Top 1200 Video Games Quotes & Sayings - Page 15

Explore popular Video Games quotes.
Last updated on December 5, 2024.
At the end of the day, you have 82 games. You're going to win some division games, and you're going to lose some division games.
I gotta win games. Because if we lose games, and I score a lot, they going to say I'm scorin' too much.
I used to be a part-time enthusiast press games writer when I was starting to get into making indie games. — © Zoe Quinn
I used to be a part-time enthusiast press games writer when I was starting to get into making indie games.
The kinds of games I'm most interested in are narrative games.
Don't yield to Satan's lie that you don't have time to study the scriptures. Choose to take time to study them. Feasting on the word of God each day is more important than sleep, school, work, television shows, video games, or social media. You may need to reorganize your priorities to provide time for the study of the word of God. If so, do it!
In 1600 the specialization of games and pastimes did not extend beyond infancy; after the age of three or four it decreased and disappeared. From then on the child played the same games as the adult, either with other children or with adults. . . . Conversely, adults used to play games which today only children play.
I'm obviously into the sports. The NFL games and the NHL games.
Story may not be a great addition to some games - games where action is the whole reason for the game to exist.
That is probably the best thing to do: look back on the harder games you've had, the tougher games, learn what I didn't do well and what I could have done better.
Whatever games are played with us, we must play no games with ourselves, but deal in our privacy with the last honesty and truth.
My mom always used to tell me, "Do what you love and be kind." And I discovered video at a very early age, and so my love was ideas and video. I thought what I wanted my career to be was, I wanted to create contexts in which I could philosophize out loud.
Zlatan is one of the top players in the world, in big games, in any games, we know that he can score goals from anything.
When we were making games in the early '90s for the Super Nintendo and the Sega Genesis, popular games didn't have any real story.
I made video art for quite a long time, and I made this video covering myself in burgers and dancing to Major Lazer and doing covers of Britney Spears songs... I can't remember how I got there, but my teacher said he'd have to fail me because it had mild nudity.
I was in a unique position to predict the outcome of NBA games. Some of my picks included games I had been assigned to referee. — © Tim Donaghy
I was in a unique position to predict the outcome of NBA games. Some of my picks included games I had been assigned to referee.
When I'm writing songs, I write visually. When I'm writing the words down and I listen to the melody and the lyrics, I start seeing the video form. And if I can get through a song and from the beginning to the end have the whole video in my mind, I think that's a great song.
The majority of my work in games, outside of 'Depression Quest,' has been experimental pushes into comedy games. I think there are a lot of intersections there.
I was an umpire at little league softball games. I only lasted a few games because I wasn't one hundred percent clear on all the rules.
A Canadian psychologist is selling a video that teaches you how to test your dog's IQ. Here's how it works: if you spend $12.99 for the video, your dog is smarter than you.
I've learned over the years that if you start thinking about the race, it stresses you out a little bit. I just try to relax and think about video games, what I'm gonna do after the race, what I'm gonna do just to chill. Stuff like that to relax a little before the race.
I play a lot of games. I love indie games.
For me, every music video is a hurdle. Every time I do a music video, I'm constantly fighting to get my point across. As a gay woman, that's also a big hurdle.
I don't go to games as much as I used to because of the NFL's Sunday Ticket. So I'll watch the games, take notes.
I have an older brother and older sister. My older sister is the girliest girl on the planet, so I just hated everything about that. I did anything my brother did. He actually got me into wrestling. I watched it because he did, and I played video games because he did.
My wife Juliana and I first saw Eurovision while on our honeymoon in Greece in 2006, and we were amazed by it. They basically recreate a music video onstage, and pyro cannons, LED video screens, background dancers, fireworks, costume changes, and wind machines are their tools.
Now, games have been democratized. Everyone plays games.
My friend Ray Comfort has produced a powerful piece of media that leaves a lasting mark on your heart and mind. '180' is 33 minutes of video adrenaline, shock, and hope. As defenders of the unborn and messengers of the Gospel of Life, we need to see this video and share it with as many people as we can.
YouTube offers the best solution by running an ad before showing the video, but also offering a 'skip ad' button that you can click after five seconds to go directly to the video if you are not interested in the ad. Now, that's what I call consumer sovereignty!
Had 'Kaanta Laga' been a song sans video or if the video just had youngsters dancing in a discotheque, the audiences wouldn't have been interested in watching it. But it had a very unique theme.
Everybody laughed at me when I said I wanted to make a dance video, but when I said, 'What would it look like if Joe Strummer made a dance video?' everybody shut up.
'Phase' is a special song to me, and I wanted the video to make you feel like you are on a journey with me. My team and I shot this video three different times, and every time I got it back, I wanted to go a step further.
Arsenal-Chelsea games can go either way. They are always competitive and physical and really good games technically.
Casual games are a great way to spend time when you get bored. It's hard to keep people off all their little games.
When I got to professional ball I used to play 150 games every year. It depends on how many games there was.
I love games, and I'll play any. Games are a way of training ourselves to be heavily involved without being serious.
I have a rule that I don't review shows from photographs or from video. I certainly might go back and look at photographs and look at video to remind myself of something or for personal information. But I never review from that.
To be honest, I think I am making normal games targeted towards normal people. But ultimately when I release those normal games, weird people find them to be weird games and enjoy them. Which probably means there's something wrong with me.
When it's all over I won't miss the bruises he gave me to impress girls, or the occasional scar which will give me a story to tell my grandchildren, but I'll definitely miss the pranks and the laughing and all the making fun of each other. I'll miss the funky advice he gives me about everything - football, girls, video games, clothes. Most of all, I'll miss having an older brother.
There are some games that are very special for the fans and they are really looking forward for these games, but for us as a manager in the moment it's not in our focus. — © Ralph Hasenhuttl
There are some games that are very special for the fans and they are really looking forward for these games, but for us as a manager in the moment it's not in our focus.
The competitiveness, playing in front of 18-19,000 people every single night, people asking for my autograph, getting recognized, being able to do something like this with Sega and being on the front of a box, and being involved in video games, and listening to movies where they reference my name like in Swingers. All these things they make life so exciting, you don't know what to expect next.
Any time skating was featured in a video game, I ate it up. So around 1997-98, I was shopping this video game idea. I was weighing my options when I went to Activision, but when I saw what they were working on, I said, 'This is exactly what I'd love to be involved with,' and following that gut reaction was hugely successful.
After my first video, I went out and had chicken noodle soup with my sister and manager. We were like, 'How rock n' roll are we? Celebrating the first video with chicken soup.'
Kids clearly help center you because you can't impress your kids. People are like, "Oh, are they so excited because you're Ironman?" My kids couldn't care less. They like it when I hang out and play dad. I impress them by playing video games with them and doing well. Your kids humble you.
I'm an old guy, so I started out playing 'Pong' with my brothers, and 'Mario Bros.' and whatnot. But we really got involved and got intense when 'Tecmo Super Bowl' came out. That's when we really started playing video games, and it got intense.
When I found the 'Human Nature' music video as a teenager - I've been a drag queen since 15 - I just loved that music video so much because it's such a celebration of her femininity and her sexuality. I thought it was so powerful.
Playing 82 games is not hard. The games are easy. It's what you do between games that wears you out.It's all about maintaining your body, maintaining your fitness and you do that by eating properly, watching your alcohol intake - I know I sound like an old-fashioned guy - but you do that by going home between games and getting your rest, taking care of your body, making sure you're getting the proper rest, the proper nutrition.
There are no easy games these days. We treat all games as important.
I remember watching the 1992 Barcelona Games on TV, and I watched Limba Ram shoot. That was my first exposure to the Olympic Games.
The pop-music video is one of the most powerful communication tools we have. Most people have access to a phone, and you can click a video and absorb it in three minutes. If it's potent enough, you can take in the message or have some sort of experience in multiple dimensions, the music with the image.
The fundamental aspect of video is not the image, even though you can stand in amazement at what can be done electronically, how images can be manipulated and the really extraordinary creative possibilities. For me the essential basis of video is the movement - something that exists at the moment and changes in the next moment.
None of my family is in the industry. But I watched movies like an insane person when I was a child. I used to make my dad stop at the video store every time we drove past it, and you had to drive past the video store to get to our house.
The close games are usually lost, rather than won. What I mean by that is games are mostly won because of the opponent making mistakes during crucial moments. — © John Wooden
The close games are usually lost, rather than won. What I mean by that is games are mostly won because of the opponent making mistakes during crucial moments.
When you turn round games, that's the best feeling you have in games.
I played a lot of games for Villa, and one of my regrets is not winning a trophy there - that still hurts, and that's why the big games are important.
I was going to say he's aimless," the witch replied. "I know he's a bit old to be old to living at home with his mom, but he's had a difficult time holding a job. He's worked at Wendy's, Taco Bell, and Burger King, but it all ends the same way- he challenges his manager to combat, takes over the restaurant, and enslaves his coworkers. Then it's back to video games." - Morgan le Fay
My games are rather stressful games, where you have to play for a long time.
I believe that any sort of changes to interface that allows people to get into games and enjoy games is a great trend.
We are shocked and saddened by Bob Casale's passing. He not only was integral in DEVO's sound, he worked over twenty years at Mutato, collaborating with me on sixty or seventy films and television shows, not to mention countless commercials and many video games. Bob was instrumental in creating the sound of projects as varied as Rugrats and Wes Anderson's films. He was a great friend. I will miss him greatly.
The theme of the collection this time is MONSTER. It's not about the typical Monster you find in sci-fi and video games. The expression of the Monsters I have made has a much deeper meaning. The craziness of humanity, the fear we all have, the feeling of going beyond common sense, the absence of ordinariness, expressed by something extremely big, by something that could be ugly or beautiful. In other words, I wanted to question the established standards of beauty.
Lord's is a special place. I used to love watching games there as a youngster and I've been fortunate enough to play a couple of games there.
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