Top 92 Videogames Quotes & Sayings

Explore popular Videogames quotes.
Last updated on April 22, 2025.
Videogames have existed for almost 40 years now, yet every year, we see major and unexpected advances.
I worked in videogames for 16 years before writing my first book in 2009.
I'm definitely of a generation that's very influenced by videogames. — © Paul W. S. Anderson
I'm definitely of a generation that's very influenced by videogames.
Videogames are indeed design: They're sophisticated virtual machines that echo the mechanical systems inside cars.
I am absolutely of the videogames generation, starting on the Atari and Commodore 64 and the Amiga.
I think there's a lot of scope in broadening the way videogames approach depictions of masculinity, which is still extremely narrow in scope. It would be nice to see a panel about gender in videogames and it not just be about one gender!
I'm an actor. Whether I'm on stage, in front of a camera or a microphone, what I do is the same - although with videogames it requires a lot of imagination.
When you're never home and traveling, you don't play videogames.
I'd love to take a stab at writing videogames. There are a lot of storytelling opportunities that really aren't being taken advantage of in that field. I'd like to experiment with telling a truly non-linear story.
I know how addictive videogames are - I have friends who cant get up off the couch because theyre so hooked. They provide these different virtual worlds that you can live in.
Instead of focusing on, 'Oh, there's a black lady who plays videogames,' focus on that there's another person out there who loves the same stuff that you do.
I play videogames all the time on the plane.
There was a time when all the actors were saying, 'We should get residuals on videogames.' I just kept going, 'You don't have any idea what goes into making a game, do you?'
Consumers are freeing up an enormous amount of time that they were spending with stereotypical old media, and clearly, that time is going primarily two places: videogames and online.
Computer-generated monsters - people shoot them all day with videogames, you know, so kids aren't going to be afraid of that. People are getting immune to scares.
Ordinarily, I develop videogames with female characters that aren't girlfriends, bimbos and sidekicks.
I guess the way I shoot things is slightly influenced by the way videogames are cut and shot. — © Paul W. S. Anderson
I guess the way I shoot things is slightly influenced by the way videogames are cut and shot.
On 'Lost,' I write a score and orchestrate it on days one and two; I record it on day three. In animation and film and videogames, you have a little more time to work things through.
I'll go out, but I leave early, before the shenanigans. I don't really do the Hollywood party thing. I'd rather watch sports or play videogames or work out or sleep, to be totally honest.
Well, I've been a fan of videogames all my life.
Being human totally sucks most of the time. Videogames are the only thing that make life bearable.
Kickstarter has shifted from funding creative projects to funding products and videogames; the biggest funded are consumer electronics and video game projects.
Videogames are probably my first love.
I think where the criticism of videogames come from is where videogames are just Xeroxes of films, and when you get a film adaptation of that game, you've just Xeroxed something twice. I think that's where a lot of the criticism comes from - there are ultra-violent games that are already based on a million films. But there's definitely beauty and art and design in games. I don't think anybody could deny that.
I love playing videogames.
I guess I didn't have a lot of friends, so that's what made videogames so important. They played back. I could do them myself. Solitaire can't surprise you; there's no AI. But videogames play back with you.
There is a definite argument to be made that videogames are becoming an art form put together by artists of different types.
I am so disturbed by kids who spend all day playing videogames.
I never let any of my sons beat me at videogames.
We know that drugs, sex and rock and roll stimulates something called dopamine in the brain. So do videogames. Dopamine is something that we crave.
As I am ageing, naturally, how I want my videogames to be played must be changing.
Videogames need more women and are too reliant on male, stubble-covered heroes.
I was the first generation of filmmakers where videogames were a serious part of my life. I regard them as just as valid as books or plays in terms of an intellectual property.
I did go through a phase where I played videogames quite often, but I haven't in a few years.
Videogames tell stories on good and evil, and so does the WWE, so that's the core of both things.
A lot of times, for videogames, you get almost no time to prepare with a script. You've got a director that's going line for line, filling you in on what's happening, and some games are even less than that.
I'll take a couple of breaks for some food, but other than that, that's pretty much all I do is play videogames and practice with my team.
Because videogames are so inherently influenced by movies, to take a movie and literally create a videogame out of it, you're immediately setting limitations and expectations on what that game can be.
When I play videogames I'm trying to go deep every pitch. I'm definitely not going to try to do that in real life. In the (video)game I'm trying to leave the yard.
As a genre, videogames take our minds on journeys, and we can control and experience them much more interactively than passively - especially when they are well-designed.
I want to see someone like Bobby 'The Brain' jumping around in his weasel suit with the rhinestones. Guys who are animated like that make the best translation to TV and to videogames.
We are moving away from myths and toward fantasy role-playing games, away from movies and toward videogames. — © Douglas Rushkoff
We are moving away from myths and toward fantasy role-playing games, away from movies and toward videogames.
Sometimes we think videogames are just games for kids, and then once they get out of grammar school or high school, they never play again, but that's when they really start playing.
I think there are more female characters in videogames now but I also think that's because videogames in general are more diverse now.
I think where the criticism of videogames come from is where videogames are just Xeroxes of films, and when you get a film adaptation of that game, you've just Xeroxed something twice. I think that's where a lot of the criticism comes from - there are ultra-violent games that are already based on a million films.
I've been playing videogames since before my career in this business, but what happened is several videogame companies were recruiting students back then and I applied with barely any hope of getting accepted to any of the companies. However, I got accepted! Although my path was already set to become a piano instructor, I chose the path of videogames instead. My parents cried, my friends were worried and my teacher was stunned (we're talking about way back when game music wasn't as popular as it is these days).
We're not used to seeing any videogames character express sentiments like fear, uncertainty or remorse.
More and more, as I grow older, I find myself looking for inspiration in painting, illustration, videogames, and old movies.
There should be no telephone in your writing room, certainly no TV or videogames for you to fool around with. If there’s a window, draw the curtains or pull down the shades unless it looks out at a blank wall.
Basketball is like the one game I can't figure out when it comes to videogames.
I'm a football guy at heart; maybe I should have played football for a living instead, because I play a lot of football videogames, I'm really into them.
I know how addictive videogames are - I have friends who can't get up off the couch because they're so hooked. They provide these different virtual worlds that you can live in.
Digital television, satellite radio, videogames, iPods - so much media. Do books even matter anymore? — © Mo Rocca
Digital television, satellite radio, videogames, iPods - so much media. Do books even matter anymore?
I played videogames growing up, but my parents really monitored how much I was playing.
I'm a football guy at heart; maybe I should have played football for a living instead, because I play a lot of football videogames; I'm really into them.
I haven't always been the kind of man who plays videogames. I used to be the kind of boy who played videogames.
I always played videogames my entire life.
Everything we have today that's cool comes from someone wanting more of something they loved in the past. Action figures, videogames, superhero movies, iPods: All are continuations of a love that wanted more.
I don't play videogames and generally think that online activism is a giant waste of time.
I don't think anything really consciously went into 'Legend' that was influenced by videogames, but I'm pretty sure some of my experiences and love for gaming contributed to a few of the factors that are in 'Legend'.
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