Top 1200 Editing Software Quotes & Sayings - Page 3

Explore popular Editing Software quotes.
Last updated on April 15, 2025.
Editing is fun for me. That's where you make things happen. Filming a movie, I just try to set things up and see where it goes. Editing is a puzzle. I often don't even know what I'm trying to say. I'm just trying to make myself laugh. That's it. It's musical, or something.
You can have an Apple in the phone business, or a RIM, and they can do very well, but when 1.3 billion phones a year are all smart, the software that's gonna be most popular in those phones is gonna be software that's sold by somebody who doesn't make their own phones.
Testing by itself does not improve software quality. Test results are an indicator of quality, but in and of themselves, they don't improve it. Trying to improve software quality by increasing the amount of testing is like trying to lose weight by weighing yourself more often. What you eat before you step onto the scale determines how much you will weigh, and the software development techniques you use determine how many errors testing will find. If you want to lose weight, don't buy a new scale; change your diet. If you want to improve your software, don't test more; develop better.
The software is where the magic is. If you're going to have all this power be simple enough, appealing enough and cool enough, it's going to be because the software is right.
Software is usually accompanied by documentation in the form of big fat scary manuals that nobody ever reads. In fact, for the past five years most of the manuals shipped with software products have actually been copies of Stephen King's The Stand with new covers pasted on.
We're trying to make our software available to users in as economically efficient a way as possible. That means distributing the software directly to them; taking payment through Mastercard, Visa, Paypal, and other options; and not having a store take 30 percent.
Teaching and editing have helped me enormously, and brought wonderful people into my life. When I see an author I'm editing struggling to bring a flash of an idea to the page, or notice a student's hands shaking as they read something they wrote out loud for the first time, it keeps things in perspective. How vulnerable we all are. How hard it can be to open the door.
Indian software engineers are the best in the world; even in Silicon Valley, the best software engineers are Indians. — © Masayoshi Son
Indian software engineers are the best in the world; even in Silicon Valley, the best software engineers are Indians.
What you write on the page has nothing to do with when you're on set. When you're on set, it has nothing to do with when you're in the editing room. And when you're in the editing room, it has nothing to do with the final movie. You just have to let it go.
Accountants, machinists, medical technicians, even software writers that write the software for "machines" are being displaced without upscaled replacement jobs. Retrain, rehire into higher paying and value-added jobs? That may be the political myth of the modern era. There aren't enough of those jobs.
Whatever you are studying right now, if you are not getting up to speed on deep learning, neural networks, etc., you lose. We are going through the process where software will automate software, automation will automate automation.
I grew up loving watching movies, and at a certain point, I started to become fascinated with making movies. Then I went to film school, and I got to dabble with different aspects of moviemaking, and I ended up settling heavily into editing - editing was what I was really adept at, had a passion for.
A little retrospection shows that although many fine, useful software systems have been designed by committees and built as part of multipart projects, those software systems that have excited passionate fans are those that are the products of one or a few designing minds, great designers.
In the emerging, highly programmed landscape ahead, you will either create the software or you will be the software. It's really that simple: Program, or be programmed. Choose the former, and you gain access to the control panel of civilization. Choose the latter, and it could be the last real choice you get to make.
Every decision a person makes stems from the person's values and goals. People can have many different goals and values; fame, profit, love, survival, fun, and freedom, are just some of the goals that a good person might have. When the goal is to help others as well as oneself, we call that idealism. My work on free software is motivated by an idealistic goal: spreading freedom and cooperation. I want to encourage free software to spread, replacing proprietary software that forbids cooperation, and thus make our society better.
The Ninth Circuit Court of Appeals agreed, and software has been treated as a form of speech ever since. So if software code is speech, Apple says the First Amendment also means the government can't tell Apple what to say.
I was shocked when I looked at art schools in France. There's only one left that does anatomy. Now they do video. They do editing. I would go to film school if I wanted to do video and editing. In art school, it's only new mediums. It's three-dimensional or computer. I found that shocking. No nudes.
Accountants, machinists, medical technicians, even software writers that write the software for 'machines' are being displaced without upscaled replacement jobs. Retrain, rehire into higher paying and value-added jobs? That may be the political myth of the modern era. There aren't enough of those jobs.
What would the world be like if you had to develop a power yourself before you could use it? Just as a silly example: How would the comment section on YouTube change if, to use it, you had to have the schooling necessary to have a basic understanding of how computers and the internet work? More seriously, would anyone smart enough to know how to design and build a tank, or a laser guided anti-aircraft missile, or a computer and video editing software be stupid enough to join ISIS? In fact, if such knowledge was required—would it even be possible for there to be standing armies?
Editing is where movies are made or broken. Many a film has been saved and many a film has been ruined in the editing room.
...One of the most important lessons, perhaps, is the fact that SOFTWARE IS HARD. From now on I shall have significantly greater respect for every successful software tool that I encounter. During the past decade I was surprised to learn that the writing of programs for TeX and Metafont proved to be much more difficult than all the other things I had done (like proving theorems or writing books). The creation of good software demand a significiantly higher standard of accuracy than those other things do, and it requires a longer attention span than other intellectual tasks.
There is no one "root of all evil" in software development. Design is hard in many ways. People tend to underestimate the intellectual and practical difficulties involved in building a significant system involving software. It is not and will not be reduced to a simple mechanical "assembly line" process. Creativity, engineering principles, and evolutionary change are needed to create a satisfactory large system.
Blockchain software companies may end up being amalgamated into existing software giants, at which point blockchain patents will just become part of the existing patent war.
There's a tendency to make jazzy educational software that's very uniform and therefore just like school. I'd like to see a company develop software for rebellious kids who don't want to go to school.
The essence of a software entity is a construct of interlocking concepts. I believe the hard part of building software to be the specification, design, and testing of this conceptual construct, not the labor of representing it and testing the fidelity of the representation.
Yes, we are a producer of cameras, but we understand that at the end of the day, you have to make photos in software. A lot of companies focus on the camera side, and a lot are on the software side. There's a chasm between the two.
Unlike 4G and previous generations of technology, 5G is very different. It is not just about radio. In fact, it stands across the full network from mobile access to cloud core, from software-defined networking to all forms of backhaul, front haul, IP routing, fixed networks, software, and more.
On the back end, software programming tools and Internet-based services make it easy to launch new global software-powered start-ups in many industries - without the need to invest in new infrastructure and train new employees.
There are a variety of techniques for breaking software down into pieces and making software development more efficient. Many of these techniques have been sort of... and everybody got excited about but very little benefit was actually derived once the thing was put into practice.
I never start editing a film until it's completely shot; I don't edit along the way, ever. When it's finished I come in here [screening room] and we start with reel one, scene one and start editing shot by shot by shot until we're finished.
Microsoft knows that reliable software is not cost effective. According to studies, 90% to 95% of all bugs are harmless. They're never discovered by users, and they don't affect performance. It's much cheaper to release buggy software and fix the 5% to 10% of bugs people find and complain about.
Software production is like any other production the preceded it, no raw materials are required, no time is required and no effort is required, you can make a million Copies of Software instantaneously for free and its very unique about that.
What helps change bad writing into mediocre writing is editing. Editing is in bad shape in print journalism, and is in virtually nonexistent shape in online journalism.
This paradox of vision - the genius of youthful ignorance - is nothing new. Had Bill Gates not been in diapers in the early days of computer software, he might have understood that there could never be a market for consumer software - but the 19-year-old Gates went ahead and cofounded Microsoft.
To treat programming scientifically, it must be possible to specify the required properties of programs precisely. Formality is certainly not an end in itself. The importance of formal specifications must ultimately rest in their utility -in whether or not they are used to improve the quality of software or to reduce the cost of producing and maintaining software.
Sometimes the most difficult thing you can do as an editor is not make a single note - the idea that everything and everyone needs editing is, in reality, a fiction. I've gotten pieces where I thought, Well, I could do this or that, or change this word, but in the end, I leave it. Changing something is not necessarily equivalent to making the piece more true to itself, which is the point of editing: it's just changing it because you feel you can or should or must.
Software is different than other products um, partly because it's, it's not physical and, and partly because of its complexity. You can express in software millions of different cases and making sure that you handle all of them correctly is extremely difficult.
People are looking for software development that actually does something useful... People are looking for partners who deliver when promised, and at a reasonable and transparent price. I believe that the days of being able to value price software are numbered.
Ever since 'Strange Heaven,' I haven't really reread my old work. Not so much because I don't like the writer I was, or because I find flaws in the writing, but more because I get so burnt out on a novel once I've finished writing, revising, editing and copy editing it that I genuinely never want to look at it again after it's gone to press.
Biology is a software process. Our bodies are made up of trillions of cells, each governed by this process. You and I are walking around with outdated software running in our bodies, which evolved in a very different era.
The required techniques of effective reasoning are pretty formal, but as long as programming is done by people that don't master them, the software crisis will remain with us and will be considered an incurable disease. And you know what incurable diseases do: they invite the quacks and charlatans in, who in this case take the form of Software Engineering gurus.
When someone builds a bridge, he uses engineers who have been certified as knowing what they are doing. Yet when someone builds you a software program, he has no similar certification, even though your safety may be just as dependent upon that software working as it is upon the bridge supporting your weight.
The business models in enterprise have changed pretty dramatically. A huge problem with enterprise software traditionally has been usually you sell to the customer and then they adopt the technology. The great thing about 'freemium' and the new way enterprise software is being sold is you get to try it first and then buy it.
Great software has seemingly limitless potential to solve human problems - and it can spread around the world in the blink of an eye. Malicious code moves just as quickly, and when software is created for the wrong reason, it has a huge and growing capacity to harm millions of people.
There is one major problem with anti-virus software: It needs updating. Users cannot be relied upon to have even the anti-virus software in the first place, let alone be able or willing to pay for the updates.
Software suppliers are trying to make their software packages more 'user-friendly'... Their best approach so far has been to take all the old brochures and stamp the words 'user-friendly' on the cover.
David and I got cut out the editing process on that. We were able to affect it more than not. We sent in our notes, we were able to see cuts. We weren't allowed to see dailies and we weren't allowed to sit in the editing room and just work.
The novice-friendly software is more like a misbehaving dog: it shits on the floor, it destroys things, and stinks - the novice-friendly software embodies the opposite of what computer people have dreamed of for decades: artificial stupidity. It's more human.
Microsoft does not dominate the software industry by any stretch of the imagination. We have lots of very able competitors who keep us constantly vigilant, and sometimes they beat us to the punch. Microsoft's success to date is based solely on the fact that people like Microsoft software.
One of the big changes at the heart of Web 2.0 is the shift from the creation of software artifacts, which is what the PC revolution was about, to the creation of software services. These are services that ultimately, if they are successful, will require competencies of operation, of scale, and the like.
I did a film that I shot in 24 hours that was self-financed for $5,000. It was a feature called Looking For Jimmy that I shot with a bunch of friends. I spent eight months editing because we had 24 hours of footage that made no sense and I learned a lot about directing while editing that film.
The writing is what gives me the joy, especially editing myself for the page, and getting something ready to show to the editors, and then to have a first draft and get it back and work to fix it, I love reworking, I love editing, love love love revision, revision, revision, revision.
Creating a piece of software is always complicated because you're doing something new. If you just wanted something that had been done before you'd just use that old piece of software. So there are no repetitive tasks.
Oracle is my second job ever that did not involve waitressing. But I still have my waitress apron just in case this does not work out. It's just that I fell in love with software when I was programming in college. When I was an investment banker, there were mostly mainframe companies and very few software ones.
Every time I sit down to write, I need to commit to a word count goal, otherwise I waste too much time editing and re-editing my previous work, staring dreamily off into space, pretending that I'm thinking profound, poetic thoughts when really I'm just thinking, 'Look at me being a writer! I'm so happy I'm a writer!'
I would definitely like to work at Microsoft, since software development and exploring new technologies has always been my passion, and Microsoft is best when it comes to next-generation software technologies.
Movies get found in the editing room. The movie that you make is not always necessarily the movie that comes out of the editing room. The trick is to perfect the movie that you have and make it the best version of what you've shot, regardless of what the intent may have been.
[ Digital revolution ] only has allowed me to work faster, editing digitally, which I'm doing right now, a film on volcanoes. I can edit almost as fast as I'm thinking, editing with celluloid means always searching for this little reel of film, and number it, and scribble on it with some sort of pens, and gluing it together, and working on a flatbed. It's much, much slower.
Microsoft Research has a thing called the Sense Cam that, as you walk around, it's taking photos all the time. And the software will filter and find the ones that are interesting without having to think, 'Let's get out the camera and get that shot.' You just have that, and software helps you pick what you want.
Trying to read our DNA is like trying to understand software code - with only 90% of the code riddled with errors. It's very difficult in that case to understand and predict what that software code is going to do.
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