Top 1200 Production Design Quotes & Sayings - Page 3

Explore popular Production Design quotes.
Last updated on November 9, 2024.
Suzanna Collins was very supportive, but we very much wanted her blessing on casting. In production, she visited us once, but she really was not involved in the production process. She's seen the Hunger Games movie twice, in the post-production process, once as an early cut and then once when it was finished.
In design man becomes what he is. Animals have language and perception as well, but they do not design.
If you think good design is expensive, you should look at the cost of bad design. — © Ralf Speth
If you think good design is expensive, you should look at the cost of bad design.
In design-led organizations, design permeates every initiative and expression. It's embedded in the culture.
To design a home is to design happiness, to create for ourselves a little piece of joy.
In our society, we move people out of government. It's all operated by machines, meaning – not the people, just the products: the farming, the agriculture, the production – it's all machine-designed and programming. But it does not program or design people. People are free to live whatever lifestyle they want to. If they hurt other people, they're helped – they’re not put in prisons
I did a brief stint with set design and stage design. And I tried playwriting, too.
I used to do design before I was actually rapping. I went to art and design high school.
The difference between good design and great design is intelligence.
Design isn't risky?-?change is. Good design mitigates that risk.
You cannot design shoes if you only think about fashion; its too realistic. When I design, I dream.
It's my passion, that's what I wanna do, it's the end goal, that's what I crave every second of the day is to be working on a production but also to be the person leading the production and guiding the pacing of the storytelling.
The point is that I don't design stuff for myself. I'm a toolmaker. I design things that other people want to use. — © Robert Moog
The point is that I don't design stuff for myself. I'm a toolmaker. I design things that other people want to use.
Actors play a small part in all the things that go into the making of a movie. I want to know about pre-production, post-production, shot divisions - everything.
I like to design my clothes; I design my jewelry, yeah. It's fun.
Design in black and white. Add color for emphasis, when your design is complete.
Design-wise, I look at everything. If I don't personally design it, I'll review it. I'm kind of creative director of the firm.
The difference between good design and great design is INTELLIGENCE
Design is, literally, purposeful planning. Graphic Design, then, is the form those plans will take.
I design flats like I design heels: They must be seductive, beautiful and comfortable.
Critical design aims to really push the boundaries of design and to reconsider the element of fiction.
For years I thought I was just a writer, but when I sat down to design and started playing around with it, I realized that, really, it's pretty easy. Obviously it's more than just a set of rules, but the basics of design are actually pretty simple and quite mathematical. The link between data and design works at quite a fundamental level.
I think the amount of production value that was put into 'Game of Thrones' was incredible, and it's unlike anything I've seen on any other production, including 'The Lord of the Rings.'
Plays are so much more special if they've never ever had a production, but I think you can really work on a play and make it better with each production.
At least since the Industrial Revolution, the world of design has been dominated by the rigors of manufacturing and mass production. Assembly lines have dictated a world made of parts, framing the imagination of designers and architects who have been trained to think about their objects as assemblies of discrete parts with distinct functions.
The IEA forecasts that production from oilfields, which have started production up to 2011, will nearly drop two-thirds by 2035.
Character design, like story design, requires a hook to grab the reader’s attention.
The habit of calling a finished product a Design is convenient but wrong. Design is what you do, not what you've done.
When we changed from Tiger to Nike, we had to have a design for the shoe. And where do you go to? There's no 'dial 9-1-1' for design.
I believe that to further strategic growth and development via design, we need to have a set of public design policies.
Design is the underlying skill that activates innovation. If you want to innovate, you've got to design.
I believe consistency and orthogonality are tools of design, not the primary goal in design.
I know what I am doing with my handbag design and clothing design.
People say I design architectural icons. If I design a building and it becomes an icon, that's ok.
The word design is everything and nothing. The design and the product itself are inseparable.
Design may be the logical solution to a problem, but it's never a formula. Design grows out of clarity of purpose.
I could make Halo. It’s not that I couldn’t design that game. It’s just that I choose not to. One thing about my game design is that I never try to look for what people want and then try to make that game design. I always try to create new experiences that are fun to play.
Invention is 10% inspiration and 90% perspiration. Thomas Edison I don't design clothes, I design dreams. — © Ralph Lauren
Invention is 10% inspiration and 90% perspiration. Thomas Edison I don't design clothes, I design dreams.
The machines, the modern mode of production, slowly undermined domestic production and not just for thousands but for millions of women the question arose: Where do we now find our livelihood?
You cannot design shoes if you only think about fashion; it's too realistic. When I design, I dream.
It doesn't seem as if there's that much of a difference between a big production and a little production, other than you have a smaller space in which to get dressed and you have a shorter waiting time.
There is no such thing as information overload, just bad design. If something is cluttered and/or confusing, fix your design.
Thankfully, I have a very full life. I'm married with kids, so I have a lot of things to focus on, other projects either in post-production or pre-production, so you just do the best you can.
What’s next for technology and design? A lot less thinking about technology for technology’s sake, and a lot more thinking about design. Art humanizes technology and makes it understandable. Design is needed to make sense of information overload. It is why art and design will rise in importance during this century as we try to make sense of all the possibilities that digital technology now affords.
In America, their pre-production is really long but the production is much shorter. They decide everything from the beginning to the end. They edit and nobody can touch it, actually.
You can never design the best city, but you can design the best city you know how to design at this time.
Companies that are design-led understand that design is not a deliverable; it is a profound manifestation of the human spirit.
If you do not design the future, someone or something else will design it for you. — © Edward de Bono
If you do not design the future, someone or something else will design it for you.
Kaante' will help the film industry. Very few films are like this one - pre-production in Europe, one-schedule shoot, well planned post-production.
I don't design for myself. I design something keeping in mind that it has to please a lot of women.
What is needed now is a transformation of the major systems of production more profound than even the sweeping post-World War II changes in production technology.
When it comes to innovation, business has much to learn from design. The philosophy in design shops is, 'try it, prototype it, and improve it'.
Character design, like story design, requires a hook to grab the reader's attention.
Art has to move you and design does not, unless it's a good design for a bus.
You also have to get beyond that to dismantle the system of production for profit rather than production for use. That means dismantling at least large parts of market systems.
When I was in pre-production for Trees Lounge, I was hearing the cinematographer talking with the production designer about colours and this and that and feeling like I was losing control.
The principle of the design - the harmony, rhythm and balance are all the same with interior and fashion design.
The production pushes and pulls you as much as the song does. It's almost more to do with the production value of how each bit was done as opposed to the actual track itself.
No design is possible until the materials with which you design are completely understood
Design is the key to everything. If you learn how to design you can do anything.
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