart in public. That, to me, is the most important. If you are so inhibited that you can't fart, I don't mean around your friends, I mean just a fart, out loud somewhere. I don't mean the 'silent creeper', everybody does that. I mean fart out loud! Just that you can do it and not be afraid of it. Humility is very important.
Where 'Dragon Quest Monsters' originated from was 'Dragon Quest V,' where you had a monster befriending system as a main part: you could actually befriend monsters and have them fight on behalf of your party, as part of your party.
In a deeply tribal sense, we love our monsters, and I think that is the key to it right there. It is monsters; it is learning about them: it is both thrill and safety. You can think of them without being desperately afraid because they are not going to come into your living room and eat you. That is 'Jaws.'
When we say that pleasure is the end, we do not mean the pleasure of the profligate or that which depends on physical enjoyment--as some think who do not understand our teachings, disagree with them, or give them an evil interpretation--but by pleasure we mean the state wherein the body is free from pain and the mind from anxiety.
Just because someone is holding a gun doesn't make an image controversial. It all depends on where you put the gun, who is holding it.
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