A Quote by Michael Morhaime

BlizzCon is a great example of how positive and uplifting gaming can be. — © Michael Morhaime
BlizzCon is a great example of how positive and uplifting gaming can be.
We created BlizzCon as a celebration of our global community, but not everyone can travel to the show, so the virtual ticket gives us a great way to bring BlizzCon to gamers around the world.
High-end BREW phones aren't nearly as limited a gaming platform as you might think - they are a lot more powerful than an original Play Station, for example. Java phones, however, are saddled with a huge disadvantage for gaming.
I feel like a lot of the technology that happens in gaming, starts in gaming and it goes broader than gaming.
During the pandemic, obviously gaming has become almost like a primary activity. People are at home all the time, they need to entertain themselves, gaming has seen huge growth in all the gaming companies and so Twitch is no exception.
The development of gaming in Asia usually serves as the marker for how their company predicts the development of gaming will go globally.
I mean, Blizzcon is a great event for us. It's a way that we can basically say 'thank you' to our most passionate players, and it's a great place for us to announce new things.
I know this is going to sound cheesy and like I'm trying to be Miss America, but the most important responsibility a celebrity has is to set an example and be a role model. I want to make sure that no matter how long I go through this, I don't fall into the trap of changing and modifying how I do things that aren't a positive example. I want to remain somebody that the entire family can listen to or watch.
My books always focus on the response of the characters to extreme events. As dark as they get, they are ultimately positive, uplifting books about children who take control of their lives and overcome great adversaries. I think that is why they have been so popular.
I do not allow others to influence my thinking unless it is positive or uplifting.
I believe in the opportunities for social gaming. It's overlapping with mobile gaming and lots of video gaming, but it's still different. It's all getting more blurry as hardcore games and console games talk about being social.
When Geoff Ramsey and Jack Pattillo started 'Achievement Hunter,' we expanded heavily into 'let's play'-style gaming videos and have since expanded with a massive roster of gaming talent and multiple channels dedicated just to gaming videos.
As a PC gaming enthusiast, a significant chunk of my time and money was spent building and upgrading my rig, always in pursuit of a better gaming experience. At some point, I decided to take a look past my three 3D monitors and figure out what the absolute best theoretical gaming setup would be.
Education should learn from the positive side of gaming - reward, accomplishment, and fun.
That it's possible to do positive things and I think that's how we're going to set an example to be respected as women in the world.
You can make almost anything a learning or positive experience. I think I offer a good example of how to make the most out of what life gives you and how to keep moving on.
We'd really like for BlizzCon to be something that the people who really really want to go, if this is something you're really passionate about, you want to be here at BlizzCon, we'd like it to be possible for you to get here. When we are selling out in a couple seconds, it's really not possible for a lot of people that really want to come.
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