Top 1200 Editing Software Quotes & Sayings

Explore popular Editing Software quotes.
Last updated on April 14, 2025.
I used to work for a succession of software editing companies that would have contracts with state and federal agencies. And I would be the documenter of meetings, sometimes doing limited business analysis. I began to become quite cynical about how the world works. It works on ineptitude and inefficiency and a kind of passiveness.
My parents had a software company making children's software for the Apple II+, Commodore 64 and Acorn computers. They hired these teenagers to program the software, and these guys were true hackers, trying to get more colors and sound and animation out of those computers.
I named my software 'EMAIL,' (a term never used before in the English language), and I even received the first U.S. Copyright for that software, officially recognizing me as The Inventor of Email, at a time when Copyright was the only way to recognize software inventions, since the U.S. Supreme Court was not recognizing software patents.
My forte is editing and I am most experienced in that. I love the challenge of playing with material and imagination while editing. — © Vikramaditya Motwane
My forte is editing and I am most experienced in that. I love the challenge of playing with material and imagination while editing.
I started a software company with a couple other folks. It went public. We made plenty of money. And I thought it was this incredible mission, but in fact, we sold software to Haliburton; we sold software to Frito-Lay and Pepsi and all these companies that didn't necessarily do good things.
Any editing, software work, and mail is done in this exported Plan 9
If you are a professional writer - i.e., if someone else is getting paid to worry about how your words are formatted and printed - Emacs outshines all other editing software in approximately the same way that the noonday sun does the stars. It is not just bigger and brighter; it simply makes everything else vanish.
Why shouldn't we give our teachers a license to obtain software, all software, any software, for nothing? Does anyone demand a licensing fee, each time a child is taught the alphabet?
Software is eating the world, but AI is going to eat software.
The use of pirated software in China is really quite a sizeable loss to our software producers.
Comparing filmmaking to a plastic model, shooting is the process where you mold and color each piece, and editing is where you build a finished whole from the pieces you molded and colored. Obviously, the latter is the most enjoyable part in the making of plastic models, so editing is the process in filmmaking I enjoy the most. But at the same time, editing can be a painstaking task, too.
However, writing software without defects is not sufficient. In my experience, it is at least as difficult to write software that is safe - that is, software that behaves reasonably under adverse conditions.
There is no neat distinction between operating system software and the software that runs on top of it.
I've always equated the writing process with editing, sort of like when I get through editing the movie, that's like my last draft of the screenplay. — © Quentin Tarantino
I've always equated the writing process with editing, sort of like when I get through editing the movie, that's like my last draft of the screenplay.
Apple's advantage is that it designs and builds software together, so if the software isn't excellent, it does the superlative hardware a disservice.
I think I learned most from editing, both editing myself and having someone else edit me. It's not always easy to have someone criticize your work, your baby. But if you can swallow your ego, you can really learn from the editing.
There's only one trick in software, and that is using a piece of software that's already been written.
Editing is hard but nowhere NEAR as tough as facing that blank page and blinking cursor each day. You're all alone and no one else can do it. At least with editing you have someone in the trench with you.
I made shorts films, learning the dos and don'ts. Most importantly, I've been editing all these short films. Nothing can teach you filmmaking like editing can.
You must stop editing--or you'll never finish anything. Begin with a time-management decision that indicates when the editing is to be finished: the deadline from which you construct your revisionary agenda. Ask yourself, 'How much editing time is this project worth?' Then allow yourself that time. If it's a 1,000-word newspaper article, it's worth editing for an hour or two. Allow yourself no more. Do all the editing you want, but decide that the article will go out at the end of the allotted time, in the form it then possesses.
With the camera, it's all or nothing. You either get what you're after at once, or what you do has to be worthless. I don't think the essence of photography has the hand in it so much. The essence is done very quietly with a flash of the mind, and with a machine. I think too that photography is editing, editing after the taking. After knowing what to take, you have to do the editing.
The only thing I understand deeply, because in my teens I was thinking about it, and every year of my life, is software. So I'll never be hands-on on anything except software.
Software patents are dangerous to software developers because they impose monopolies on software ideas.
Editing is the only process. The shooting is the pleasant work. The editing makes the movie, so I spend all my life in editing
In the free/libre software movement, we develop software that respects users' freedom, so we and you can escape from software that doesn't.
I'm not of the opinion that all software will be open source software. There is certain software that fits a niche that is only useful to a particular company or person: for example, the software immediately behind a web site's user interface. But the vast majority of software is actually pretty generic.
Teaching regularly has made me an even more adept reader, I think. The kind of teaching I do is more like editing than anything else. The kind of editing book editors used to do before lunch. The kind of editing I used to do as a radio documentary maker.
There's a fundamental problem with how the software business does things. We're asking people who are masters of hard-edged technology to design the soft, human side of software as well. As a result, they make products that are really cool - if you happen to be a software engineer.
Although the most advanced software innovation may take place in big cities with research universities, there is a lot of work concerning the application of software to business processes and the administration and maintenance of software systems that can be done remotely.
Increasingly, editing means going to lunch. It means editing with a credit card, not with a pencil.
My wife convinced me to try doing the restorations digitally. I thought I could learn the photo editing software over the Thanksgiving weekend. It took me until May of the next year before I sold anything I did with it.
High-quality software is not expensive. High-quality software is faster and cheaper to build and maintain than low-quality software, from initial development all the way through total cost of ownership.
There is a strong movement towards increased accountability for software developers and software development organizations.
I love editing, and I don't mind when things are edited and you can see the editing.
I'm too big a fan of rhythm and editing. I'd much rather my editing be brave than my shooting.
I have mostly software synthesizers and software drum machines. I'm very lazy. I don't really like to plug in a lot of equipment and external boxes and everything.
I came out of an electronic music scene that based all its music on software. It was a real boys thing, a real testosterone thing - software and the relationship between music and the software - to the point where it was like a closely guarded secret.
I used to sit on the editing table to see where I may have gone wrong because after editing, only the good parts go on screen.
A refund for defective software might be nice, except it would bankrupt the entire software industry in the first year. — © Andrew S. Tanenbaum
A refund for defective software might be nice, except it would bankrupt the entire software industry in the first year.
I only use the computer for editing. I don't have an eight-track, otherwise I probably never would have bought a computer. When I first got my Mac, I was exploring its possibilities and had fun with all of the sound hacking software, but I'm not interested in that approach. I toyed with the idea of releasing a 12-inch of all the stuff I did early on but good sense prevented me from doing so.
The idea that a film is created in the editing room - it's only a certain kind of movie that's made in the editing room and it's not one that I really want to see.
Some software is actually pretty good, by any standard. Think of the Mars Rovers, Google, and the Human Genome Project. Now, that's quality software!
I think that we have been able to demonstrate that we cannot just consume software, that we can create software that can be used all over the world, that we have that kind of talent in Africa.
Any editing, software work, and mail is done in this exported Plan 9.
Editing is the only process. The shooting is the pleasant work. The editing makes the movie, so I spend all my life in editing.
The software patent problem is not limited to Mono. Software patents affect everyone writing software today.
I don't like to do any editing on guitars. I think the more editing you do, it just takes away from the feel of the performance.
The challenge with Postfix, or with any piece of software, is to update software without introducing problems.
I think that freely available software can not only keep up with the evolution of commercial software, but often exceed what you can do commercially. — © Linus Torvalds
I think that freely available software can not only keep up with the evolution of commercial software, but often exceed what you can do commercially.
With software products, it is usual to find that the software has major `bugs' and does not work reliably for some users... The lay public, familiar with only a few incidents of software failure, may regard them as exceptions caused by exceptionally inept programmers. Those of us who are software professionals know better; the most competent programmers in the world cannot avoid such problems.
When you develop software, the people who write the software, the developers are the key group but the testers also play an absolutely critical role. They're the ones who ah, write thousands and thousands of examples and make sure that it's going to work on all the different computers and printers and the different amounts of memory or networks that the software'11 be used in. That's a very hard job.
Software is a reflection of our own mind. And as our software improves it will not only take on the patterns of our minds more closely, but it will also pick up the energy of our minds; in other words, I think that software is alive.
Reality TV finds talented people. There are no scripts. The editing is what it's all about. Great editing makes those shows.
Once you start to realize that a film is the sum of its editing, then editing is the thing you're always looking at.
I obviously think that freely available software can not only keep up with the evolution of commercial software, but often exceed what you can do commercially.
My dad grew up as a computer programmer, so he always had random computer software, and I started opening up editing software at age 12 and figuring out how to build websites.
All three parts of filmmaking [writing, shooting, editing] contribute to rhytm. You want the script to be a tight as possible, you want the acting to be as efficient as possible on the set, and you have enough coverage to manipulate the rhythm in the editing room, and then in the editing room you want to find the quickest possible version, even if it's a leisurely paced film. I definitely in filmmaking more and more find writing and directing a means to harvest material for editing. It's all about editing.
I definitely in filmmaking more and more find writing and directing a means to harvest material for editing. It's all about editing.
The QSM Software Almanac is an invaluable resource. It establishes a norm for software projects, including best of class, worst of class and averages. In addition, it profiles the state of the art of software construction and enhancement. I wish I'd had this wonderful reference book years ago.
I watched a lot of movies from all over the world. The Russians were very good at editing. They were specialists in editing. The Man with a Camera, if you know that movie, is incredible. I still don't understand how it works. It's a movie with no script, no actors and still it works. It's really good. It's really about editing.
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