Top 1200 Literary Characters Quotes & Sayings - Page 5

Explore popular Literary Characters quotes.
Last updated on September 30, 2024.
You need to be invested in what happens. The characters are your conduit to the story. Many modern horror films are fun but not frightening because one has not connected with the characters.
Even while I'm really interested in playing female characters that are varied and interesting and dynamic, I'm not of the mind that you always want to play strong female characters. I think I just want to play characters that are interesting, and not all people are 'strong.'
All I am in private life is a literary critic and historian, that's my job...And I'm prepared to say on that basis if anyone thinks the Gospels are either legends or novels, then that person is simply showing his incompetence as a literary critic. I've read a great many novels and I know a fair amount about the legends that grew up among early people, and I know perfectly well the Gospels are not that kind of stuff.
What I think is wonderful is that women are not just avengers or victims in films. They are people. They are characters. It's so refreshing. They're playing different kinds of characters, and they aren't being typecast.
If, at the end of the day, I can look back and see pictures of all the characters I've played, and there's a smorgasbord of weirdos and interesting, odd, different characters, I'd be so happy.
After the complex characters in 'Mayaanadhi' and 'Varathan,' my characters in 'Vijay Superum Pournamiyum' and 'Argentina Fans Kaattoorkkadavu' were bubbly ones. — © Aishwarya Lekshmi
After the complex characters in 'Mayaanadhi' and 'Varathan,' my characters in 'Vijay Superum Pournamiyum' and 'Argentina Fans Kaattoorkkadavu' were bubbly ones.
I rarely return to characters. My characters, at least most of them, are much more a part of that superorganism that is the story than separate and independent creatures.
Often, female characters are quite one dimensional, especially in a two hour film; television gives characters room to breathe and develop.
Well, the thing about great fictional characters from literature, and the reason that they're constantly turned into characters in movies, is that they completely speak to what makes people human.
I try to make my characters kind of ordinary, somebody that anybody could be. Because we've all had loves, perhaps love and loss, people can relate to my characters.
It is good that in our TV industry, stories revolve around female characters more than male characters but there should be no sex war.
You can make low-budget film as long as there is something compelling about the characters. There is a believability in the chemistry and a likeability amongst the characters.
A word, and all the infinite fluctuations it may possess. Like that moment when you know you have something to say, and you know you're speaking, even, but you still have no idea how you will say it. Or the moment when, as a reader, you're reading, and you are understanding what you are reading, but still have utterly no idea what will come next for you, what precisely the author wants to say. For me, that is the ultimate level of literary depth, of literary density.
Even in horror novels where you know most characters aren't going to make it to the end, it's crucial to have fully fleshed-out characters. If you don't do that, the reader doesn't care what happens to them.
All the people in Star Trek will always be known as those characters. And what characters to have attached to your name in life! The show is such a phenomenon all over the world.
You try to make characters you care about, and I think realism helps. Even though this is a high concept, the characters have got to be real.
I think, almost, the film industry thinks that by making gay characters super masculine, it's an attempt at saying being gay is OK if you act like straight people. I don't think we should just have gay characters who are 100 percent femme, either. I just think it's about that mix and creating more diverse gay characters.
We generally pretend to be something to survive in a society. So the characters I play, I want them to be wholesome characters. They are not necessarily the most wise people, but they do have a heart and soul.
You need the audience to become invested in the characters and in order to become invested, they need to identify with the characters... and that's why the characters need to be real.
Unlike novel characters, comic book characters last an eternity. When a character is changed beyond recognition, there's no longer the merchandising aspect. — © Grant Morrison
Unlike novel characters, comic book characters last an eternity. When a character is changed beyond recognition, there's no longer the merchandising aspect.
I mean, at the end of the day we're still telling stories and so we're just trying to stay focused on characters that we love and we've loved characters in all of our movies.
So much of what I do... is coming up with new characters and trying to invent voices for them, and to have people fully fleshed out in my head and to know who can say what in the scene and who these characters are... I love it.
It's your job to come up with compelling characters who speak to an individual authenticity. If I'm not interested in the characters, I can't go on. I have to be fascinated by them.
I enjoy pushing my characters to the limit. No matter how far out there I go, I look for things that make the characters human.
I try to be true to the characters that I've created and sometimes I disagree with them, but their opinions about the story and the characters really matter to me.
I love playing characters that are bigger than life and maybe have a darker side that they present to the world. Those are good characters.
I always tell my students to complicate your characters: never make it easy for the reader. Nobody is ever one thing. That's what makes characters compelling.
'True Blood' differs from 'Six Feet Under' in that there are way more characters and plot-lines, but fundamentally it's still about the characters and their emotions.
I immediately noticed there were far more male characters than female characters in the programs, even now, in the 21st century.
I see this with experienced writers, too: They worry so much about the plot that they lose sight of the characters. They lose sight of why they are telling the story. They don't let the characters actually speak. Characters will start to dictate the story in sometimes surprising, emotional, and funny ways. If the writers are not open to those surprises, they're going to strangle the life, spark, or spirit out of their work.
There are so few shows that are willing to take risks with their characters in the way that 'Homeland' does. And yet, the audience still comes back and loves those characters.
First one gets works of art, then criticism of them, then criticism of the criticism, and, finally, a book on The Literary Situation , a book which tells you all about writers, critics, publishing, paperbacked books, the tendencies of the (literary) time, what sells and how much, what writers wear and drink and want, what their wives wear and drink and want, and so on.
I look forward to playing characters where I want to play the ordinary, to be honest... Farmer's wife, tailor's daughter, the teacher characters that exist for real emotions.
With any period piece I think the thing to do is forget that it's not contemporary when you're writing and to have the characters feel as much as possible like characters that you would know.
I want my books to exist in the literary world, not only in the art world. I am interested in having a dialogue with other writers, and the readers of those writers. Someone who is reading a book of mine might not have visited my exhibitions related to it, but can still have a full, literary experience with that book. This would be a completely different experience from stepping into the show, not having read the book. One form is not illustrative of the other.
I don't have a problem if someone else were to say that one of my characters is a good one and another one is not and is a bad one. I try myself not to have any judgment towards my characters, but certainly the audience might.
I will always find a defense for characters, and that's why it's fun playing characters that are morally ambiguous, or are at least perceived superficially as being problematic.
The syndicates take the strip and sell it to newspapers and split the income with the cartoonists. Syndicates are essentially agents. Now, can you imagine a novelist giving his literary agent the ownership of his characters and all reprint, television, and movie rights before the agent takes the manuscript to a publisher? Obviously, an author would have to be a raving lunatic to agree to such a deal, but virtually every cartoonist does exactly that when a syndicate demands ownership before agreeing to sell the strip to newspapers.
In a novel there's not much autobiography. There are characters in transit. Naturally, I can project something of my experiences onto the characters, but they have their own autonomy, a personality that is often a mystery to me.
I use biography, I use literary connections (as with Platen - this seems to me extremely helpful for appreciating the nuances of Mann's and Aschenbach's sexuality), I use philosophical sources (but not in the way many Mann critics do, where the philosophical theses and concepts seem to be counters to be pushed around rather than ideas to be probed), and I use juxtapositions with other literary works (including Mann's other fiction) and with works of music.
You definitely do not do films for that particular reason. You do them for yourself, for your satisfaction of creating this thing with characters and watching these characters take on real life - that's all you care about.
I love characters that are going through turmoil. To be honest, I love characters with conflict. I love characters who are really going through an emotional journey; whether it's a super-dark-crazy journey or a really relatable guy.
Essentially and most simply put, plot is what the characters do to deal with the situation they are in. It is a logical sequence of events that grow from an initial incident that alters the status quo of the characters.
I've done 70 different characters on my podcast. But in terms of characters that I revisit a lot, I think there are 10 that I know more in-depth. — © Lauren Lapkus
I've done 70 different characters on my podcast. But in terms of characters that I revisit a lot, I think there are 10 that I know more in-depth.
I was of the generation where most of the Disney princesses and female characters were not girls that I admired. They just weren't characters I looked up to and identified with.
I don't know whether it's audiences or filmmakers who want characters to be likable today, but I don't think actors are afraid of their characters being unlikable.
There's a reason why I do anxious characters - it comes from a lot of personal anxiety. The great thing is, having that history, it's really fun to bring that into the characters... and play with it.
The truth is these characters [of Batman story] evolve, and there's a lot of hands in the supporting of these characters. It's great when everybody can know where everything came from. It's important for the legacy of them.
Everybody should read fiction… I don’t think serious fiction is written for a few people. I think we live in a stupid culture that won’t educate its people to read these things. It would be a much more interesting place if it would. And it’s not just that mechanics and plumbers don’t read literary fiction, it’s that doctors and lawyers don’t read literary fiction. It has nothing to do with class, it has to do with an anti-intellectual culture that doesn’t trust art.
I know that shorter messages are better in terms of reply rate. The optimal length is something like 50 characters. Characters, not words.
But actually making pictures to look like my pictures, I've done it for so long, I'm kind of used to it now. So at the beginning of the process, designing and storyboarding everything, I sort of did all that. And then designed the characters, and doing the textures for the characters, and the texture maps to cover all the animated characters and the sets, I did those, because that's where my sort of coloring and textures get imprinted on the film.
The idea of some kind of objectively constant, universal literary value is seductive. It feels real. It feels like a stone cold fact that In Search of Lost Time, by Marcel Proust, is better than A Shore Thing, by Snooki. And it may be; Snooki definitely has more one-star reviews on Amazon. But if literary value is real, no one seems to be able to locate it or define it very well. We're increasingly adrift in a grey void of aesthetic relativism.
They are imaginary characters. But perhaps not solely the products of my imagination, since there are some aspects of the characters that relate to my own experience of a wide variety of people.
Literary men now routinely tell their readers about their divorces. One literary man who reviews books wrote, in reviewing a study of Ruskin, that he had never read a book by Ruskin but that the study confirmed him in his belief that he didn't want to read a book by Ruskin. This man very often writes about his family life.
A critical assumption is sometimes made that [Grisham, Clancey, Crichton & myself] have access to some mystical vulgate that other (and often better) writers cannot find or will not deign to use. I doubt if this is true. Nor do I believe the contention of some popular novelists... that thier success is based on literary merit -- that the public understands true greatness in ways the tight-a**ed, consumed-by-jealousy literary establishment cannot. This idea is ridiculous, a product of vanity and insecurity.
I wanted to create a game (EarthBound) with real characters; characters whom players would recognize in the people around them. — © Shigesato Itoi
I wanted to create a game (EarthBound) with real characters; characters whom players would recognize in the people around them.
Actually the copies of characters is something I don't particularly like to talk about in articles but just for your information, most characters there's only one.
I've always liked shape-shifter characters. I gravitated towards characters like Mystique from 'X-Men,' Zam Wesell from 'Star Wars,' and Tonks from 'Harry Potter.'
I wanted to create characters who could do fantastic things but who weren't exactly superheros - characters who exist on sort of a spectrum from super-ability to disability.
I've written original material before, where I've come up with the idea and the characters myself, and that's definitely very different to working with someone else's characters and stories.
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