Top 26 Ios Quotes & Sayings

Explore popular Ios quotes.
Last updated on November 16, 2024.
Market in India is big enough for several brands. For us, it's about innovation, making best product, and making the ecosystem better and better. If we do that well, then more people will switch from Android to iOS.
That's what 'The Trail' ended up being, this delightful way of exploring and managing your backpack and crafting and collecting and trading with other players, doing all that in this really delicious way. When we finished that and released it on iOS and Android, tens of millions of people loved and enjoyed it.
At the end of the day, customer choice is essential. And we don't make products that compete with Apple, nor make products that compete with Google. Our customers come in both iOS and Android flavors, and I hope our customers can still buy the products they want to purchase wherever they want to purchase them.
With 'Godus,' we did Steam Early Access, Android, and iOS. It was quite a rocky road going through all those hoops. — © Peter Molyneux
With 'Godus,' we did Steam Early Access, Android, and iOS. It was quite a rocky road going through all those hoops.
When you take an Android device out of the box, you have to sign up to nine accounts with different vendors to get the experience iOS comes with.
I've watched what happens when a game like 'DragonVale' gets to number one on iOS. Suddenly there's ten other versions of it that hit the store. As a gamer, that bothers me. I don't like those companies.
We've been happy to be able to work with Sony and Microsoft to have the first game that honors everyone's purchases across iOS, Android, PC, Mac, and the console platforms.
Do I really want to do a mobile game that's one of 300,000, where discoverability is everything? You really have to have a little more sizzle on the steak. I would rather be one of 100 apps for Google Glass than one of 300,000 for iOS and Android.
Being able to work on a more constrained project now and then is rewarding in a lot of ways, and of the available small platforms, I think that the iOS platform is clearly the best.
Google Photos is great. I enjoy using it to curate my photo collection online. The integration on iOS to Apple Photos is a bit too much voodoo for me.
When I'm introspective about the last few years I think the biggest mistake that we made, as a company, is betting too much on HTML5 as opposed to native... because it just wasn't there. And it's not that HTML5 is bad. I'm actually, on long-term, really excited about it. One of the things that's interesting is we actually have more people on a daily basis using mobile Web Facebook than we have using our iOS or Android apps combined. So mobile Web is a big thing for us.
I think our Acompli acquisition was an interesting one, which started with a partnership and looking at their mobile e-mail app on iOS and Android. And what I would like to highlight with that one is the speed that we actually turned that around and brought it out the door.
You can see that tight integration, as Facebook and Twitter now have with iOS, makes the overall user experience better for both the partner and for Apple.
Blackberry is a great product and really useful. But I think that Yahoo!'s future is going to be rooted in mobile apps. And we know that we need to have apps on some of the core platforms, and so iOS and Android, probably the two most important platforms for us.
With Android I get to choose from many different products from many different phone manufacturers. With iOS, I get what Apple gives me. Which isn't necessarily bad, but it's not always the best fit for my personal or business communication needs.
If you invest in Microsoft or Oracle, or a number of other companies for that matter, you're fundamentally making a bet that there's going to be no innovation. So an investment in Microsoft is a bet that the operating system is going to stay the same, it won't be replaced by Linux, Google Docs, or a mobile platform like iOS or Android.
IOS users tend to be ones that really care about being online all the time. They also tend to be willing to pay for that. You might say they are richer users, which is partially true.
If we are building something that users need, and there is a lot of value we are driving, I think how search manifests in iOS will work out just fine.
I use the default iOS calendar app. I've tried others, but it's my favorite, and I can't live without it. If it's not on my calendar, I'm not aware of it, whatever it is.
Overall, there isn't much difference between a high-end Android and iOS phone, despite the fact that Android is a knockoff of iOS.
Facebook's data trove is enviable, and its moves into nearly every aspect of our lives - from payment to media, will create even more of it. The company also has created a huge base of developers for its platform, but the ecosystem is incomplete compared to vertically integrated OSes like iOS, Mac or Windows.
Microsoft makes numerous apps for both Android and iOS, as do Google, Amazon and Facebook. You can run iTunes and iCloud on Windows and Office on the Mac. — © Walt Mossberg
Microsoft makes numerous apps for both Android and iOS, as do Google, Amazon and Facebook. You can run iTunes and iCloud on Windows and Office on the Mac.
At Imgur, we need a solid product that works on various platforms, so we're looking at iOS, Android, front end, back end, and devops.
Yes, virus companies are playing on your fears to try to sell you bs protection software for Android, RIM and IOS. They are charlatans and scammers. IF you work for a company selling virus protection for android, rim or IOS you should be ashamed of yourself.
When you search for Fortnite on iOS, you'll often get PUBG or Minecraft ads. Whoever bought that ad in front of us is the top result when searching for Fortnite. It's just a bad experience. Why not just make the game available direct to users, instead of having the store get between us and our customers and inject all kinds of cruft like that?
I use the traditional phone noise that's built into iOS. I like an actual ringing sound.
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