A Quote by Tana French

If you're writing a scene for a character with whom you disagree in every way, you still need to show how that character is absolutely justified in his or her own mind, or the scene will come across as being about the author's views rather than about the character's.
Within a single scene, it seems to be unwise to have access to the inner reflections of more than one character. The reader generally needs a single character as the means of perception, as the character to whom the events are happening, as the character with whom he is to empathize in order to have the events of the writing happen to him.
Where does a character come from? Because a character, at the end of the day, a character will be the combination of the writing of the character, the voicing of the character, the personality of the character, and what the character looks like.
When you are writing, you have to love all your characters. If you're writing something from a minor character's point of view, you really need to stop and say the purpose of this character isn't to be somebody's sidekick or to come in and put the horse in the stable. The purpose of this character is you're getting a little window into that character's life and that character's day. You have to write them as if they're not a minor character, because they do have their own things going on.
have a much harder time writing stories than novels. I need the expansiveness of a novel and the propulsive energy it provides. When I think about scene - and when I teach scene writing - I'm thinking about questions. What questions are raised by a scene? What questions are answered? What questions persist from scene to scene to scene?
Believe it or not, every Marvel character is someone's favorite character. There's a fan out there who absolutely believes that their character should have their own television show.
If I did the structure and had this thing about a straight character, I would never have a sex scene to prove that he's heterosexual. If I have a gay character in a movie, I need to have a sex scene in it - just to prove that he's gay?
You always start a fight scene or an action scene with, 'What are we learning about this character at the moment, and how are we gonna arc him or her in the next three minutes,' and it's no different with 'Deadpool' or 'Atomic Blonde' or 'John Wick.'
Any character that you come up with or create is a piece of you. You're putting yourself into that character, but there's the guise of the character. So there's a certain amount of safety in the character, where you feel more safe being the character than you do being just you
I think improv training really orients you to character development, more than taking a Strasberg class or Meisner class. Not only is it about developing character really quickly, but it's also about being a good partner in the scene.
There's nothing scarier than silence. A lot of horror movies lean on hits and score to try and create tension, which actually does the opposite. The best scares come from a desire to see the character overcome what they're dealing with in the scene. If you care about the character you'll care about the scare.
I love Kimberly Peirce. Incredibly intense is a good way of describing her. Brutally honest. Really sharp. She's a director for actors. That's what she's best at, sitting down with an actor and just getting to the heart of what a scene is. And getting to the heart of not just what the scene is and the character is, but what you are, and how to build that bridge between the "me" and the character, and those emotions.
Even when I'm writing in character I'm normally still writing about things I know or things that have happened to me or using that character to start an exploration of my own consciousness. Really though, any character that you can examine is just an examination of a part of your own consciousness.
Brian is an archetypal character, a bit like Don Juan, which is how I play him. He's a blast to play. He believes unapologetically in his freedom. He holds nothing back. Something I'm learning is, you can't hate the character you play. If I think my character is an asshole, that's all that will come across. He is drawn in an extreme way, but that doesn't mean he's not a person.
One of the tricks is to have the exposition conveyed in a scene of conflict, so that a character is forced to say things you want the audience to know - as, for example, if he is defending himself against somebody's attack, his words of defense seem Justified even though his words are actually expository words. Something appears to be happening, so the audience believes it is witnessing a scene (which it is), not listening to expository speeches. Humor is another way of getting exposition across.
I come from a theater background, so I always like to dissect the scene and try to get some hint about what the author was trying to get at. I still look up the meaning of the name of the character to see if there are any clues in that.
When you are writing a character, what the character says is obviously crucial. But what the character doesn't say is absolutely as important as his words.
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