Top 322 Artwork Quotes & Sayings - Page 5

Explore popular Artwork quotes.
Last updated on December 18, 2024.
I went to the archives to see what Dumbo work there was, not for current film, but just for my love of animation. And I couldn't believe all the artwork the guys had done to find this universal empathy to Dumbo. There was one drawing where they used his ears as a sign: "Eat at Joes!" These guys were continually searching and digging to see what that is.
I would never make an artwork that I wouldn't want to make forever. Wouldn't you want to make Trash Humpers [Korine's 2009 film] forever?
I knew a bit about the capabilities of HTML5 and have always had a preoccupation with technology. I wanted to delve deeper, to see what else it could do. The technology becomes the palette that you make the artwork with, your palette and your paint.
I always believed that my work should be unfinished in the sense that I encourage people to add their creativity to it, either conceptually or physically. Back in the 1960s, I was calling for 'Unfinished Music,' number one, and number two, with my artwork - I was taking unfinished work into the gallery. And that's how I was looking at it.
I tried different techniques during my career, but I especially fell in love with painting with oil and pallette-knife. Every artwork is the result of long painting process; every canvas is born during the creative search; every painting is full of my inner world.
People quickly look through things and don't sit and experience. That's a problem with artwork, [because] it's more of an experience than something to quickly look at. It takes a while for everything to unveil itself.
The time of getting fame for your name on its own is over. Artwork that is only about wanting to be famous will never make you famous. Any fame is a by-product of making something that means something. You don't go to a restaurant and order a meal because you want to have a sh*t.
I remember opening up my first vinyl and seeing the incredible artwork it had. There's nothing like it. You also get that true gritty sound on vinyl that really makes a rock record sound great, which CDs can never achieve.
I told myself I'd do well by using the experience I gained during my seven years as Big Bang. In my mind, the executive producer is the person that is in charge of everything up to the point that the album comes out. So not just the music but also the music video, album artwork, photographs, and even the material the album itself would be made out of.
Can you remember how you felt when you were communicating through your artwork? Not just the sense of completion, but the sense of rightness- the sense that you had brought to life something that could live beyond your sphere of being, that held in it far more potential than you ever realized you were imbuing in the work?
Every artist - even if they do Superman, they do Batman, and things like that - they are speaking about his life. Every person, every artist makes his life an artwork.
What I liked about it is in the world of children, there are very, very different rules and a kind of naivete and innocence and sweetness that's been beautifully captured, I think, by this film as you can even see gesturing toward the film's poster on display nearby from this gorgeous artwork.
It's glorious to be able to go onto the Internet and hear any kind of music anywhere, from anywhere, and get it instantly. But there's also something glorious about having a record with a sleeve and looking at the artwork, putting it on the turntable and playing it, there's still something romantic to me about that.
I really don't want to produce artwork that does not have meaning beyond simple decorative values. I want to use public space to create a public voice, and a public consciousness about the presence of people who are, in fact, the majority of the population but who are not represented in any visual way. By telling their stories we are giving voice to the voiceless and visualizing the whole of the American story.
This is New York. You gotta work from upstairs to downstairs! You gotta work both ends of the street to have a career. Because it's not just fabricating an artwork. Your works have to go out into the world; they have to go to market. This art on the hoof has to be moved; it's got to go to the slaughterhouse at some point. Keep those dogies rollin'!
In life learn art, in the artwork learn life. If you see the one correctly you see the other also. — © Friedrich Holderlin
In life learn art, in the artwork learn life. If you see the one correctly you see the other also.
I wanted to make an artwork that really underlined the contradiction between how machines see and how humans see. Because music is so affective and is just as corporeal as it is cerebral, I thought coupling a music performance with machine vision adds up to something that work on an emotional, aesthetic, and intellectual level.
When I was at Disney and was a character art manager and handing out artwork that had to be inked we had a thing where if there was any lettering on it I'd hear, "I don't letter," and I said, "Look at it. It's drawing. Ink the drawing." I just learned from Mike Aarons how each letter was just part of the drawing.
Pearl Jam bassist Jeff Ament and I get excited talking about making record artwork or working with T-shirt designs. The least exciting part for us is talking about the finances; it's like going to the dentist for us. But we at least try to do it in a creative way and put our stamp on it. I can only think that we create something that's worth the value of that dollar.
I would say my favorite is probably the 'Colder' video. Just because that sort of brings the album artwork to life. It's not my favorite song on the album, but visually, I think it just came out exactly how I had it in my head.
I hope we see more avenues for representation. More TV shows and films starring queer people, especially QPOC and nonbinary folks, more mainstream press coverage of our artwork and fashion, and more representation of our interests within politics.
Underground comics were striking in that they seemed largely unedited - in a typical book, with stories by five to ten creators, some stories would be shockingly bad, and others would be startlingly brilliant. This was a lively and exciting combination. The artwork and stories, good and bad, were all so different - I'd stare at the pages and lose track of time. This was a world where anything could happen, and I wanted to go there.
I got a lion on my back because I'm a Leo, and I also just love lions. But I wish I'd researched the artwork a little more. My little sister saw it and said, "Why do you have the Lion King on your back?"
From the very early stage when I started doing performance art in the '70s, the general attitude - not just me, but also my colleagues - was that there should not be any documentation, that the performance itself is artwork and there should be no documentation.
There's so much more work that goes into developing a makeup line than one would imagine. Personally, I like to be involved in the entire creative process - everything from art direction, collection concepts, formula testing, packaging artwork, to naming the shades and also the marketing side of things.
Really, my biggest risk was just the initial step to quit my day job to do music. I was packaging and shipping for an art gallery in Manhattan; I went to school for painting, so I always wanted to work around artwork, even though I wasn't really contributing anything to the scene.
I always try to treat the book itself as the artwork. I don't want you to stop while you're reading one of my books and say, 'Oh! What a gorgeous illustration!' I want you to stop at the end of the book and say, 'This is a good book.
The seed of your next artwork lies embedded in the imperfections of your current piece. Such imperfections are your guides - valuable, objective, non-judgmental guides to matters you need to reconsider or develop further.
Tightly-plotted, well-researched and beautifully drawn, this book is a real delight. Garen Ewing's mix of engaging characters, exciting old-school adventure, attractive ligne claire artwork and fluid storytelling makes The Rainbow Orchid easily one of the best graphic novels of the year.
I never thought of my work in terms of being radical, although I tried to make it radical- that is, to shift the premise of what goes for pictures on a wall. I wanted my work to say something other than the usual- the usual format for an artwork being a rectangle, a square, or anything flat, framed, and attached or hooked on the wall. That was accepted practice, mainline thinking.
It usually starts with the director and any other creatives who may be involved at the start. It's a collaboration. I bring what I have naturally and, hopefully, what they cast me for, and then we start playing and tweaking until we have what they feel's right. It helps to have some artwork to inspire me, but I don't always get that luxury.
This usually happens in the white-collar classes: These people take to worshipping pointlessness. Examples are Twin Peaks, Christo's artwork, and academic liberal politics. But a strange thing happens; these people view their ultra pointlessness as a way of being like God.
People don't go to the record store anymore. It's crazy. The culture used to be so much stronger. People would go and support you, and go pick up the album. Not just for the music, but for the liner notes, for the artwork, just for the whole thing and to have it, and be able to say, 'I have this album.'
I think the church should strive to give parishioners good music. Music is as necessary for worship as a building with a beautiful altar, artwork, and stained-glass windows. Together they create an environment conducive to worship and contemplation. We are not in church for entertainment, but to worship.
When someone has to do work for me, I lose my mind. I can't help it, I'm a bit of a control freak. I've always wanted something that would depict slow-moving paintings, stunning artwork that also incorporates movement. It was hard letting someone else create that vision for me, but I love it.
In one of the Upanishads it says, when the glow of a sunset holds you and you say 'Aha,' that is the recognition of the divinity. And when you say 'Aha' to an art object, that is a recognition of divinity. And what divinity is it? It is your divinity, which is the only divinity there is. We are all phenomenal manifestations of a divine will to live, and that will and the consciousness of life is one in all of us, and that is what artwork expresses.
I often say time is malleable, but the reception of an artwork is malleable too. When the culture changes, the view and the way you see that work, your perspective, changes. It's something that you can't control. It's sort of daunting and intimidating, but at the same time very fascinating, extremely fascinating.
'Sword and Sworcery' takes you into a world of mystery and music. With sword and shield in hand, the one thing you really need to worry about is getting lost in the vivid pixel artwork. For those of you who have not had the privilege of taking on this journey, truly do yourself a favor and down load 'Sword and Sworcery' on the closest PC.
My favourite stuff is visual, and I always want to work with visual artwork. I think it depends on the person, but for me, photographs of an image of something interesting or inspiring is worth a lot more than words to me. I think every concept I've come up with and turned into films or that will be hopefully become a film comes from images first.
It costs lots of money to make records. It costs lots of money to generate artwork and manufacture and then ship things to people. If it keeps getting stolen, then the band has less ability to come to your town and perform. And that is ultimately what all of us want to do.
Some people leave artwork, some people do rude things, other people then turn those rude things into nice things. — © Peter Molyneux
Some people leave artwork, some people do rude things, other people then turn those rude things into nice things.
The biggest challenge is self-financing 100% of everything. Recording costs, studio time, engineer fees, travel costs are all a part of the creation process. Then after the creation, there are producer fees, mixing, mastering, photo shoots, artwork, packaging, artist feature fees, legal fees, clearances, and so on that must be covered before any music can officially be released to the public.
A Grand Design we couldn't see because we were part of it. A Grand Design we only got occasional, fleeting glimpses of. A Grand Design involving the entire course of history and all of time and space that, for some unfathomable reason, chose to work out its designs with cats and croquet mallets and penwipers, to say nothing of the dog. And a hideous piece of Victorian artwork. And us.
I sometimes say the conflict in the work is the conflict of my own thoughts and anxieties. It's a civil war in my head. The top part [of my artwork] is you letting go and floating. You become part of the air and you've tapped into the heartbeat of the universe. I guess that's what people do when they meditate.
There's a tacit belief that actors shouldn't write books, they're sort of allowed to direct movies but there will be a lot of skepticism, and they shouldn't do artwork or music. There are these invisible roadblocks to gain entree to these areas for actors, and you kind of have to crash through those invisible barriers.
Even when I was with Arista records, which was the freest part of my career, you still have to run a lot of stuff by committee whether it's a budget, or the album artwork, or how may songs you get to record. This was total freedom. We had nobody to answer to. We didn't have to get anything approved.
If what you want to do is make artwork for bands, you have to love doing it because there is almost no money in it. In order to start doing it, you just have to put yourself out there, work for bands you love and for as little as possible to start, if not free, that's what I did for years.
I started getting tattoos, and the hair would grow back out and grow over a nice piece of artwork that I really wanted to show, and it just became one of those things. I can't stand the hair on my body. I just wanted it gone. It's just a better feeling for me.
The record [American Idiot ] felt special to us, when we recorded it, with all of the artwork and the concept behind it and it being a rock opera, but we didn't really know where it was going to go. It's like I always say, you just follow the music. Not only was American Idiot a special moment for us, but it also led to Ordinary World, too.
Often people try and just consider music as music, in a musical context. People seem to forget that music is not just audio material - it's also the artwork, the packaging it comes in.
I don't hate the music, but I hate the process. When I look at it, I don't see song titles and artwork, I see the fight - I see the emotions, the blood, sweat and tears. There are a couple of songs on there that I love; but 'Lasers' is a little bit of what you love, a little bit of what you like, and a lot of what you had to do.
I only learned about Darger a couple years ago, when I kept seeing his name in reference to my artwork, so I looked him up. I wouldn't consider him an influence because I'd already established my current style before learning about him, but I enjoy his work a lot.
In putting everyone else down, I am raising myself up... and this will continue until my self-esteem rises. I have just sorted out the mystery of why I am always putting down everybody else's artwork.
The first Maiden record I ever got was 'Piece of Mind,' and I only got it because I thought the artwork was cool, and everyone talked about Iron Maiden. But they weren't necessarily the most popular metal band in America for a 12-year-old kid when I discovered them.
We're on an indie label. We don't have mass marketing behind us, and we don't have big budgets. We do our own thing. We do exactly what we want to do. We produce our own music. We write ourselves. We record ourselves. We mix ourselves. The artwork is done by my brother. That's not selling out. We're doing exactly what we want to do.
There are websites of 'True Detective' artwork out there now, and it's beautiful. And I don't want to take that away from anybody. I know what it means to me. But I don't want to take away anyone's interpretation of the show.
With the new game I'm going to be involved from the ground up. I have had story input and the whole thing will have my imprint on it. Even if I don't hands-on do every bit of artwork, I certainly will direct the look of the whole thing.
I'm a massive Trekkie. I've got original artwork from the '70s. I've got outfits. Yeah, I have actual 'Star Trek' outfits that I wear. I'm a massive, massive 'Star Trek' fan.
My skin is my canvas. The artwork on it represents something that is very powerful and meaningful in my life. I look at my skin as something of a living diary because all my tattoos represent a time in my life. And I never wish to shut the door on the past, so I carry it all with me.
I've got some incredible fans actually - so loyal and they make me birthday cards and Christmas cards. I got this package of poems and artwork based around Jennifer Bofinger, media spokeswoman for the animal rights group People for the Ethical Treatment of Animals, said despite the shabby treatment of deer just loves it!
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