Top 736 Animation Quotes & Sayings - Page 7

Explore popular Animation quotes.
Last updated on April 21, 2025.
I'm always a person that's a little suspicious of anything that's been converted in post, but if I know that it's been originated, either in live-action or animation, I'm intrigued.
With the assumption that animation is a medium for children, I want to make movies that reaffirm the future, and let them know that this world is a world worth living in.
If I like many photographers, and I do, I account for this by noting a quality they share - animation. They may or may not make a living by photography, but they are alive by it.
Back in the days before the Internet, there was no place to put a short film, so Mike Gribble and Spike Decker had this festival of animation. My student films got selected.
In our animation we must show only the actions and reactions of a character, but we must picture also with the action. . . the feeling of those characters. — © Walt Disney
In our animation we must show only the actions and reactions of a character, but we must picture also with the action. . . the feeling of those characters.
I used to teach animation history classes at the University of Texas, and I wrote my master's thesis on cartoons. I just love cartoons.
I always loved cartoons but the process seemed so difficult. Then I told myself, "Nothing good comes easy." So, I took a plunge and started my first animation stint in 2003.
The surprising thing was, it's actually easier working on animation than working on a comic strip, because Garfield is animated in my head.
On an animated movie, I'm learning as I go. There are so many details in animation. Doing the voices was the easy-part. Doing live-action, you have to be on the set, every day.
I was huge fan of most of the animated series growing up in the golden era of '90s superhero animation. I didn't care who was producing - it was much more about the specific heroes that I connected with.
The first animation thing I did was the first Transformers, the one that was animated many years ago. And I had heard that Orson Welles was doing a voice on it.
You basically go in animation and it's all in the imagination. There aren't even pictures to look at. You usually go in there and work with whoever the director is to create this voice and this character.
After days and nights of incredible labor and fatigue, I succeeded in discovering the cause of generation and life. Nay, more, I became myself capable of bestowing animation upon lifeless matter.
I think 2-D animation disappeared from Disney because they made so many uninteresting films. They became very conservative in the way they created them. It's too bad. I thought 2-D and 3-D could coexist happily.
In terms of animation, animators are actors as well. They are fantastic actors. They have to draw from how they feel emotionally about the beat of a scene that they're working on. They work collaboratively.
I was a little geeky kid anyway. If I wasn't shooting little stop-animation films, then I was playing computer games or Dungeons & Dragons.
The title 'Spirited Away' could refer to what Disney has done on a corporate level to the revered Japanese animation director Hayao Miyazaki's epic and marvelous new anime fantasy.
I would say that Pixar is doing for animation what Chaplin did for film, infusing it with heart and characters that you care about and stories that you lose yourself in. They are similar revolutionaries and changing a medium.
Even if you have money, access to MoCap technology, and strong choreographic and computer-animation abilities, don't try to make a film like this if you don't have a lot of patience, perseverance and a deep affinity for risk-taking.
I'm pretty strict with anyone on our crew when people start to draw too well or draw some in-betweens in the animation. — © Steve Dildarian
I'm pretty strict with anyone on our crew when people start to draw too well or draw some in-betweens in the animation.
We want to stay with the animatronics because it gives you such a wonderful feel of Chucky's movement. It feels like something that has been brought to life, as opposed to a smooth piece of animation.
I was trying to foster a great working relationship between those two departments [design and the writing teams], because classically in animation the two don't get along.
I'm hoping to develop a lot of graphic novels and television shows and films and animation. I've got my hands in a lot of different things!
One of the things my dad told me when I was growing up was, 'Find your calling. Find what you're meant to do.' When I found animation, I knew this was it.
I'd had a belly-full of being subservient. I had to find something else to do, and I did. I went to the animation houses. I went to new fields.
Design isn't crafting a beautiful, textured button with breathtaking animation. It's figuring out if there's a way to get rid of the button altogether.
Let's get real: the .GIF format is outdated and is not really that great for the modern web anymore. It was created in 1989, and it wasn't even created for the purpose of animation.
The line between anime and regular animation is very difficult to cross, even for people who have been doing anime successfully for years.
I'm meant to be an animation director. That world, and the culture of stop-motion, is where I want to live. It's more my problem than Hollywood's. I'm not attuned to Hollywood.
Having animation as this time-based medium made a lot of sense for me, and then stop motion was even more fun because it was so hands-on and physical in a way that I really liked.
Maybe if audiences all over the world would check out animation from other countries, filmmakers would be more sophisticated and experimental.
My experience is that there's absolutely a correlation between the enthusiasm within an animation studio for a given character and the enthusiasm the audience feels when seeing the movie.
People who get into animation tend to be kids. We don't have to grow up. But also, animators are great observers, and there's this childlike wonder and interest in the world, the observation of little things that happen in life.
I have to admit to not being the greatest technician, but stop motion animation gives me licence to create machines that wouldn't otherwise be possible - inventions that seem real and actually work.
You don't have a face to work with, so your voice has to do all the work until you see the animation. So, a lot of it I had to pull back because it was too big.
'Zootopia' features such a large and diverse range of characters - one of our biggest casts ever for a Disney Animation film. We needed talented actors who could help bring these animals to life.
I am an ocean lover and fish watcher and had studied marine biology and even taught marine sciences before I got into animation.
False friendship, like the ivy, decays and ruins the walls it embraces; but true friendship gives new life and animation to the object it supports.
With animation, if something does not fit, you always have the time to change it. When you make a live-action movie, when your days of shooting are over, they are over forever.
It's not quite the same as other kinds of performing, but I love animation. It is just a different kind of experience. The difference is that making a live action movie you are using your whole body.
When I first started working at Disney animation, I can't tell you how many people said to me, 'Oh, man, take a powder.' Nobody takes animated musicals seriously. I swear.
When I get up in the morning and put on a pink or a green wig, I see myself as a piece of animation. It lets me be the person I want to be, a person who's not embarrassed to have fun.
Sometimes it seems President Obama lives in a parallel universe where facts are floating around to be plucked out of suspended animation. Never more so than on the effects of the Affordable Care Act.
Everyone at Junction Point has been inspired by the creative folks at Pixar and Disney Feature Animation to make 'entertainment for everyone.' — © Warren Spector
Everyone at Junction Point has been inspired by the creative folks at Pixar and Disney Feature Animation to make 'entertainment for everyone.'
I guess the biggest challenge to doing any kind of animation voice work is that you only have your voice to tell the story.
My father had a Super 8 camera when I was a kid and sometimes he would use it. I did some animation with it. I did a lot of flipbooks.
Animation requires a great deal of concentration, and I preferred to work alone because then I'm not deterred by somebody asking me if I want coffee, or the phone ringing or something.
When The Simpsons came around, there really was nothing else like it on TV. It's hard to imagine, but when Fox first took the plunge with it, it was considered controversial to put animation on prime time.
If I'm really feeling good and not having a lot of interruptions, I can do a minute of animation a day, so theoretically, I could do a film in three months without any interruptions.
I studied marine biology, even taught marine science before I got into animation, so I had an interest in that field and those animals.
I think Mike and I would absolutely love to do feature animation. Either another story, or it if worked out, one in the 'Avatar' world. We would be really excited.
It's very hard to adapt something. You end up changing it too much to make a good movie out of it. I prefer to work with things that are custom made for my kind of animation.
I really can't stand any more to pay for a burst of animation when someone comes in for drinks with a depressed and low-keyed next day, in which I have to go around on my hands and knees.
On a live-action movie, things happen that are unexpected. In animation, you have to fabricate the feeling. That takes a tremendous amount of nuance until the film becomes sentient and gives back.
I found out animation is incredibly boring. You draw and draw and draw, and it's only a few seconds done in a week. — © Caroll Spinney
I found out animation is incredibly boring. You draw and draw and draw, and it's only a few seconds done in a week.
Movement and physics: These are the fundamentals of animation. You don't notice that stuff if it's done well, but if fabric or liquid or hair moves weird, your brain is like, 'Wait, that's not real.'
I loved animation and cartoons, even when it was not cool when you were in high school. I raced home to see the Bugs Bunny cartoons.
It [voicing animation] is very freeing. Nobody in the cast is doing their voice. No one is talking like they normally talk and it's because, all of a sudden, you're freed from the physical limitations of how you look, which is amazing.
One of the big moments of my life was watching 'Star Wars' on its opening weekend in Hollywood. I was watching all these people enjoy this film, and I thought: animation can do this.
I think the animation helps divorce the violence from reality. The sex certainly doesn't look all that realistic. I think the fact that it's animated, we get some leeway because of that.
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