Top 1200 Creativity And Design Quotes & Sayings - Page 3

Explore popular Creativity And Design quotes.
Last updated on April 19, 2025.
The point is that I don't design stuff for myself. I'm a toolmaker. I design things that other people want to use.
The word design is everything and nothing. The design and the product itself are inseparable.
To design a home is to design happiness, to create for ourselves a little piece of joy. — © Naomi Cleaver
To design a home is to design happiness, to create for ourselves a little piece of joy.
Character design, like story design, requires a hook to grab the reader’s attention.
In design man becomes what he is. Animals have language and perception as well, but they do not design.
Creativity can never be explained by appeal to reason alone. Like the birth of a child, creativity compels us not to explanation but to wonder and awe.
Companies that are design-led understand that design is not a deliverable; it is a profound manifestation of the human spirit.
I don't design for myself. I design something keeping in mind that it has to please a lot of women.
Creativity consists in maintaining a key aspect of the experience of childhood throughout one's life: the capacity to create and recreate the world. Creativity is the omnipotence of the child's mind.
I know what I am doing with my handbag design and clothing design.
Design-wise, I look at everything. If I don't personally design it, I'll review it. I'm kind of creative director of the firm.
Design in black and white. Add color for emphasis, when your design is complete.
Design is the key to everything. If you learn how to design you can do anything. — © Doug Cranmer
Design is the key to everything. If you learn how to design you can do anything.
Overregulation stifles creativity. It smothers innovation. It gives dinosaurs a veto over the future. It wastes the extraordinary opportunity for a democratic creativity that digital technology enables.
It's not that I don't believe in creativity and innovation and new ideas, and the creativity that comes with fashion, which I really respect. But one of my biggest concerns is just how cheap we expect everything to be.
If you think good design is expensive, you should look at the cost of bad design.
The difference between good design and great design is INTELLIGENCE
The difference between good design and great design is intelligence.
Design principle: Take things away until the design breaks, then put that last thing back in.
The habit of calling a finished product a Design is convenient but wrong. Design is what you do, not what you've done.
I could make Halo. It’s not that I couldn’t design that game. It’s just that I choose not to. One thing about my game design is that I never try to look for what people want and then try to make that game design. I always try to create new experiences that are fun to play.
If there is ever a science of programming language design, it will probably consist largely of matching languages to the design methods they support.
Design is the underlying skill that activates innovation. If you want to innovate, you've got to design.
I went through the workroom at Central Saint Martins in London, which is the most competitive workroom of a design school in the world. Very high creativity, very conceptual, very international, age-diverse and cutthroat - people who have master degrees reapplying into a foundation there is just wild to me to launch their careers.
One of the things meditation gives you is creativity because creativity really comes from the subconscious brain - intuition, imagination - so it's not like you can go there and say, I'm going to go be creative now. Maybe you can, but the real way you get creativity is, you know, you're taking a hot shower and great ideas come to you from the subconscious. Essentially, meditation opens a pipeline between the conscious and the subconscious.
The most important thing about intellectual property vs. creative expression is that copyright law was created not to stifle creativity but to encourage creativity.
You cannot design shoes if you only think about fashion; it's too realistic. When I design, I dream.
When we changed from Tiger to Nike, we had to have a design for the shoe. And where do you go to? There's no 'dial 9-1-1' for design.
I design flats like I design heels: They must be seductive, beautiful and comfortable.
A design isn't finished until somebody is using it. Brenda Laurel Intelligent design itself does not have any content.
No design is possible until the materials with which you design are completely understood
I believe consistency and orthogonality are tools of design, not the primary goal in design.
If you do not design the future, someone or something else will design it for you.
Critical design aims to really push the boundaries of design and to reconsider the element of fiction.
People say I design architectural icons. If I design a building and it becomes an icon, that's ok.
A general principle for all user interface design is to go through all of your design elements and remove them one at a time.
Invention is 10% inspiration and 90% perspiration. Thomas Edison I don't design clothes, I design dreams.
You cannot design shoes if you only think about fashion; its too realistic. When I design, I dream. — © Giuseppe Zanotti
You cannot design shoes if you only think about fashion; its too realistic. When I design, I dream.
I believe that to further strategic growth and development via design, we need to have a set of public design policies.
When it comes to innovation, business has much to learn from design. The philosophy in design shops is, 'try it, prototype it, and improve it'.
The secret sauce of the business that I can offer is my creativity, and in order to keep my creativity alive and fresh, I have to pretend that no one is watching the show, that there are no audiences, there are no ratings; I'm just telling a story.
Mediocre design provably wastes the world's resources, corrupts the environment, affects international competitiveness. Design is important.
Steve Jobs, if he had lived, was gonna design an iCar. I think cars have an extraordinary opportunity for cool design.
You can never design the best city, but you can design the best city you know how to design at this time.
You can't use up creativity, creative thinking builds on itself and increases the creativity of the thinker...You can't use up creativity. The more you use, the more you have.
God is not a person but creativity, not a creator but creativity.
Character design, like story design, requires a hook to grab the reader's attention.
Design isn't risky?-?change is. Good design mitigates that risk. — © Jeffrey Veen
Design isn't risky?-?change is. Good design mitigates that risk.
Design may be the logical solution to a problem, but it's never a formula. Design grows out of clarity of purpose.
I used to do design before I was actually rapping. I went to art and design high school.
Design is, literally, purposeful planning. Graphic Design, then, is the form those plans will take.
I like to design my clothes; I design my jewelry, yeah. It's fun.
I did a brief stint with set design and stage design. And I tried playwriting, too.
In design-led organizations, design permeates every initiative and expression. It's embedded in the culture.
For years I thought I was just a writer, but when I sat down to design and started playing around with it, I realized that, really, it's pretty easy. Obviously it's more than just a set of rules, but the basics of design are actually pretty simple and quite mathematical. The link between data and design works at quite a fundamental level.
Giving yourself space and time can actually lead to the birth of more creativity, better creativity, and some of your best work.
The principle of the design - the harmony, rhythm and balance are all the same with interior and fashion design.
A lot of libertarians and ultra-capitalists like to put out this idea that competition makes for better creativity. But it's just because we don't see all the creativity that's been crushed.
Art has to move you and design does not, unless it's a good design for a bus.
There is no such thing as information overload, just bad design. If something is cluttered and/or confusing, fix your design.
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