Top 720 Users Quotes & Sayings

Explore popular Users quotes.
Last updated on December 21, 2024.
I think we have to recognize as an industry that users have a lot more choices and can click away to a lot more media. As a result, the advertising we create really needs to be something users want to see.
The office is the laboratory and meeting your users is like going into the field. You can't just stay in the lab. And it's not just asking users what they want, it's about seeing what they're doing.
Trail conflicts can and do occur among different user groups, among different users within the same user group, and as a result of factors not related to users' trail activities at all. In fact, no actual contact among trail users need occur for conflict to be felt.
I can't imagine that companies are uninteresting if they don't have a billion users. But I do believe, to have mass scale, you have to be in the many-hundreds-of-millions-of-users range, and there are not that many companies that get there.
Users of marijuana become STIMULATED as they inhale the drug and are LIKELY TO DO ANYTHING. Most crimes of violence in this section, especially in country districts are laid to users of that drug.
Words have users, but as well, users have words. And it is the users that establish the world's realities. — © Amiri Baraka
Words have users, but as well, users have words. And it is the users that establish the world's realities.
I'm also a fan with sticking with the most standard software that millions of other users also use, because you get the benefit of all those other users' problems and solutions.
As users flock to Vine, Snapchat and, previously, Instagram, the social platforms are challenged to continue to be the primary provider of these services to the growing army of smartphone users.
You know, no one should be marginalized in society when it comes to health. And, you know, we have - as a foundation, we have tried to champion those people [sex workers, needle users, intravenous drug users, prostitutes] and be by - be by their side and say, listen, these people cannot be forgotten. If you forget about them, then the disease is never going to go away.
We can inform decisions when we look at data points on retention rates with your first hundred users, when we look at things like survey responses from your first hundred users.
To devise an information processing system capable of getting along on its own - it must handle its own problems of programming, bookkeeping, communication and coordination with its users. It must appear to its users as a single, integrated personality.
On the Web, usability is a necessary condition for survival. If a website is difficult to use, people leave. If the homepage fails to clearly state what a company offers and what users can do on the site, people leave. If users get lost on a website, they leave. If a website's information is hard to read or doesn't answer users' key questions, they leave. Note a pattern here?
Our management team strongly believes that the key opportunity of our business does not only come from just the increase in terms of number of users but also how we continue to enhance the value of our platform for our users.
Twitter didn't make up the hashtag. Twitter didn't make up the retweet. It's our users. And people started using them so much that we decided to weave them into the product. I can't think of another company that has taken its users' actions and said, 'We're going to make them useful to everybody.'
From the very first inkling of a concept, founders need to gather a target group of five to ten potential users to begin the feedback loop. We all think we know how the market will react to new ideas, but actual users live with the pros and cons of the existing market conditions every day. They are the market experts.
Network neutrality protects the ability of users to access the lawful content, applications, and services of their choice. In other words, it lets users determine who wins and loses in the marketplace, and that's the way it should be.
When I started out in Facebook, it had only 20 people. I saw it grow to a thousand employees and from five million users to over a billion users. I saw it evolve from a service that served college students to one that served the world.
We have 2 million users in the U.S. and about 13 million worldwide in more than 200 countries. We're getting 80,000 new users each day. And more than half a million people are connected via Skype at any given moment.
Users are not designers. — © Jakob Nielsen
Users are not designers.
With Digg, users submit stories for review, but rather than allow an editor to decide which stories go on the homepage, the users do.
Google actually relies on our users to help with our marketing. We have a very high percentage of our users who often tell others about our search engine.
...pay attention to what users do, not what they say.
Everything is relative. Is the Internet fast? Not for most people. Is it always on? Yes, for cable modem and DSL users but that represents a tiny percentage of users.
It's better to have a few users love your product than for a lot of users to sort of like it.
Well, we can't leave anyone behind just because they are sex workers or they are needle users, intravenous drug users, prostitutes.
The old computing was about what computers could do; the new computing is about what users can do. Successful technologies are those that are in harmony with users' needs. They must support relationships and activities that enrich the users' experiences.
When designers intentionally trick users into inviting friends or blasting a message to their social networks, they may see some initial growth, but it comes at the expense of users' goodwill and trust. When people discover they've been duped, they vent their frustration and stop using the product.
Windows Updates have sometimes been a pain point for users. The update pop-ups can interrupt a movie or a video game, and the automatic restarts can result in lost data or confused users.
Start out by making 100 users really happy, rather than a lot more users only a little happy.
Designers are not users.
Growth-hacking is about scalability - ideally, you want your marketing efforts to bring in users, which then bring in more users.
IOS users tend to be ones that really care about being online all the time. They also tend to be willing to pay for that. You might say they are richer users, which is partially true.
Slack spread through businesses like wildfire, initially in the tech and media sectors, but now much more widely. At its public launch in February 2014, it had 17,000 users. As of April 1st, 2016, that number had rocketed to 2.7 million daily active users.
Our users were one step ahead of us. They began using YouTube to share videos of all kinds. Their dogs, vacations, anything. We found this very interesting. We said, 'Why not let the users define what YouTube is all about?'
This 'users are idiots, and are confused by functionality' mentality of Gnome is a disease. If you think your users are idiots, only idiots will use it.
Authors and publishers want fair compensation and a means of protecting content through digital rights management. Vendors and technology companies want new markets for e-book reading devices and other hardware. End-users most of all want a wide range and generous amount of high-quality content for free or at reasonable costs. Like end-users, libraries want quality, quantity, economy, and variety as well as flexible business models.
The 2 million people who work in the NHS and social care are also themselves patients and users. I know they all want to treat patients and users the way they and their families would want to be treated and that is the purpose of our reforms.
Users get unlimited 'WhatsApp'. We get happy users who don't have to worry about data. Carriers get people willing to sign up for data plans.
First of all we had very few users. We might have had a hundred accesses a day. So there was really no demand from the users to add their own links. Things changed over time though as our access rates doubled every month. Through word of mouth on the Net more and more people began using it.
Users are trying to discover apps; we are trying to improve the app discovery process, and developers are trying to reach users. If you step back, it's a problem we solved with search and ads in search.
Developing fewer features allows you to conserve development resources and spend more time refining those features that users really need. Fewer features mean fewer things to confuse users, less risk of user errors, less description and documentation, and therefore simpler Help content. Removing any one feature automatically increases the usability of the remaining ones.
What users want is convenience and results. — © Jef Raskin
What users want is convenience and results.
Letting users control your site can be terrifying at first. From day one we were asking ourselves, "What is going to be on the front page today?" You have no idea what the system will produce. But stepping back and giving consumers control is what brought more and more people to the site. They have a sense of ownership and discovery at the same time. If you give users the tools to spread and share their interests with others, they will use them to promote what is important to them.
I want my testimony to stand on that point. But I would point out that Zona Research Inc. showed we have increased market share among business users, educational users, and government users over the past several months - and that's more recent than the IDC report.
Features that offer value to a minority of users impose a cost on all users.
If the users don't control the program, the program controls the users. With proprietary software, there is always some entity, the "owner" of the program, that controls the program and through it, exercises power over its users. A nonfree program is a yoke, an instrument of unjust power.
Advertising is very simple in a lot of ways. Advertisers go where the users go, and users are choosing to spend a lot more time online.
I consider that the Golden Rule requires that if I like a program I must share it with other people who like it. Software sellers want to divide the users and conquer them, making each user agree not to share with others. I refuse to break solidarity with other users in this way.
Over the last 20 years, I've worked on or invested in many companies that scaled to 100 million users or more. But here's the thing: You don't start with 100 million users. You start with a few. So, stop thinking big, and start thinking small.
Federal gas tax revenues that are paid into the trust fund by highway users should be used for programs that benefit highway users.
Drugs are a tragedy for addicts. But criminalizing their use converts that tragedy into a disaster for society, for users and non-users alike. Our experience with the prohibition of drugs is a replay of our experience with the prohibition of alcoholic beverages.
Think of how Wikipedia works, how Amazon harnesses user annotation on its site, the way photo-sharing sites like Flickr are bleeding out into other applications. We're entering an era in which software learns from its users and all of the users are connected.
Users spend most of their time on other sites. This means that users prefer your site to work the same way as all the other sites they already know.
On the Facebook side, I think it's a bit of an evolution, in that that company, which has clearly done amazing things, was, I believe, as an outsider looking in, was founded on a culture that was obsessive about the users. And they built a service that is very valuable for users, and that is to be applauded.
The idea of free software is that users of computing deserve freedom. They deserve in particular to have control over their computing. And proprietary software does not allow users to have control of their computing.
On engagement, we're already seeing that mobile users are more likely to be daily active users than desktop users. They're more likely to use Facebook six or seven days of the week.
Redistributing tokens is a balancing act. In most cases, forks probably want to keep ownership for users constant so users have at least the same incentives to use the new fork as the historical one.
Users scan a page looking for trigger words. If they find a trigger word, they click on it but if they don’t find it, they go to search. That’s the way it works on 99% of sites, although Amazon is an exception. That’s because Amazon has done a great job of training users to know that absolutely nothing on the home page is of any use.
If users are not doing what the designer intended (when users are investing time, effort, etc in your product), the designer may be asking them to do too much. — © Nir Eyal
If users are not doing what the designer intended (when users are investing time, effort, etc in your product), the designer may be asking them to do too much.
Proprietary software keeps users divided and helpless. Divided because each user is forbidden to redistribute it to others, and helpless because the users can't change it since they don't have the source code. They can't study what it really does. So the proprietary program is a system of unjust power.
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