A Quote by Michael Morhaime

When we started Blizzard, we just wanted to make great games. What we realized is that the games we create are really just a framework for communities and human interaction.
I had Macs when Blizzard was pretty much the only company making games for Macs. I played all the Blizzard games, like 'Diablo II.'
I've played a lot of games - I started very early, and the first 50 games were just warm-up games.
We believe that we can use interactivity to create meaningful games. Games with emotions and virtual actors telling you something. Resonating with you as a human being, giving you food for thought. We don't need to deliver messages or whatever, just need to create a moment in time that will leave an imprint in your mind.
Though I respect hugely the effort and the care and the beauty of games, I want to be working with people who want to create the 'War & Peace' of games, the 'Citizen Kane' of games, and not just be warming up George Romero.
My small circle is really just my family. They're really close and dear to my heart and it's always great to have them watching my games, critiquing my games and making sure I'm alright at all times.
My father has a book where, ever since I started playing games... he wrote down the games that I played in. And then, when I did my website, we thought that was a really good idea, that people can keep track of my games.
I like games that are simple. Not games that are trivial, but also not games that require you to invest a week or to relearn something. I like games that you can just pick up, sit down in front of, and get going.
Ironically, I must admit that I have an easier time (myself) playing games that are really simple and non-realistic - like the games I grew up with in the 80's - I tend to get lost and confused when the games get too complex! But I enjoy watching people who are good at playing games. I really enjoy playing games like Guitar Hero, where you feel like you're a great musician even if you're not.
So after those Games, I continued to compete that season and the year after that. I really had the goal of being intentional. I didn't want to do big tricks because it was an X Games final or an Olympics final. I wanted to call my own shots. I started to do that and I started to have more fun than I ever knew I could have.
I have to admit, between the Seahawks games and the Blazer games and playoffs games, we're talking about close to 100 games a year, so I don't really follow other sports a lot.
The audience has realized how much money the studios make from games now. They're making more money from games than they are from feature films. I mean this is a massive industry. It's still in its infancy. So I really feel lucky to be a part of it.
I'm hugely into video games; I always have been. I started on the Sega with games like Sonic, Battletoads, and Tetris... all those old-school games.
I went in to Reading with the full backing of the chairman, who was great to me, and I got 20 games. Even though it was a three-year project, and I was the guy who knew the club more than anyone, I got the sack after 20 games. Funnily enough, it had just started to pick up, but they lost their patience.
I hated to miss games... at the height of my career, I missed a lot of games due to... just a hamstring pull. And I hated sitting out. I just hated it. You play for your team, but you also play for the people who attend the games.
I'm probably the worst at games. I don't really like computer games either. And when I lose, I won't go again but just say I don't want to play anymore.
Not only do you have 16 regular-season games, you also have four preseason games. Then if you make the playoffs, you can have four more games before you get to the Super Bowl. So you can already have 24 games without the 18-game season. And 24 games takes a real toll on somebody's body.
This site uses cookies to ensure you get the best experience. More info...
Got it!