A Quote by Michael Morhaime

'Diablo 3' was never really designed to be an eSport, and not every game necessarily needs to be an eSport. — © Michael Morhaime
'Diablo 3' was never really designed to be an eSport, and not every game necessarily needs to be an eSport.
As a spectator eSport, I think 'StarCraft' is really exciting, engaging, and interesting to watch. As a player, it just really has something for everybody.
Markets are designed to allow individuals to look after their private needs and to pursue profit. It's really a great invention, and I wouldn't underestimate the value of that. But they're not designed to take care of social needs.
Markets are designed to allow individuals to look after their private needs and to pursue profit. It's really a great invention and I wouldn't under-estimate the value of that, but they're not designed to take care of social needs.
When you look at how players experienced 'Diablo' I and II, there was a great desire to meet up and trade items for real money outside of the game. There's no real way to provide a secure and safe environment for doing that outside of the game. It really has to be integrated within the game.
I was heavily addicted to a game called 'Diablo II.'
I think baseball is a great support to people who have emotional voids, gaps, emotional difficulties. That is to say: all of us. Those parts of us that don’t function well. Those parts of us that are sad or depressed—not every day. They can really use baseball. It isn't just the child in a wheelchair or the shut-in senior citizen listening to the radio that needs the game. There’s part of us, part of everybody who’s a baseball fan, who needs the game at that level.
The home games, that's really where you can see everything - every game is packed. No matter if it's like a game we're going to win by a lot or a close game - everybody's here. The fans cheer the same way and it's great. That's really what I can say about Duke.
Every moment each human being is doing the best we know at that moment to meet our needs. We never do anything that is not in the service of a need, there is no conflict on our planet at the level of needs. We all have the same needs. The problem is in strategies for meeting the needs.
A studio that's designed to make television shows is not a studio designed to make a fashion line, so a lot of times, we have ideas for things we might want to do but don't necessarily have the infrastructure to do them in a timely manner.
If I see someone break down in tears, I don't necessarily feel empathy for them in those moments unless it's really warranted. I feel like a tear needs to be warranted in a movie; it needs to be earned.
What we try to do at Disney and through Disney character voices is really maintain the integrity of our classic characters at all costs. So Ariel needs to be me for every project, and if there are any other Ariels floating around out there, it's not necessarily Disney.
Every mountain needs someone to climb it, Every ocean needs someone to dive in, Every dream needs someone to wish it, Every adventure needs someone to live it
I'm utterly convinced that we are all here for one another and that every experience that everyone is having is relevant. It all counts. The Universe is so extraordinarily well designed that it needs all those experiences.
Well, 'Diablo III' went from no players to over 10 million in a very short period of time. It's really difficult to predict that type of response.
I don’t think that anyone has really told (people) what design is. It doesn’t occur to most people that everything is designed--that every building and everything they touch in the world is designed. Even foods are designed now. So in the process of helping people understand this, making them more aware of the fact that the world around us is something that somebody has control of, perhaps they can feel some sense of control, too. I think that’s a nice ambition.
My parents have done a tremendous job, over the course of my career. They try to make every game and I think my rookie year, my mom made every game... They've been really consistent and it's all you can ask for as a kid.
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