Top 1200 Fantasy World Quotes & Sayings

Explore popular Fantasy World quotes.
Last updated on December 21, 2024.
Fantasy has a better chance of lasting than a lot of other things. The Hobbit and the Narnia books, they seem to get handed down father to son, mother to daughter. Because they're set in a fantasy world, they can remain relevant.
That word 'fantasy' - I hardly ever hear it in the world of design. And that's very strange. You should hear it a lot. I think fantasy is a very important value that designers and artists should bring to the world.
The first rule of world-building is available physics, which basically means that if you want it to feel real, it has to follow the same rules as this world, from gravity to how human behaviour works. If you have a fantasy element that doesn't obey the laws of physics, make sure that it has a fantasy explanation.
My first three manuscripts were epic fantasy - like high fantasy - and then the fourth one was a historical fantasy about Mozart as a child. I still have a soft spot for that one!
'Game of Thrones' is a fantasy show not dedicated to any specific time, but it seems to exist in sort of a 1400s medieval fantasy world, and in that setting, I wouldn't have had a six-pack.
All of the problems we're facing with debt are manmade problems. We created them. It's called fantasy economics. Fantasy economics only works in a fantasy world. It doesn't work in reality.
The colour blue - that is my colour - and the colour blue means you have left the drabness of day-to-day reality to be transported into - not a world of fantasy, it’s not a world of fantasy - but a world of freedom where you can say what you like and what you don’t like. This has been expressed forever by the colour blue, which is really sky blue.
In fantasy, the expression of exploring another world, you get the universal truth of that excitement and fear, but there's an element of fantasy that you have to not forget so you can take people on that journey.
There has been a lot of bad fantasy in the past - I'm by no means saying that all classic fantasy out there is bad - but there has been a lot of bad fantasy written by people who read a lot of fantasy and so all they keep doing is recycling it.
The Seventies were an interesting time to be a reader or writer of fantasy. Tolkien was the great master. Lin Carter was resurrecting wonders of British and American fantasy from the early twentieth century in his Ballantine Adult Fantasy Series.
Bitterness is the outcome of a wrong mental movement - the attempt to force external events to conform to internal fantasy. The cure is to see fantasy as fantasy, which will reveal it as neither necessary nor rewarding.
I guess one of the most magnificent things a novel can do is to change your perspective on the world, and to give it some sense of wonder, and that's what I find so exciting in writing fantasy, especially fantasy for children. Because already, I think children have a very special and unusual way of seeing the world.
It's hard if you start believing that you should be really that perfect fantasy ideal, that people start believing because of all of the retouching. You can delve into that fantasy world and play with it, but when you walk away, that's not you.
American fantasy is not a genre we think about too often. Sure, we are familiar with the worlds of English boarding school houses and castles and fairies, but true American fantasy, fantasy that is built on the land of this country, is hard to come by.
Fantasy stories open our eyes to an unseen world and train our minds to see beyond the visible. In the New Testament context, this is where our real battles are fought. Good fantasy will reveal the hidden powers of evil that threaten the hero's life and upset his journey. Good fantasy focuses on how a hero finds victory when he learns that he can't win by himself, so he submits to the higher power in faith and obedience.
Fantasy Man's my favourite, I think, because he's sort of like Don Quixote. He lives in a fantasy world, but he gets jolted back into reality, and I guess that's me, really!
I'm not saying that 'Twilight' is, you know, some brilliant Oscar-winner, it's not 'Dr. Zhivago.' It's not trying to be. Because it is a female fantasy. I would argue that it's actually a universal fantasy. Which is, the fantasy being to be loved and cherished for exactly who you are.
The most important part of a RPG is the player feeling like they are taking the role of a character in a fully realised fantasy world. They can explore, visit various towns and places, talk to people, customise their character, collect various items, and defeat monsters. The story is not the focus of the experience and is only there to make the atmosphere of the fantasy world more interesting and engaging during the course of the game.
It is easy to imagine fantasy as physical and myth as real. We do it almost every moment. We do this as we dream, as we think, and as we cope with the world about us. But these worlds of fantasy that we form into the solid things around us are the source of our discontent. They inspire our search to find ourselves.
A lot of people feel like urban fantasy is a shortcut that gets you around world-building, because it's set "in the real world." But it doesn't really work that way, as I found out. You have to come up with just as consistent an internal cosmology and magic system as you would if you were writing high fantasy.
I grew up loving artists like the Spice Girls and Britney Spears - artists who seemed to live this fantasy lifestyle, and I remember always wanting to join these fantasy people in that world.
I do not believe in a child world. It is a fantasy world. I believe the child should be taught from the very first that the whole world is his world, that adult and child share one world, that all generations are needed.
What's amazing about 'Game of Thrones' is that it's set in a fantasy world; it's a fantasy story. So I always say that with the score, we're open to do whatever we want.
That's a really good question - what is it like living with a writer? I guess it depends on the writer. You know what? They live in a fantasy world a lot of the time. My husband lives in a fantasy world.
My fantasy is that I could wake up looking amazing, that I could be strong and stop the bully, but that everybody would love me, too. I think that's intrinsic to fantasy - fantasy is fantasy.
To be matter-of-fact about the world is to blunder into fantasy - and dull fantasy at that, as the real world is strange and wonderful. — © Robert A. Heinlein
To be matter-of-fact about the world is to blunder into fantasy - and dull fantasy at that, as the real world is strange and wonderful.
Once the world has been created, the fantasy author still has to bring the story's characters to life and unfold a gripping plot. That's why good fantasy is such a hard act to bring off.
I don't really deal with the attention I receive to be honest. I build up a fantasy world around me that I inhabit. I cherry pick elements of literature, music, film, history and art, then weave them together to construct a fantasy reality to live in. It doesn't always work out though, I got evicted from my own fantasy once, which was quite embarrassing.
The first rule of world-building is available physics, which basically means that if you want it to feel real, it has to follow the same rules as this world, from gravity to how human behaviour works. If you have a fantasy element that doesnt obey the laws of physics, make sure that it has a fantasy explanation.
I have this fantasy of my older days, painting or sculpting or making things. I have this fantasy of a bike trip to Chile. I have this fantasy of flying into Morocco. But right now, it's about getting the work done and getting home to family. I have an adventure every morning, getting up.
Fantasy is escapism, but wait... Why is this wrong? What are you escaping from, and where are you escaping to? Is the story opening windows or slamming doors? The British author G.K. Chesterton summarized the role of fantasy very well. He said its purpose was to take the everyday, commonplace world and lift it up and turn it around and show it to us from a different perspective, so that once again we see it for the first time and realize how marvelous it is. Fantasy - the ability to envisage the world in many different ways - is one of the skills that make us human.
If you want to believe in the fantasy on screen, then you have to believe in the characters and use them as a stepping-stone to lead you into this fantasy world.
But basically what I like are the possibilities, and the fantasy element of the show. Not science fantasy so much, but fantasy, the humanistic elements and how people relate when they’re in a dire situation or comedic situation.
I really can't write fantasy. I cannot invent a world which does not exist. And I can't read fantasy either. As soon as I realise I'm reading a book that hasn't got its roots in a reality I can comprehend, I switch off.
There's a challenge to playing these fantasy figures because they are fantasy figures. You have to enter into this sort of imaginative world of the writer. — © Ralph Fiennes
There's a challenge to playing these fantasy figures because they are fantasy figures. You have to enter into this sort of imaginative world of the writer.
A lot of the strength of an RPG world lies in its foundation: its systems, lore, and when appropriate, its magic systems. While there are elements tied to 'Project: Eternity' that at first glance seem to be classic fantasy, that's intentional - we do want to recreate some elements of a High Fantasy experience.
I think 'World of Warcraft' shows that people today still like a good fantasy hack and slash game. I always thought that a lot of computer fantasy games leapt into complex party-based play somewhat prematurely.
The camera is your way to see what you want to see - it's an extension of the director's fantasy. I'm executing my personal fantasy, whether it's a fantasy of pleasure or of pain and fear.
When I started in the business, there was a thing called adult fantasy, but nobody quite knew what it was, and most publishers didn't have an adult fantasy list. They had science fiction lists, which they stuck a little bit of fantasy into.
In my perfect world, we'd have one black girl fantasy book every month. We need them, and we need fantasy stories about black boys as well.
I've always felt more comfortable in fantasy. Fantasy has felt more real to me at times. Drawing was an immediate outlet for that: to create. It's been my ability to create my own world.
For me, a great fantasy is real people, a world I recognise, human struggle and magic. You've got to have magic to make a fantasy work. But I like my magic to be subtle. I don't want magic coming out of the hands of wizards. I want it to be pervading, sinister somehow.
When you just get fantasy stories that are about fairies or goblins, I just don't care. I'm never going to meet a goblin, it doesn't mean anything to me. So my definition of fantasy is very broad, it's anything to do with memory, or dreams, or ways of interpreting or making sense of the world.
I can't say that fantasy instead of the 3D world is fine or good, but I know in my own life I have certain people I've kind of fixated upon to the point of pure fantasy. Then there's such a dilemma when here they are, and they're getting ever less and less like the way the fantasy has them.
I know what was happening to me during the 2012 London Olympics. I was in a fantasy world. You look this side, Usain Bolt is walking, Serena Williams is sitting next to you and having food. So that is really a fantasy world for a youngster.
I really wish that peoplewould just say, 'Yes, it's a comic. Yes, this is fantasy. Yes, this is Science Fiction,' and defend the genre instead of saying, 'Horror is a bit passe so this is Dark Fantasy,' and that' s playing someone else's game. So that's why I say I'm a fantasy writer and to hell with 'It doesn't read like what I think of as a fantasy'. In that case what you think of as a fantasy is not a fantasy. Or there is more to it than you think.
You always start with a fantasy. Part of the fantasy technique is to visualize something as perfect. Then with the experiments you work back from the fantasy to reality, hacking away at the components.
But basically what I like are the possibilities, and the fantasy element of the show. Not science fantasy so much, but fantasy, the humanistic elements and how people relate when they're in a dire situation or comedic situation.
The reality, or substance, of professional wrestling is the ability to perpetuate a fantasy. I never distinguished between fantasy and reality. I made my fantasy reality for over 60 years.
In a closed urban fantasy, the magical world is secret and no one knows about it. In an open urban fantasy, everyone knows about it. So with a closed fantasy, you have to figure out how the world keeps itself secret, and with an open one, you have to figure out how knowledge of magic has altered the world we know.
If you are going to write, say, fantasy - stop reading fantasy. You've already read too much. Read other things; read westerns, read history, read anything that seems interesting, because if you only read fantasy and then you start to write fantasy, all you're going to do is recycle the same old stuff and move it around a bit.
To suggest that organic vegetables, which cost far more than conventional produce, can feed billions of people in parts of the world without roads or proper irrigation may be a fantasy based on the finest intentions. But it is a cruel fantasy nonetheless.
Fantasy gets a mixed reception - a lot of fantasy is formulaic but most of the award-winning fantasy on the contrary tends to be the stuff at the edges of the genre, rather than swimming in the middle.
At its best, fantasy rewards the reader with a sense of wonder about what lies within the heart of the commonplace world. The greatest tales are told over and over, in many ways, through centuries. Fantasy changes with the changing times, and yet it is still the oldest kind of tale in the world, for it began once upon a time, and we haven't heard the end of it yet.
No matter what world you're creating, whether it be a real world or a fantasy world, you still have to make the characters relatable or somewhat understandable.
Things are different in the fantasy world Towels are different in the fantasy world Shows are different in the fantasy world Dancing's different in the fantasy world Unicorns No, they're the same Everything's different in the fantasy world
Fantasy allows you bend the world and the situation to more clearly focus on the moral aspects of what's happening. In fantasy you can distill life down to the essence of your story.
Fantasy is fantasy. It's fiction. It's not meant to be a textbook. I don't believe in letting research overwhelm the fiction. That's a danger of science fiction in particular, as opposed to fantasy. A lot of writers forget that what they're doing is supposed to be art.
Game of Thrones' is a fantasy show not dedicated to any specific time, but it seems to exist in sort of a 1400s medieval fantasy world, and in that setting, I wouldn't have had a six-pack.
I realize that, to many readers, Hard Fantasy may seem to be a contradiction in terms. Fantasy, according to most generally recognized definitions, differs from both 'real world' fiction and 'science fiction' in that magic or magical creatures are active elements.
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