Top 1200 Violent Video Games Quotes & Sayings - Page 12

Explore popular Violent Video Games quotes.
Last updated on December 19, 2024.
Something that's hard for me, I remember being a child in the '80s and looking at this field. It was a field I wanted very much to go into, but I didn't see people who looked like me working in video games. You can't really be it if you can't see it.
When I am talking to people from Germany, we should know that there are certain things and certain histories that are very important for people. If you look at all the Muslims living in the West, they didn't react in a violent way. They don't like what they saw but they are citizens like you and me and they look at it and say: "This is a silly video but we are not going to react."
Violent movements attract thugs and firebrands who enjoy the mayhem. Violent tactics provide a pretext for retaliation by the enemy and alienate third parties who might otherwise support the movement.
A sword in hand is a sure sign of a violent mind; but one does not become non-violent merely by throwing the sword away. — © Vinoba Bhave
A sword in hand is a sure sign of a violent mind; but one does not become non-violent merely by throwing the sword away.
I think the biggest lesson to be learned is that it is almost impossible to just throw a logo on a video. A lot of people think that if you make a really popular video, I can get Pepsi to put a little logo on there and they will pay me a lot of money. We wanted to create something that wasn't just a "slap a logo on the video."
I don't just post a video and then get offline. After uploading, I love to respond to comments, tweets, and messages about the video.
In sum, U.S. history is no more violent and oppressive than the history of England, Russia, Indonesia, or Burundi - but neither is it exceptionally less violent.
The characters I've played have been mostly violent, and I'm so far from being violent or aggressive. I spend a lot of time watching 'Fireman Sam' with my three-year-old son Louis.
There isn't quite a feeling you get from playing video games that you get when you're playing sports, which is like a sense of euphoria. You just get the satisfaction of doing something active and feeling good after.
The advertising marketplace is moving rapidly into digital videos. We know that by 2018 it is estimated that it will be a $12.2 billion business. We've been seeing the agencies combine their digital video spend with television spend and put it under one spend and just calling it "video." The pool of money is becoming much bigger. The comparisons between television and digital video are being made much more often because you can account for who's watching, you can't fast-forward through the commercials. There's a much more intimate relationship with someone watching digital video.
These violent delights have violent ends.
Our community system is completely broken down, and you need to build that back up again and make people feel that they can make a change in life and not just sit around playing video games or on their iPhones - that they can get out there and make a difference.
Though I respect hugely the effort and the care and the beauty of games, I want to be working with people who want to create the 'War & Peace' of games, the 'Citizen Kane' of games, and not just be warming up George Romero.
I have a company in the U.K., a performance-capture studio. We're looking to push the boundaries of performance-capture technology in film and video games, but also in live theater, using real-time performance capture with actors onstage, and combining that with holographic imagery.
We make violent cops, we make violent criminals, and no wonder we have shootouts in slums all of the time.
Which is why you deal with demons. (Acheron) Who are even more pathetic than humans when you think about it. Personally, I’d rather play video games. Wouldn’t it be great if we could suck the souls of the people we hated into the box, shoot them down and then dance on their entrails? (Jaden)
My first encounter with video games was pretty conventional. I was travelling with my parents - we used to take long cross country trips in the United States every summer - and we went into a restaurant where there happened to be a Pong machine, and I was... a lot of quarters went into that Pong machine, let's just say.
Video game engines can handle the kind of complexity and realism you can't put into a movie - yet. But games are getting better and better - I imagine a day where you won't be able to tell a game from a movie, with great A.I. animation and photoreal, interactive environments, etc.
I was a very happy child, so to speak. But, since we didn't have video games or television, and very little radio, in terms of a form of entertainment, I used to read a lot and I would draw a lot, and those two things used to occupy my time.
You don't often talk about the cultural significance of video games in places like China and Korea, but it's a huge part of culture throughout the world, and very, very accessible too. Now that you don't have to be locked away in your bedroom to play them, it's gaming everywhere.
This is a very violent place to live, the Earth, and we're a very violent species. Cain is still killing Abel. We see that every day. — © Anne Lamott
This is a very violent place to live, the Earth, and we're a very violent species. Cain is still killing Abel. We see that every day.
If you look at the Gulf War or new military technologies, they are moving towards cyberwars. Most video-technologies and technologies of simulation have been used for war. For example, video was created after the Second World War in order to radio-control planes and aircraft carriers. Thus video came with the war. It took twenty years before it became a means of expression for artists.
My mom didn't let me play video games growing up, so now I do. Gaming gives me a chance to just let go, blow somebody up and fight somebody from another dimension. It's all escapism.
Don't despair for story's future or turn curmudgeonly over the rise of video games or reality TV. The way we experience story will evolve, but as storytelling animals, we will no more give it up than start walking on all fours.
We've always anticipated that, as Nintendo would demonstrate business potential with an idea, others would follow. And we believe that based on history - rumble, joystick - things that we invented, if you will, and first put in video games, others quickly latched on to.
My favorite makeup look was for my 'Eyes Wide Open' video done by Torsten Witte. It was so dramatic and definitely captured the magic of the video.
As an actor, you're just trying to get work in any medium. I remember when I started out, I did motion capture for video games, and then I did a terrible Best Buy commercial for Best Buy employees.
Playing video games, as funny as it might sound, it's a very important part of our day. Our schedule is so hectic, chaotic, demanding that we need an outlet. We need ways to express ourselves and let our energy out.
Pop culture, it's crazy. There's all this violence in video games. In 'Call of Duty,' people are literally just blowing other people up. Hey, let's protect your country from your couch while eating your sandwich.
Children need to move to develop their brain; it's a natural urge. That's why boys will run after a ball and play soccer despite how many video games are available to them, and they can't help themselves from building with Lego bricks as well. They want to be creating something that's uniquely their own.
Most of us grew up with video games in the household, either the original Nintendo in the living room or hoarding quarters for that trip to the arcade. And as time moves on, that line of nostalgia will keep moving forward where 'Frogger' gets replaced with 'Street Fighter 2' or 'Resident Evil 4.'
Even though I don't have any larger spiritual or ideological system, there is some logic in concert with a huge number of beautiful, disconcerting, screwed-up variables that results in a certain visual pleasure in violent things. Like a broken egg yolk can be the most violent thing I've seen all day, if I'm in the right mood. But also tons of trash in the woods or a burned-up trailer park can also come across as especially violent.
My personal life is the same. At the end of the day, this is just a job. I love what I do, and it's a great job. But it's like my alter ego. There's Chris Brown the singer. And there's Christopher Brown, the down-home Tappahannock boy that plays video games and basketball and hangs out.
In the early days of the video game business, everybody played. The question is, what happened? My theory - and I think it's pretty well borne out - is that in the '80s, games got gory, and that lost the women. And then they got complex, and that lost the casual gamer.
I want kids to think that reading can be just as much fun and more so than TV or video games or whatever else they do. I think any other kind of message or morals that I might teach is secondary to first just enjoying a book.
Listen, I am such a nerd. I'm not one of those girls that goes, 'Ha, ha, hee, hee. I'm a nerd.' No, no, no - my brain mentality is the same as a 12-year-old little boy. The video games that I play, the things that I like to watch - I'm a Trekkie.
I will try to be non-violent one more day this morning, waking the world away in the violent day.
I started a podcast about 'X-Files' and ended up on it. Then I started a podcast about video games, and I'm in the new 'Mass Effect' game. I have to pick the stuff I love and do a podcast on it.
I write what I like to read, and I enjoy love triangles in YA and adult fiction - not to mention in other media like TV, opera, theatre, and even in video games! I relish when dark and compelling characters compete for our protagonist's heart. The doubts, the uncertainty - the jealousy! - can be breathtaking.
For me, growing up coding and computers and video games wasn't something that was cool, but it was something that I was always passionate about. I never let the fact that that wasn't something that was cool take me away from it.
I don't like people getting the best of me or saying that they beat me. Every game I play, every competition I'm in, whether it's in a game, playing cards, video games, whatever it is, I'm trying to win. That's always been my competitive nature.
I just think that rap takes way more slack than the video games and the movies. We don't make guns. Smith and Wesson makes guns. Like, white people make guns and bullets, and all we're doing is rhyming and putting words together.
The Miccosukee facility in Miami only offers bingo, poker, and video gambling machines. Because it does not have slot machines or table games, the Miccosukee tribe doesn't need an agreement with the state. The Miccosukees only answer to the federal government.
Video can seem like just another challenge to overcome, but I see a major increase in my business and brand awareness, all from the power of video. — © Lewis Howes
Video can seem like just another challenge to overcome, but I see a major increase in my business and brand awareness, all from the power of video.
Inherently participatory in nature, Community Video focusing on using video to enable communities to communicate amongst themselves as well as with others.
Working with the computer gives rise to many opportunities to transcend asocial behavior, because it produces exciting and visually interesting things to share, whether it's by creating video games, computer art or sharing exciting Web sites.
I like everything that has no style: dictionaries, photographs, nature, myself and my paintings. (Because style is violent, and I am not violent.)
You can judge the fact that I like video games or wine or love basketball or like going fishing. You can judge all that. But there are certain things that you can't, and I think people are figuring that out. Me, being from the old school, I figured that out early.
I've had a great run and have been blessed not only with a great career, but also, thanks to all of you nice people buying video games, t-shirts, action figures, collected editions - and watching all those movies and TV shows - my royalty income allows me financial security for life.
I think a punt can be a big play in a game. If it's anything like a real game, then you realize that a Pat McAfee punt that downs someone inside the 2-yard line can really swing a game. I'm all for punting in video games.
There's nothing that can replace being on the court with your teammates. Just a feeling that can't be duplicated. But for me to have a distraction like video games where I can hang out with friends, still compete through that. I mean that's something I'm for sure thankful for, for sure helps me get away.
I love zombies, and I love playing zombie-killing video games, so I was always super into the zombies, seeing how it all works and seeing the blood everywhere. I love that kind of stuff.
One knows that after violent exercise one breathes heavily for some time: the more violent the exercise, the longer one's respiration is laboured.
When I put out 'Video Games' in May 2011, it was a 5:25-minute love song; I was surprised when a lot of people said they were listening to it. I was surprised when it went to the radio, without me even knowing how something like that even happens!
As for making video comedy, pretty much anyone can do it. When I got started, I just filmed it with my webcam and used iMovie to edit the video, which I still use.
Flash Video made platform sites like YouTube possible as well, and helped kick-start the online video revolution. — © Burnie Burns
Flash Video made platform sites like YouTube possible as well, and helped kick-start the online video revolution.
If you immerse yourself too single-mindedly in your chosen art form whether it's video games, movies, comics or whatever, your work can easily become just a reflection of what others are doing in that field rather than breaking new ground.
I never enjoyed making videos, even though the 'Total Eclipse' video was nominated for a Grammy along with the song. We lost out to the 'Billie Jean' video.
Of course there are a lot of books that are interesting to make movies out of, but on the other hand, I think video games are also kind of like bestselling books for the younger generation, and the younger generation is the one going to the theaters.
You don't win games as a coach during games. You win games as a coach before games. Players win during games, not coaches
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