Top 24 Dreamworks Quotes & Sayings

Explore popular Dreamworks quotes.
Last updated on December 3, 2024.
I loved DreamWorks and Pixar, and I still love kids' films.
It's very exciting to continue to work at DreamWorks.
If DreamWorks and Disney need that name to sell the cartoon and get people in the seats, that's what they need. It's not fair, but there's plenty of other work for us to do.
After six years of working on low-budget independent films of the too-weird-to-watch variety, being asked by DreamWorks to come and play with the big boys, it was like finding an unicorn in your sock drawer.
We'd all [with Mike Mitchell] been together at Dreamworks for over ten years, so we all had the same goals. — © Walt Dohrn
We'd all [with Mike Mitchell] been together at Dreamworks for over ten years, so we all had the same goals.
Marylata [ Elton] introduced me to Hans Zimmer. Hans tapped me [to] work on songs for DreamWorks' animated features. I arranged Elton John's opening main title for The Road to El Dorado, I played guitars on Shrek for Harry Gregson-Williams and John Powell, I co-produced "I Can See Clearly Now" for Antz.
I actually worked for a small company in Ohio that sort of farmed out work from Disney and Dreamworks, so I really only ever worked in two studios.
I love Pixar films; I think they're the greatest filmmakers in the world. I love Disney films. 'Tangled,' was great. I loved 'How to Train Your Dragon,' the Dreamworks film. But it's not for me. I don't want to make a film for families; I want to make adult films.
My earlier days were all about playing, writing songs and producing songs. In the early 90's my former wife, Marylata Elton, got tapped to run the music department for DreamWorks. She worked right under Hans Zimmer during the heady days of Prince of Egypt, Shrek, Chicken Run, Gladiator just to name a few. She was and still is, one of the great music executives and has quite a career path of her own.
I'd made pretty clear to the people at Paramount and Dreamworks that, if they wanted Lemony Snicket to comment, he would be completely horrified by the entire film. And as long as they understood that, it was okay. I'm not much of a fan of DVD commentaries myself, so this was my way of getting revenge, in a sense, for all the puffed-up directors and stars who talk endlessly about the self-aggrandizing minutiae of making a movie.
When I came to DreamWorks, I was in bad trouble. They were in bad trouble. They were millions of dollars in the hole and a few days from closing their doors. I was on my last leg.
I don't think that Dreamworks would have signed me expecting to really mess around with whatever it is I do.
We can still do a stop motion feature for about one-third of what it costs Pixar or DreamWorks or Blue Sky to make a feature. But nobody is interested in a film that cost $50 to 60 million with the potential to do $120 million. They want to risk big money to make huge money.
I'm not as successful as Pixar or Dreamworks, and that is disappointing to me, because I think my films are as valid as a Pixar film. I think there's an audience for my films. I know there's a market for someone like Quentin Tarantino, who basically does adult cartoons in live action.
What's so great about DreamWorks is that it's run by filmmakers who believe that if it's not broke, don't fix it.
There's the animation ghetto of feature films in this country. There's this flavor at DreamWorks, and Pixar does their own thing, and generally they're safe. But if you look at Walt Disney's original films, at the time and in the context, they weren't safe. They were really dark and troubling.
Oriental DreamWorks did a lot of the surfacing of the village [in Kung Fu Panda 3] and you know all the little paintings on all the gables and everything? They have meaning, and they could do that because they know what that means, we don't necessarily know about that over here.
The very first game I worked on was for DreamWorks Interactive's 'The Lost World: Jurassic Park.'
Actually, we got signed in November of 2000 with Dreamworks which is the most amazing label. We have friends on other labels and though we are not selling millions of records, yet, they treat us with tons of respect and give us some very good guidance.
Shrek is the Mickey Mouse of DreamWorks.
In 1985, I went to work for MTM Records, Mary Tyler Moore's Nashville record label, and stayed three years. After that, I spent two years as an independent promoter, then worked for MCA Nashville Records, DreamWorks Nashville, and Universal Music Nashville.
A company like DreamWorks, all we do is make product. That's all we do. We don't own distribution. We are purely in the creation of content. — © Jeffrey Katzenberg
A company like DreamWorks, all we do is make product. That's all we do. We don't own distribution. We are purely in the creation of content.
I loved DreamWorks and Pixar, and I still love kids’ films...
As I said, i'm very quiet, i don't go around saying "I'm awesome!" but when I brought in my portfolio into DreamWorks and showed them what I could do, my art style is a lot wilder than I am.
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