Top 1200 Plot Twists Quotes & Sayings - Page 19

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Last updated on November 25, 2024.
I always try to tell a good story, one with a compelling plot that will keep the pages turning. That is my first and primary goal. Sometimes I can tackle an issue-homelessness, tobacco litigation, insurance fraud, the death penalty-and wrap a good story around it.
The art of the dramatist is very like the art of the architect. A plot has to be built up just as a house is built-story after story; and no edifice has any chance of standing unless it has a broad foundation and a solid frame.
But how can the characters in a play guess the plot? We are not the playwright, we are not the producer, we are not even the audience. We are on the stage. To play well the scenes in which we are "on" concerns us much more than to guess about the scenes that follow it.
What I look for in a script is the plot point and whether they're strong, obviously, or not, whether the characters are rich or not, and if I can do justice to the character or not. Some movies you look at and the script is so bad that no one can do anything with the script.
I think it goes without saying that young would-be playwrights in developmental workshops should be so lucky as to write plays as good as 'Waiting for Godot,' 'Uncle Vanya' or 'King Lear,' none of which would have existed without a decent plot.
Rocking on a lazy billow With roaming eyes, Cushioned on a dreamy pillow, Thou art now wise. Wake the power within thee slumbering, Trim the plot that's in thy keeping, Thou wilt bless the task when reaping Sweet labour's prize.
I advise, if you're stymied by a passage or paragraph or plot point - whether it's for an assignment from the outside world or one that comes only from within - get up from wherever you're sitting, walk outdoors, and do nothing but look at the sky for five minutes. Just stare at that thing. Then execute a small bow and go back in.
The writer must face the fact that ordinary lives are what most people live most of the time, and that the novel as a narration of the fantastic and the adventurous is really an escapist plot; that aesthetically, the ordinary, the banal, is what you must deal with.
Developing a full length feature is much longer process than developing a short. With features you're typically dealing with more characters, plot, emotion, story arc, etc. - a short is the same only much... shorter!
At any comic book convention in America, you'll find aspiring cartoonists with dozens of complex plot ideas and armloads of character sketches. Only a small percentage ever move from those ideas and sketches to a finished book.
Members walk into the chamber full of hatred. They believe the worst lies about the other side. Two senators stopped by my office just a few hours ago. Why? They had a plot to nail somebody on the other side. That's what Congress has come to.
Part of the mystique of shows like 'Curb Your Enthusiasm' is the idea that they begin with a couple of plot lines, and then a bunch of geniuses improvise dialogue. It's not quite that unstructured and loose. It makes for a good urban myth, but everything's a little more tightly scripted and programmed than that.
I believe that if the story is fleshed out and the characters more believable, the reader is more likely to take the journey with them. In addition, the plot can be more complex. My characters are very real to me, and I want each of my characters to be different.
The plot of a movie is its motor. It is not an accident that people call pictures 'vehicles' for stars. A vehicle has to move. A plotless story is like an expensive car with a wonderful body design, luxurious seats, upholstery, headlights (production, direction, cast) - and no motor under its hood. That is why it gets nowhere.
I don't really know what an adverb is. A dangling participle? That sounds really rude. I don't know what character is, really. Plot seems vaguely juvenile to me. It's all about language, it's all about how you apply it to the page.
Innovation comes spontaneously. I don't know if I've done anything new. If I have, it's just because I had begun to feel for some time that I couldn't stand certain films, certain modes, certain ways of telling a story, certain tricks of plot development, all of it predictable and useless.
So much of the literature we had to read for high school English class was filled with victimized, tragic, symbolic women who spurred the plot forward with their inevitable shunning/death/shunning-followed-by-pregnancy-followed-by-death timelines.
When you are a sentence-based writer, they have to be good. They have to be really on the spot. Because when you don't have a plot, really, what shall you rely on? Just language. And sometimes I am so afraid of writing the wrong thing, I just sit and wait for the right thing to come.
I was born in the era of the novel. I've written many, as well as collections of poetry, and essays for mouthing off. I've written to inches, word-counts, page-counts, even the sonnet and the screenplay (which I call a plot poem). I write narrative. That's it. I just want to tell it.
'Blood Host' is super heavy. Especially on the verses, it has an industrial stomp. It's one of my favourite tracks just because the plot of it is so heavy. It's a total crushing tune; it doesn't get any heavier than that main riff, just a straight quarter-note powerhouse.
An action movie should, like any other, follow the narrative traditions of literature. That means there should be subtlety, a slow build and a gradual bringing together of all the separate threads of the plot. To see all of it coming together slowly is very rewarding for the audience.
I wrote four novels under the name Amy Silver. The first one was commissioned, and I was given basically the whole plot and the characters. They told me what to do, and I went straight away and did it. After that, I continued, and I was coming up with more my own ideas, although they did steer me.
Creating the characters is the most creative part of the novel except for the language itself. There I am, sitting in front of my computer in right-brain mode, typing the things that come to mind - which become the seeds of plot. It's scary, though, because I always wonder: Is it going to be there this time?
I've calmed down. Looking back, I was engaged more in dramas than I was in relationships. I've spent a lot of my life being in it for the plot, and I don't do that anymore. I'm satisfied. I'm not competing with myself. I accomplished things I wanted to do, so everything I do now is because I want to, not because I'm trying to prove something.
My center does not come from my mind - it feels in me like a plot of warm moist well tilled earth with the sun shining hot on it... It seems I would rather feel starkly empty than let any thing be planted that cannot be tended to the fullest possibility of its growth.
Two things I do well in books are sex and violence, but I don't want gratuitous sex or violence. The sex and violence are only as graphic as need be. And never included unless it furthers the plot or character development
I lose tons of stuff on the cutting room floor. For Scary Movie 3, for example, we had a lot of Matrix spoofs, a Hulk scene, and some of that stuff just doesn't hold up - it's too much plot, audiences just didn't want to hear about it.
Personally, I avoid deus ex machina like the plague - if you have to use one, it means you failed to set up the universe and the plot properly. It's like a whodunnit where there's no actual way for the reader to identify the perpetrator before the climactic reveal: there's no sense of closure for the reader.
Up until 'Blue Shift,' 'Half-Life' characters were repeating, expendable entities. In 'Blue Shift,' important named partners will work with you over the course of several levels and objectives in order to overcome the hazards of the plot.
When I started in television, it was brand new. It was the miracle over in the corner of your room. Now the audience has seen every story line. People have heard every joke. They can predict the plot almost before a show starts. That's a hard, sophisticated audience to reach.
I approach an action sequence almost like a mathematical problem. Sometimes you get these action sequences that you read and go, 'Oh my God, this is huge, how do I do it?' and I go, 'Just a step at a time. Sit down and plot each piece of it out.'
Through rationality we shall become awesome, and invent and test systematic methods for making people awesome, and plot to optimize everything in sight, and the more fun we have the more people will want to join us.
I plot the first 5 or 6 chapters quite minutely, and also the end. So I know where I am going but not how I'm going to get there, which gives characters the chance to develop organically, as happens in real life as you get to know a person.
Giving consumers the choice of having it all in one big bite means different viewers are in many different places in the book, making it hard to discuss without spoiling the plot. The intervals between first-run programming provide a space for communion and that tantalizing sense of anticipation.
Every story would be another story, and unrecognizable if it took up its characters and plot and happened somewhere else ... Fiction depends for its life on place. Place is the crossroads of circumstance, the proving ground of, What happened? Who's here? Who's coming?
You learn different things through fiction. Historians are always making a plot about how certain things came to happen. Whereas a novelist looks at tiny little things and builds up a sort of map, like a painting, so that you see the shapes of things.
The real world is devoid of narratives, after all. Narratives are just a thing that our brains do with facts in order to draw a line around the incomprehensible largeness of reality and wrestle it into something learnable and manipulable. Existence is devoid of plot, theme, and most of all moral.
The craft of writing is all the stuff that you can learn through school; go to workshops and read books. Learn characterization, plot and dialogue and pacing and word choice and point of view. Then there's also the art of it which is sort of the unknown, the inspiration, the stuff that is noncerebral.
A plot without action is like pasta without garlic, like Dolly Parton without cleavage, and like a writer without his similes. — © Dean Koontz
A plot without action is like pasta without garlic, like Dolly Parton without cleavage, and like a writer without his similes.
The Carrie in the plot was too much like the Carrie in the book. She smoked, she swore a lot, she was very hard, very cynical. I could never have pulled it off.
There's also something happening in television similar to what happened in the '80s, when people stopped taking so many drugs and wanted to hear real instruments in music again. I think people want plot, story and characters. Those are more important than having a big star.
No one would have known, from how he held my hand, [that] over the years of heartache he had hatched a plot to change my life forever. He held his grip and would not let me go. I do not know what joins the parts of an atom, but it seems what binds one human to another is pain.
I actually hope people don't react to 'Impossible' in a way where they think it's terribly retro. The plot needed to do what it needed to do. But I'm a little surprised to find myself looking a little bit like an advocate of teen marriage. It takes some exceptional circumstances for that to be a reasonable idea.
In terms of the breadth of the threat of Al Qaeda itself - it's not the only terrorist organization, and it works with others as cells around the world in at least 60 countries. You potentially are talking about tens of thousands of followers who can be conscripted into service to carry out a terrorist plot.
My major contribution to the format was to suggest that I be able to step out of the plot and speak directly to the audience, and then be able to go right back into the action. That was an original idea of mine; I know it was because I originally stole it from Thornton Wilder's play Our Town.
Subplots bring realism to your main plot simply by existing – by interrupting the flow. Why is this? Because life doesn’t move forward all at once. Interruptions happen, change rushes in, we juggle three or ten balls at once. Readers don’t expect continuous narratives.
You have the capacity to change the plot line of your life, even if you've been acting from the same script since before you can remember. No matter what has happened up to this point, you have the right and the capacity to be happy. You are an innately creative being, capable of writing a love story worth living.
We also have to match the skills with the needs of the economy... I think we are losing the plot because we are continuing to produce the people that are not going to be the drivers of industrialisation. So that needs the discipline of both training institutions and policies that drive our people to industrialisation.
My friend Ian Hagemann, a regular at Wiscon, once said on a panel that when he reads science fiction futures that are full of white people and no one else, he wonders when the race war happened that wiped out the majority of the human race, and why the writer hasn’t mentioned such an important plot point.
I always feel funny when I don't reveal things, especially to you [the press], who have supported us so much and are really the big reason we're here. But, we hold back information about the plot because we want to reward the fans for sticking with us, and that's so much fun. That's the funnest part of it.
I studied Hitchcock and Josef von Sternberg under Richard Dillard at Hollins, and that year under his tutelage just completely rewired my brain. Both directors combine moral seriousness with great artistry and, certainly in Hitchcock's case, an enormous respect for plot, for its power to enthrall and delight.
The solution to the novel's legal problem is a satisfyingly intricate one, and nobody will want his money back on the plot. But the echoes that will remain in your mind after you've finished Reversible Errors will mainly have to do with the novel's other elements.
Before this ugly edifice, and between it and the wheel-track of the street, was a grass-plot, much overgrown with burdock, pig-weed, apple-pern, and such unsightly vegetation, which evidently found something congenial in the soil that had so early borne the black flower of civilized society, a prison.
I think of a plot, I think of an idea, and then I wonder, How can I get that onto the stage? . . . Whatever devices you use should always be there to serve the theme. If the theme has been overtaken by the device, then something's wrong.
Do we really have to wander around apologizing for enjoying plot, just because James Wood and a few dozen other arch-aesthetes sniff at it? It's like being careful not to sing pop songs in the shower because some guy in the local alt-weekly is a music snob.
Two things I do well in books are sex and violence, but I don't want gratuitous sex or violence. The sex and violence are only as graphic as need be. And never included unless it furthers the plot or character development.
You're always trying to learn from the past to plot a course in the future that will be better. You're always trying to learn.
I'd like to work with some of the videogame companies for the simple fact that they obviously need some sort of writer's help. I play videogames, and lately it's hard for me to enjoy them because I'm spending all my time cringing at the corny dialogue, thin characters, and glaring plot holes.
I think screenwriting gave me more of an affinity for plot - my first novel, 'Me and Earl and the Dying Girl,' doesn't have a very sophisticated roadmap. But screenwriting required me to learn a higher level of plottiness, and I tried to bring that to 'The Haters.'
In my books, women often solve the problem. Even if the woman is not the hero, she's a strong character. She does change the plot. She'll often rescue the male character from some situation.
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