Top 1200 Software Company Quotes & Sayings

Explore popular Software Company quotes.
Last updated on November 5, 2024.
No one should expect building a new high-growth, software-powered company in an established industry to be easy. It's brutally difficult.
When you take a look at the transition from server software to Azure, what's going on in terms of cloud infrastructure, the company is absolutely the No. 1 company serving enterprise backbone needs, which is fantastic. It's making the migration to cloud. We started a good thing with Azure, and the company has made well more than two years of progress in terms of being able to compete with the right cost profile, margin structure, and innovation versus Amazon.
There's a tendency to make jazzy educational software that's very uniform and therefore just like school. I'd like to see a company develop software for rebellious kids who don't want to go to school.
We seem to be the only software company for girls that is pushing science and getting away from stereotypical behavior. — © Judith Love Cohen
We seem to be the only software company for girls that is pushing science and getting away from stereotypical behavior.
I named my software 'EMAIL,' (a term never used before in the English language), and I even received the first U.S. Copyright for that software, officially recognizing me as The Inventor of Email, at a time when Copyright was the only way to recognize software inventions, since the U.S. Supreme Court was not recognizing software patents.
I'm the founder of the McAfee Anti-Virus Software Company. Although I have had nothing to do with this company for over 15 years, I still get volumes of mail asking 'how do I uninstall this software'. I have no idea.
I always knew I wanted to be an entrepreneur. I started my own software company in high school and went to college to study entrepreneurship.
Obviously solving the education problem is big and complex, and there's already so many failings, but coding is the new fluency. This is the most valuable skill of this century. If you want to be a founder of a company, and not even just a tech company, but like a founder of a company, because I'm telling you software is going to play a role.
The challenge with Postfix, or with any piece of software, is to update software without introducing problems.
There is a strong movement towards increased accountability for software developers and software development organizations.
We will still be enormously profitable and by far the most profitable enterprise software company.
With the rise of software patents, engineers coding new stuff - whether within a large software company or as kids writing smartphone apps - are exposed to a claim that somewhere a prior patent is being infringed.
If there could've ever been a magical time to build an enterprise software company, now is absolutely that time.
Apple has always been, and always will be, a hardware-first company. It produces beautiful devices with elegant designs and humane operating-system software. — © Om Malik
Apple has always been, and always will be, a hardware-first company. It produces beautiful devices with elegant designs and humane operating-system software.
The use of pirated software in China is really quite a sizeable loss to our software producers.
However, writing software without defects is not sufficient. In my experience, it is at least as difficult to write software that is safe - that is, software that behaves reasonably under adverse conditions.
I came out of an electronic music scene that based all its music on software. It was a real boys thing, a real testosterone thing - software and the relationship between music and the software - to the point where it was like a closely guarded secret.
There's only one trick in software, and that is using a piece of software that's already been written.
I obviously think that freely available software can not only keep up with the evolution of commercial software, but often exceed what you can do commercially.
The software patent problem is not limited to Mono. Software patents affect everyone writing software today.
The QSM Software Almanac is an invaluable resource. It establishes a norm for software projects, including best of class, worst of class and averages. In addition, it profiles the state of the art of software construction and enhancement. I wish I'd had this wonderful reference book years ago.
I think that we have been able to demonstrate that we cannot just consume software, that we can create software that can be used all over the world, that we have that kind of talent in Africa.
Oculus is actually more of a software company than it is a hardware company.
My parents had a software company making children's software for the Apple II+, Commodore 64 and Acorn computers. They hired these teenagers to program the software, and these guys were true hackers, trying to get more colors and sound and animation out of those computers.
We didn't really start the company to go build an enterprise software company.
[We in Microsoft] are not the only software company but we are a great software company doing some unique work.
High-quality software is not expensive. High-quality software is faster and cheaper to build and maintain than low-quality software, from initial development all the way through total cost of ownership.
We've never much liked the idea of charging a participation tax, a phrase we coined to represent what it feels like when a software company charges you more money for each additional user. Participation taxes discourage usage across a company.
Software patents are dangerous to software developers because they impose monopolies on software ideas.
We didn't grow up in a jock household. In fact, my dad is an entrepreneur. He was a computer programmer; he was a professor of actuarial science at Wharton for 13 years, then started his own company that was software-based.
Why shouldn't we give our teachers a license to obtain software, all software, any software, for nothing? Does anyone demand a licensing fee, each time a child is taught the alphabet?
With software products, it is usual to find that the software has major `bugs' and does not work reliably for some users... The lay public, familiar with only a few incidents of software failure, may regard them as exceptions caused by exceptionally inept programmers. Those of us who are software professionals know better; the most competent programmers in the world cannot avoid such problems.
Software is a reflection of our own mind. And as our software improves it will not only take on the patterns of our minds more closely, but it will also pick up the energy of our minds; in other words, I think that software is alive.
There's a fundamental problem with how the software business does things. We're asking people who are masters of hard-edged technology to design the soft, human side of software as well. As a result, they make products that are really cool - if you happen to be a software engineer.
Although the most advanced software innovation may take place in big cities with research universities, there is a lot of work concerning the application of software to business processes and the administration and maintenance of software systems that can be done remotely.
When you develop software, the people who write the software, the developers are the key group but the testers also play an absolutely critical role. They're the ones who ah, write thousands and thousands of examples and make sure that it's going to work on all the different computers and printers and the different amounts of memory or networks that the software'11 be used in. That's a very hard job.
The NeXT purchase is too little too late. The Apple of the past was an innovative company that used software and hardware technology together to redefine the way people experienced computing. That Apple is already dead. Very adroit moves might be able to save the brand name. A company with the letters A-P-P-L-E in its name might survive, but it won't be the Apple of yore.
I'm also the chairman of the board of Symantec, which is the world's largest cybersecurity - software cybersecurity company.
In high school, I started my first company, called M Cubed Software. We named it that because it was me and two other guys named Mike. — © Mike McCue
In high school, I started my first company, called M Cubed Software. We named it that because it was me and two other guys named Mike.
I worked in a software company in Bangalore and made short films during weekends. I learnt the basics during a one-day workshop called Film Camp Sanjay Nambiar.
A refund for defective software might be nice, except it would bankrupt the entire software industry in the first year.
If you're trying to develop a new drug, that costs you a billion dollars to get through the FDA. If you want to start a software company, you can get started with maybe $100,000.
I think that freely available software can not only keep up with the evolution of commercial software, but often exceed what you can do commercially.
We have a company, Geometric Software, which is into engineering services software. We have a company called Nature's Basket, which is into gourmet retailing. Both are specialized companies.
I started a software company with a couple other folks. It went public. We made plenty of money. And I thought it was this incredible mission, but in fact, we sold software to Haliburton; we sold software to Frito-Lay and Pepsi and all these companies that didn't necessarily do good things.
It's my job for Oracle, the number two software company in the world; to become the number one software company in the world. My job is to build better than the competition, sell those products in the marketplace and eventually supplant Microsoft and move from being number two to number one.
Bloomberg is an overpriced legacy software system that subsidizes a money-losing media company.
There is no neat distinction between operating system software and the software that runs on top of it.
Apple is the only company that can take hardware, software, and services and integrate those into an experience that's an 'aha' for the customer. You can take that and apply to markets that we're not in today.
In the free/libre software movement, we develop software that respects users' freedom, so we and you can escape from software that doesn't. — © Richard Stallman
In the free/libre software movement, we develop software that respects users' freedom, so we and you can escape from software that doesn't.
What I believe is that Nintendo is a very unique company because it does its business by designing and introducing people to hardware and software - by integrating them, we can be unique.
When I was 24, I co-founded a company called Athenahealth which built the first Web-based software and back-office service suite for doctors' offices.
In science, the whole system builds on people looking at other people's results and building on top of them. In witchcraft, somebody had a small secret and guarded it - but never allowed others to really understand it and build on it. Traditional software is like witchcraft. In history, witchcraft just died out. The same will happen in software. When problems get serious enough, you can't have one person or one company guarding their secrets. You have to have everybody share in the knowledge.
Hardware: where the people in your company's software section will tell you the problem is. Software: where the people in your company's hardware section will tell you the problem is.
Beats is inherently different: the company is a consumer electronics company but also a media company; a packaged goods company but also an entertainment company.
I'm not of the opinion that all software will be open source software. There is certain software that fits a niche that is only useful to a particular company or person: for example, the software immediately behind a web site's user interface. But the vast majority of software is actually pretty generic.
Companies that make keys, credit card companies, any company in the service business - anything to do with a consumer is probably a software company.
Apple's advantage is that it designs and builds software together, so if the software isn't excellent, it does the superlative hardware a disservice.
While the creative works from the 16th century can still be accessed and used by others, the data in some software programs from the 1990s is already inaccessible. Once a company that produces a certain product goes out of business, it has no simple way to uncover how its product encoded data. The code is thus lost, and the software is inaccessible. Knowledge has been destroyed.
Software is eating the world, but AI is going to eat software.
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