Top 26 Sims Quotes & Sayings

Explore popular Sims quotes.
Last updated on September 19, 2024.
The second thing for me, probably a few clicks down, is the idea that The Sims smoothly age and have different concerns and motivations and needs at different age ranges.
In my 20s, I became obsessed with the role-playing game 'Romance of the Three Kingdoms,' named after a classical Chinese novel, and later 'The Sims,' a life-simulation game, and 'StarCraft,' a science-fiction game.
One time, I think it was my third lesson third or fourth lesson. Kim Parker and he picked me up at the bus station. And she just said, "Phil [Wood] has been up all night. He's heartbroken. Bud Johnson died last night." And Bud Johnson, like Zoot [Sims] and Al [Cohn] had been mentors to him.
I have some rhythm, but I definitely learned a lot from Jamal Sims and Spencer Henderson. — © Ser'Darius Blain
I have some rhythm, but I definitely learned a lot from Jamal Sims and Spencer Henderson.
I'm very lucky that I've worked mainly with two amazing photographers in David Sims and Steven Meisel.
When I was about twenty-five years of age, Professor Sims informed me that I could sing, but added, 'I would like to be at least forty miles away while you are doing it.'
I'm on the Web a lot. I like to play games online. Sometimes I play Sims.
Near that a dusty paint-box, some odd hooks, A half-burnt match, an ivory block, three books, Where conic sections, spherics, logarithms, To great Laplace, from Saunderson and Sims, Lie heaped in their harmonious disarray Of figures,-disentangle them who may.
My Sims family is called the Cholly family. I don't know why I picked that name; it's kind of random.
And every now and then people find the bugs, and they interpret those as cool failures in the Sims terms. For them it's like a treasure hunt, you know.
. I did an interview earlier and somebody asked me if I [knew I] was onto something back when I was first writing. I said, "Yeah. I always thought I was good." We're not the Beatles or Led Zeppelin or AC/DC. But Helmet always sounded like Helmet, and we sort of developed our own sound. There's a vocabulary that's kind of universal now that's very simple. My friendDavid Sims, [the bassist] in Jesus Lizard, said, "I wish I'd thought of it." When you first hear it, it's like, "Oh duh." But that's cool.
Banging techno grooves from the one and only Ben Sims. Around the time of this was written he had that tribal/funky techno sound that rocked the dancefloor. He was a favorite then and still is now.
What I like about The Sims is that I don't have a normal life at all, so I play this game where these people have these really boring, mundane lives. It's fun.
If I have learned anything from my SIMS family: When a child doesn't see his father enough he starts to jump up and down, then his mood level will drop until he pees himself.
We sailed to Italy on the Andrea Doria, a year before it sank, and Zoot (Sims) and I played a lot of ping-pong on deck during that trip. Zoot sparked that [Gerry Mulligan's] sextet in an extraordinary way, soloing with joyous abandon and infusing the ensemble parts with his special brand of swing.
I wanted to be the best in the world and at 12 years-old I won my first big amateur contest called The Gold Cup Series Contest at Marina Del Ray Skatepark. That's when I really started to believe I could turn pro, though it wasn't until two years later when I was 14 that I actually did with Sims.
The Sims is kind of an interesting case because we had all these expansion packs. We were able to incrementally add on and explore without invading the core dynamic or the core game play.
The Sims is an escapist vehicle for people who want to escape to where they already are, which is why I thought this game was made precisely for me.
I love Steven Meisel and David Sims' work, I think they're both amazing photographers. I want to be at the same level as them one day.
My most recent project for The Sims Label (2011 – 2012) involved creating detailed Flash mockups exploring game play and UI designs for two potential online versions of The Sims 4 (The Sims Olympus and The Sims Icarus).
Now, I admire The Sims as a game, but from a story viewpoint, there are two glaring problems. First, your relationship with those characters is like they're bugs in a jar. There's no empathy. And secondly, you've got this clunky, chemistry-set interface between you and them, with bars to show how tired or angry they are. It's all tell not show.
I like my flight sims because I can set up a very robust joystick setup and my head tracking software. — © Thomas Middleditch
I like my flight sims because I can set up a very robust joystick setup and my head tracking software.
I mostly played 'Pac-Man', but I played 'The Sims' with my kids when they were growing up.
The great games are the space sims and driving sims and these experiences where you're basically sitting at a table with nothing happening in front of you. A lot of interesting things are evolving there. There are great games that can be made.
I think every coach has to adapt to what they have, because they're what you get. You can't just go out to the player tree and pick all the great ones. That doesn't happen. You get a Barry Sanders every now and then. You get a Billy Sims every once in a while. And when you have it, you adapt to their strengths. Whoever comes in here and whoever has this job needs to adapt and will do that.
What I like about The Sims is that I don't have a normal life at all, so I play this game where these people have these really boring, mundane lives. It's fun. My Sims family is called the Cholly family. I don't know why I picked that name; it's kind of random. The teenage daughter is my favourite, because I just had her go through this Goth phase. She's really kind of nerdy and she just became a concert violinist, which is pretty huge for the family. And she got into private school. But she started wearing black lipstick and she dyed her hair purple. It's pretty huge.
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