Top 1200 Movie Making Quotes & Sayings - Page 2

Explore popular Movie Making quotes.
Last updated on November 15, 2024.
A lot of what is famous about film making are the movie stars and what is considered a movie star is a lot of great acting, but also a lot of physical beauty.
I used to agonise over what to do next, but now I'm making a movie a year. It's insane, but it's only a movie after all. You just hang in there, and occasionally you might make something which you can call art... briefly.
Making a website is similar to making a movie-hundreds of people work on it, one person makes the final decision, and they make them every minute of the day. — © Tom Anderson
Making a website is similar to making a movie-hundreds of people work on it, one person makes the final decision, and they make them every minute of the day.
It's weird because movie-making, and especially movie theaters, have always been so old-school, and it wasn't until 3-D that a lot of them were forced to have digital projectors and even digital distribution.
I don't mind reminding people it's a movie, or that you're telling a story. Everybody knows this, but for some reason, we want to be real. I don't get it, I like the fakeness of my craft. I don't think the audience minds-they all know we're making a movie.
I've met a lot of actors who have three dreams: You dream of making a sci-fi, you dream of making a Western and you dream of making a vampire movie. So this is one of my life-dreams as an actor coming true.
For me, making a movie is kind of like vomiting. Not that film is like vomit, but more like this mass of ideas and thoughts that you have and just have to put them out there. It's not even about making perfect sense - it's more about making perfect nonsense. I don't do too much soul-searching or self-analysis. I just enjoy making things.
The creative process of making a movie really turned me on. I'd started getting behind the scenes with a camcorder and VHS tape when making music videos.
In the evolution of the [The Hunger Games] movie, Gary [Ross] and I talked a lot about tonal bandwidth and making sure that the look and feel and style and choices of the movie stayed within a certain consistent bandwidth.
I think, probably, the place that I feel I most belong is a movie set. It doesn't matter where it is in the world or who I'm making the movie with; that's the closest thing that I've got to a sense of placement. So I guess acting was a way of finding a home, if that makes sense.
My personal success would be that people understand what I was trying to do. It was the most palatable when I watchmen_7_mdid Dawn. With Watchmen, too, I feel the same way. The movie's ironic and satirical and it's funny and serious and that's kind of the same way I felt about Dawn. Like I really was making a movie that knows it's a zombie movie and enjoys that and wants the audience to say, yeah, that's okay.
After making a movie, maybe you weren't able to shoot many of your ideas, because a movie is only 1 1/2 or two hours long, but TV gives you space to film a lot of things.
Every time we make a movie, 'Guardians' included, 'Black Panther' included, 'Infinity War' included, we just feel lucky to be making that movie, and that's basically what the focus is on.
You know, making a movie is a collaborative effort and sometimes all the ingredients don't work out. I know that every now and again I am going to make a movie that won't work.
I've ended up as a filmmaker who really loves the movie part of movies. That time in my life was a big influence on the kind of movies that I ended up making. I always think I'm going to make a movie that's gritty and real, but then I make a movie that's like an opera. I fight it at first and then that's just the way it is.
I'm constantly telling young people that their voices and stories are important. Making a movie is such a large-scale, intense operation that imagining that you "deserve" to be making it is - well, complex.
If anything, game development is even more of a team effort than making a movie, so for individuals to get credit for making a game is absolutely insane. — © Warren Spector
If anything, game development is even more of a team effort than making a movie, so for individuals to get credit for making a game is absolutely insane.
It depends on the way you shoot it. It's something I don't really control. The main goal is to make a funny movie, but then I let my mind go. I get lost sometimes in the writing, trying to find some special zones. That's the excitement of making a movie.
I always used to wonder why American actors were getting fat, then I made a U.S. movie. I'm seeing all the food every day, and there's lots of waiting around because making an American movie is very slow.
The thing is, making movies as an actress, you learn so many things. Like when you're making a movie with Quentin Tarantino you're just at the best cinema school ever.
When I'm making a big movie, I miss and appreciate all the subtleties that come with making a smaller film that is more intimate, more personal.
I did this movie called 'Their Eyes Were Watching God,' and I was an extra, and it was a movie that Oprah was producing. She had walked by, and I was making all the other extras laugh, and she said, 'You're a very funny young lady.' I was like, 'Eeeee!'
The more I go on in this career of making albums, writing songs and playing music, the more I think of each album as a movie. I really wanted to make a film, but making a film is much more expensive than making a record.
Once you turn on the camera, making a movie is making a movie. I don't care if it's $9 million dollars or $50 million dollars. You have bigger toys, bigger set, actors who are better paid, but once you turn on the camera, it's director and performance, and I don't find a big difference.
I think the most emotional part in making the movie and discovering the movie - because it was a process of discovering - is all the scenes with the family.
A movie like 'Sugar' you couldn't make today. The climate for making movies with no movie stars, half of it in Spanish, at the budget level that we had is gone. These are high-risk elements.
Yeah, when you're making a film, the book is a good tool, but once you have the script and you're making a movie, you have to let go of the book.
Whether it was making my bed or making a movie, my mother and father never hesitated to say how proud they were of me, and that means so very much to a child.
Making a movie is a collaborative effort and sometimes all the ingredients don't work out. I know that every now and again I am going to make a movie that won't work.
'Savyasachi' has got all the essential elements. This is an all-rounder movie. So many girls have called me up during the making of this movie. Never before did I receive those many calls from girls.
The creative process on 'Margaret' was incredibly satisfying. I loved the cast; I had a great time writing the script. I liked making the movie. Believe it or not, I actually like editing the movie. It was all the rest of it that was such a nightmare.
There are no minor decisions in movie making. Each decision will either contribute to a good piece of work or bring the whole movie crashing down around my head many months later.
To come into my world, I've got some M&Ms and some potato chips, and I'm asking you to move furniture. We're making a movie. We're making it like we're putting on a play.
I was focused on The Hunger Games movie with my director, with the studio, and with the cast and crew. We all just focused on making the best possible movie we could, and earning the right to do more.
When you are in every scene of a movie - which I must say I really much prefer - you have more control over the film that you're making. Because the choices you make as an actor can't help but change what the movie is saying.
Everyone in the movie industry wants to win an Oscar. I don't think that's why you make movies. But winning an Oscar is not just about making a great movie, unfortunately. It's also having a good Oscar campaign.
I never get tired of talking about 'Galaxy Quest.' I am so proud of that movie. Our only fear was that we were having so much fun making the movie we got concerned it might not be as good as we thought it was going to be.
I always say I thought I was making this exciting action movie but I actually always end up making character studies. Every single one. — © Lynne Ramsay
I always say I thought I was making this exciting action movie but I actually always end up making character studies. Every single one.
I don't really care where I work, actually, because you know making a movie is like living in movie world. There's such a secluded world, and the director is the king ruling the country, and everybody's building this little town to speak in symbolism.
Clint Eastwood enables and allows things to happen. You walk on some sets and it's like walking into an emergency room. It's like, "Come on guys, we're just making a movie here." That tension runs into the performances and into the movie.
People say I pay too much attention to the look of a movie but for God's sake, I'm not producing a Radio 4 Play for Today, I'm making a movie that people are going to look at.
What 'Scream' was great at was presenting ironic detachment and then making you actually care about the people that were having it, and juxtaposing it with their situation, all in the service of making a great horror movie. It was fresh.
When you're on a movie set and you are hopefully making a comedy, everyone's stifling their laughter. You're looking at the crew guys, hoping someone is making that face like, and not like, this is not working out, man.
I knew I had to get out of Boston and stop making movies there, at least for one movie, otherwise no one would ever consider me for a movie that took place south of Providence.
3D really altered the way I shot the movie completely, and it was exciting because, after 20 years of filmmaking, I felt like I was making my first movie, all over again.
When you make a war movie, the other side has to be the enemy. You're making a war movie from the point of view of a soldier fighting it.
When it comes to music, I am a dictator. Making a Dirty Projectors record come to life is like making a movie; I'm the one that makes the picture, and then we all figure out how to realise it.
One of my favorite things about making horror movies is, the first time you screen them in front of an audience, it's very fun to hear people audibly react to the work you put into a movie. You don't wonder at the end of the movie whether it worked or not.
For me, movie-making is more than making a 'hit' film. It's about working with a team of people I really respect and doing something that gives me satisfaction.
Auditioning is important, and I understand that. If there is somebody making a movie, if there is somebody manufacturing a movie, they want to look at the goods. I get it. I mean, I've been in that position.
If we got $100 million dollars to make a movie, I don't know if we should be making a $100 million dollar movie our first time out.
Along with loving the script, the reason I did 'Aeon Flux' was because I needed the job, and I couldn't find $5 million to make a movie independently - after making a fairly successful movie for a million dollars.
That's the trouble with anything which essentially has a lot of bits that are physically impossible: You're left, stuck, in the studio. And that's a shame. You're making a movie. You don't want it to stay put, you want it to be a movie - to move.
Most people who've had a big hit movie like 'Paranormal Activity,' the next thing they say is, 'I want to make a $100 million movie.' I have no interest in making more expensive movies.
I love the idea of making movies that kids and adults can go to together and both get something out of it, and not just, 'Oh, I've got to take my kid to the movie because they want to see the next, you know, 'Hannah Montana' movie or whatever.'
Big hooks have always been a part of American movie-making. So, to make a movie where you're just driving story through the characters without a high-concept is a challenge.
I liked writing with my friends and making our own little stories. Making a movie like 'Spider-Man' never even crossed my mind. — © Jon Watts
I liked writing with my friends and making our own little stories. Making a movie like 'Spider-Man' never even crossed my mind.
If someone was making a movie about F1 in the last six months, they wouldn't need to add a Hollywood ending. If they do make that movie, it's got to be 'The Curious Case Of ,' where I've lived my life backwards. I'd like Johnny Depp to play me but he wouldn't be quite right.
The challenge with 'Watchmen' is making sure that the ideas that were in the book got into the movie. That was my biggest stretch. I wanted people to watch the movie and get it. It's one of those things where, over time, it has happened more.
When I make a movie, I just make the movie. I don't think about the success of it. If it becomes successful, that's an amazing treat. If it doesn't, you had a great time making it and you learned from it, and then you make a new thing.
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