A Quote by Edward Albee

What happens in a play is determined to a certain extent by what I thought might be interesting to have happen before I invented the characters, before they started taking over what happened, because they are three-dimensional individuals, and I cannot tell them what to do. Once I give them their identity and their nature, they start writing the play.
My face lends itself to austere characters, and unless they're two-dimensional, I will do them. Any actor will tell you that an interesting villain is much more interesting to play.
You have got to play the game with the cards that have been dealt to you, and it is of no use for you to bewail your fate because you don't hold different ones. Look them over, arrange them, and play. You certainly must play them before you will get any others, and you need never expect to have other people's cards.
I'm here to play certain characters and give them a voice that they might not have had. That's my job, and like it or not, that's what I'm here to do.
I stop and think before I start a new book and ask myself do I really want to spend the next year or two or three with these characters because if I don't, then I shouldn't be writing about them.
I always play outsiders. I think I'm carrying a lot of those characters and I wonder if I play them because those characters need an extra element of thought to bring them to life.
Even when I'm writing animation, I think of them as real people. I think of them as completely three-dimensional beings, even if it's a talking teapot. I don't think of them as one-dimensional drawn characters running around. Maybe that's why, to me, there's really no difference in writing the two - animation versus live action.
Storytelling enables us to play out decisions before we make them, to plan routes before we take them, to work out the campaign before we start the war, to rehearse the phrases we're going to use to please or placate our wives and husbands.
When I first started writing plays I couldn't write good dialogue because I didn't respect how black people talked. I thought that in order to make art out of their dialogue I had to change it, make it into something different. Once I learned to value and respect my characters, I could really hear them. I let them start talking.
It's important for people of colour to have the opportunities to play characters that are as nuanced - as three-dimensional, as human - as the characters who we traditionally see getting to play the protagonist. The good guys and the bad guys. The reason that is important is because it's a better reflection of the reality of the world we live in.
Performers should realize they not only have to prepare themselves for concert purposes as far as memorizing their programs goes, but for the business of just walking out before the people …. It is important to play before an imaginary audience too. Before I play in public I very often play a program three or four times as though I were seated before a actual audience.
Usually, I have a lot of acquaintance with the story before I start writing it. When I didn't have regular time to give to writing, stories would just be working in my head for so long that when I started to write I was deep into them. Now, I do that work by filling notebooks.
It's the opportunity to play something completely different, responding to what happened just before you started to play, and I love that.
If you have the opportunity to play these characters that are three-dimensional and very deeply rooted in an emotional level, they stay with you. They lived in you anyway, the density of them. It takes a while to realize how they've influenced you.
I've never written a fiction before about real people. . . . I read everything that I could find by people who met them and tried to get some impression of them, but as always when you write fiction, even if you have completely fictitious characters, you start by thinking of what is plausible, what would they say, what would they be likely to do, what would they be likely to think. At some point, if it is every going to come to life, the characters seem to take over and start speaking themselves, and it happened with [COPENHAGEN].
I love my job. It's such a privilege to be able to play such complicated characters. Growing up, I wanted to be a billion different things. I realized in order for that to happen, I don't have to be them all because the characters I want to play require such research and such a transformation to make that work - that's something that I love doing.
Obviously, once you're finished, you're like, "Okay, I have to make this a movie now, and I need people - bodies to play these parts, and actors to bring this thing beyond a script." But when I was writing it, I wasn't thinking of actors; I was really thinking about creating three-dimensional characters.
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