Top 716 User Interface Quotes & Sayings

Explore popular User Interface quotes.
Last updated on December 22, 2024.
The librarian isn't a clerk who happens to work in a library. A librarian is a data hound, a guide, a sherpa and a teacher. The librarian is the interface between reams of data and the untrained but motivated user.
Radically simplify the user interface, reinvent it, enough face lifts! You can put as much lipstick on a chicken as you want, it's never going to look good!
Computer science departments have always considered 'user interface' research to be sissy work. — © Nicholas Negroponte
Computer science departments have always considered 'user interface' research to be sissy work.
I’d like to create an integrated television set that is completely easy to use. It would be seamlessly synced with all of your devices and with iCloud. It will have the simplest user interface you could imagine. I finally cracked it.
In many cases the user interface to a program is the most important part for a commercial company: whether the programs works correctly or not seems to be secondary.
A user interface is well-designed when the program behaves exactly how the user thought it would.
Amalur's user interface is designed much like a massively multiplayer online role-playing game, liberally sprinkling yellow exclamation points and markers all over your mini-map in order to show you where to quest next.
All this stuff was done via FTP but the web has put a really nice user interface on it.
Once the product's task is known, design the interface first; then implement to the interface design.
We want to continue to explore new possibilities regarding interface and interaction. We experiment different solutions to make interface an important component for immersion rather than just a remote control.
Often your 'fixes' are actually removing capabilities that you had, because they were 'too confusing to the user'. GNOME seems to be developed by interface Nazis, where consistently the excuse for not doing something is not 'it's too complicated to do', but 'it would confuse users'.
I don't want to use my creative energy on somebody else's user interface.
Well, Apple invented the PC as we know it, and then it invented the graphical user interface as we know it eight years later (with the introduction of the Mac). But then, the company had a decade in which it took a nap.
Design a clear and simple interface. The primary task of the interface is to present the player with a choice of the available actions at each moment and to provide instant feedback when the player makes a choice.
What if the Big Three automakers made products that were simple and easy to use - imagine a car with a user interface made by Apple - while also constantly trying to push the state of the art? What if they constantly sought out new technologies and ideas, and incorporated them into their products?
In many cases, the user interface to a program is the most important part for a commercial company: whether the programs works correctly or not seems to be secondary.
Perhaps the most versatile and useful plug-in in the collection is Mass Copy. It is certainly the one I use the most. Due to limitations in how plugins can interact with Finale, Mass Copy has a somewhat unusual user interface.
In addition to making Android available for free, Google also lets phone makers change the code and customize it so that an Android phone made by, say, Samsung has a different user interface than an Android phone from Motorola.
Most people would agree that the details matter when it faces the user. But where the real debate is on things that don't face the user. — © Keith Rabois
Most people would agree that the details matter when it faces the user. But where the real debate is on things that don't face the user.
The user interface on the iPhone, with all due respect for what this invention was all about is now five years old.
The idea is that the content is the interface, the information is the interface, not computer-administrative debris.
Of course Airbnb made mistakes the first year! Some came from our own preconceptions. When we started, we designed our interface for ourselves, Internet-savvy twentysomethings. We never considered the role of good eyesight in our interface - font size, vernacular; it all matters.
The act of voting, to put it in computing terms, is a question of user interface.
It's like male geeks don't know how to deal with real live women, so they just assume it's a user interface problem. Not their fault. They'll just wait for the next version to come out- something more "user friendly.
User interface is customer service for the computer.
When designers replaced the command line interface with the graphical user interface, billions of people who are not programmers could make use of computer technology.
Steve Jobs' ability to focus in on a few things that count, get people who get user interface right, and market things as revolutionary are amazing things.
Anyone can dream up great ideas, but an idea is nothing until it's realized, be it as a website, a physical product, an app, or a user interface.
They don't make poles long enough for me want to touch Microsoft products, and I don't want any mass-marketed game-playing device or Windows appliance near my desk or on my network. This is my workbench, dammit, it's not a pretty box to impress people with graphics and sounds. When I work at this system up to 12 hours a day, I'm profoundly uninterested in what user interface a novice user would prefer.
I'm not a good katana user, bo staff user.
When designing an interface, imagine that your program is all that stands between the user and hot, sweaty, tangled-bedsheets-fingertips-digging-into-the-back sex.
To design an easy-to-use interface, pay attention to what users do, not what they say. Self-reported claims are unreliable, as are user speculations about future behavior.
You need to look no further than Apple's iPhone to see how fast brilliantly written software presented on a beautifully designed device with a spectacular user interface will throw all the accepted notions about pricing, billing platforms and brand loyalty right out the window.
People who work on the user interface side need to have empathy as a key characteristic. But if you are writing device drivers you don't really need to understand humans so well.
Tribalism isn't a bad thing. If you're a Facebook user, or Twitter user or Foursquare user or LinkedIn user, those are all tribes... and they may even have sub-tribes. It's not pejorative, it's declarative.
In a user lead model, users are bringing in their own technology... and you can build software then, around the user.
It was one of those sort of apocalyptic moments. I remember within ten minutes of seeing the graphical user interface stuff, just knowing that every computer would work this way someday. It was so obvious once you saw it. It didn't require tremendous intellect. It was so clear.
Computing has gone from something tiny and specialized to something that affects every walk of life. It doesn't make sense anymore to think of it as just one discipline. I expect to see separate departments of user interface, for example, to start emerging at universities.
I like to see photographs: I like to see my family. To me, when I open a basic browser, and it's that very elegant silver simple user interface, I am unhappy. I don't need elegant and silver and simple!
Pinterest is offering consumers a way to discover things on the web, in a serendipitous way, with a beautiful user interface. So it's offering a whole new paradigm called 'discover' and allowing users to be creative.
A log-in simulator is a program to trick some unknowing user into providing their user name and password. — © Kevin Mitnick
A log-in simulator is a program to trick some unknowing user into providing their user name and password.
Now it is much faster and cheaper to bring thedocument to the user, rather than ask the user to come to the document or collection.
Mobile forced us to rethink the user experience and do something people would be able to carry out on in a couple of seconds on the mobile phone. By stripping out all the work the user used to do and putting that on the company, we were able to create a much better user experience.
I closely follow everything about user interface or human-computer interface: technology that makes computers closer to the way the human being actually functions.
The user of the electric light - or a hammer, or a language, or a book - is the content. As such, there is a total metamorphosis of the user by the interface. It is the metamorphosis that I consider the message.
To the user, the interface is the product.
One of the things that... I've seen Nintendo do so well is provide a user interface that is intuitive, easy to navigate, easy to execute against - and in our view, that's exactly what we've done on DSi.
I'm not of the opinion that all software will be open source software. There is certain software that fits a niche that is only useful to a particular company or person: for example, the software immediately behind a web site's user interface. But the vast majority of software is actually pretty generic.
People who bet against the Internet, who think that somehow this change is just a generational shift, miss that it is a fundamental reorganizing of the power of the end user. The Internet brings tremendous tools to the end user, and that end user is going to use them.
Women have their own strengths, like fashion. In technology, we can contribute in a big way in terms of the design of the user interface.
Business and politics have a wholesome and an unwholesome interface. You have to eliminate the unwholesome interface.
There is always, in the fine arts, a physical interface between the artist's esthetic vision and the material result he seeks. The interface may be the application of brush to canvas, chisel to marble, bow to string... It may be the control of voice in song or the control of body in dance. It is the mastery of the interface that comprises the artistry; it is what constitutes the 'art' in fine art.
History repeats itself again, I guess. The rate of innovation is so high in our industry that if you don't innovate at that speed you can be replaced pretty quickly. The user interface on the iPhone, with all due respect for what this invention was all about, is now five years old.
A general principle for all user interface design is to go through all of your design elements and remove them one at a time. — © Jakob Nielsen
A general principle for all user interface design is to go through all of your design elements and remove them one at a time.
We'll continue to expand our footprint... Oracle's Fusion cloud applications for HCM, CRM and ERP all have a new simplified user interface and an integrated social network that makes our enterprise applications as easy-to-use and familiar as Facebook, while enabling better collaboration and teamwork among your employees and your customers.
Every day, hundreds of millions of people stab themselves, bleed, and then offer, like a sacrifice, to the glucose monitor they're carrying with them. It's such a bad user interface that even though in the medium-term it's life or death for these people, hundreds of millions of people don't engage in this user interface.
A user interface should be so simple that a beginner in an emergency can understand it within ten seconds.
Readers usually ignore the typographic interface, gliding comfortably along literacy's habitual groove. Sometimes, however, the interface should be allowed to fail. By making itself evident, typography can illuminate the construction and identity of a page, screen, place or product.
The Internet didn't become usable until Netscape because that gave the average person a user interface that was intuitive, simple, friendly - this made it accessible.
The principles of good human-to-computer interface design are simplicity, support, clarity, encouragement, satisfaction, accessibility, versatility, and personalization. While it’s essential to heed these, it’s also important to empathize with and inspire your audience so they feel you’re treating them less like a faceless user and more like a human being.
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