A Quote by Evie Wyld

As long as the reader is enjoying a story and the writing, it doesn't concern me if people don't understand why it's running backward or if it's running backward. I think disorientating a reader a bit can be really nice. Making them work and bringing their own past to play in a novel.
I've always been a little bit more of a novel reader than a short story reader. I think the first books that made me want to be a writer were novels.
Each kind of story has its own problems in writing, but my main concern really is to keep the reader on his toes, or to keep the strip unpredictable. I try to achieve some sort of balance between the two that keeps the reader wondering what's going to happen next and be surprised.
Nice writing isn't enough. It isn't enough to have smooth and pretty language. You have to surprise the reader frequently, you can't just be nice all the time. Provoke the reader. Astonish the reader. Writing that has no surprises is as bland as oatmeal. Surprise the reader with the unexpected verb or adjective. Use one startling adjective per page.
If you are walking backward, away from something you think is a mistake, you may be right in supposing it is a mistake, but for you to be walking backward is never right. You know what happens to people who walk backward.... We are meant to walk forward, not backward, and reaction is always a matter of walking backward.
The more foreign to me, to my existence, to your core existence, the more foreign the foreign language, it's really moving to me to think, to get to experience my own story crossing those boundaries. To have that experience that I so cherished as a reader. I can't believe this. To me, it's really nice because that would be a thing where I'm like, "There may be lots of Jews in my work. I'm not writing stories for Jews. I'm telling stories about people, and Jews are people, too."
In some ways, writing a novel, especially a novel set in the past and about characters who once lived, is about amassing enough details and arranging them properly in order to offer the reader a verisimilitude that satisfies his or her curiosity about the story at hand.
The book is finished by the reader. A good novel should invite the reader in and let the reader participate in the creative experience and bring their own life experiences to it, interpret with their own individual life experiences. Every reader gets something different from a book and every reader, in a sense, completes it in a different way.
My readers have to work with me to create the experience. They have to bring their imaginations to the story. No one sees a book in the same way, no one sees the characters the same way. As a reader you imagine them in your own mind. So, together, as author and reader, we have both created the story.
I feel really strongly about not wanting to overly guide the reader about what he or she should think. I really trust the reader to know for themselves and not to need too much. You have your own imagination, your own experiences, your own feelings, and a novel wants ultimately to ask questions. It doesn't assert anything, or shouldn't, I think.
Another reason I think the novel will survive is that the reader has to work in a novel. In a film, you are presented with someone else's imagination exactly bodied out. The marvelous thing about a novel is that every reader will imagine even the very simplest sentence slightly differently.
If I think of a reader while I am writing, the only reader who really matters for me is my wife. It's most important to me that she likes what I write.
What is a novel? I say: an invented story. At the same time a story which, though invented has the power to ring true. True to what? True to life as the reader knows life to be or, it may be, feels life to be. And I mean the adult, the grown-up reader. Such a reader has outgrown fairy tales, and we do not want the fantastic and the impossible. So I say to you that a novel must stand up to the adult tests of reality.
The good ending dismisses us with a touch of ceremony and throws a backward light of significance over the story just read. It makes it, as they say, or unmakes it. A weak beginning is forgettable, but the end of a story bulks in the reader's mind like the giant foot in a foreshortened photograph.
We're not keen on the idea of the story sharing its valence with the reader. But the reader's own life "outside" the story changes the story.
We're not keen on the idea of the story sharing its valence with the reader. But the reader's own life 'outside' the story changes the story.
Even when I'm writing animation, I think of them as real people. I think of them as completely three-dimensional beings, even if it's a talking teapot. I don't think of them as one-dimensional drawn characters running around. Maybe that's why, to me, there's really no difference in writing the two - animation versus live action.
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