Top 1200 Violent Video Games Quotes & Sayings - Page 3

Explore popular Violent Video Games quotes.
Last updated on December 19, 2024.
We're into tech stuff, gadgets, phones, video games. We'll treat a video game premiere like a movie premiere. I'm just going to be honest with what I like and what I do. What I enjoy. We're not going to hide the fact that people are on the Internet all day. I think a lot of shows don't really mention that.
Selling five million units in less than 14 months means DS is the fastest among any game machines ever launched in Japan to hit that level. To achieve this rapid growth, we were required not only to go after frequent game players, but to reel back people who had left games and to make video games enjoyable for those who had not played games at all.
Zombies are always moving fast in video games. It makes sense if you think about it. Those games are all about hand-eye coordination and how quickly can you get them before they get you.
I'm really into video games. — © Lucas Till
I'm really into video games.
In my film "Benny's Video," I depicted violence but I failed to say all that I had to say, so I wanted to continue the dialog and that's why I did "Funny Games." The irony is that after I shot "Funny Games," but it hadn't been released at all anywhere.
Any kind of horror video game where I'm the first-person player and I'm... I suddenly stop caring about the video game dude, and I'm like, I really don't want him to die,' and then the minute he dies, it upsets me. I can't play those games.
People said that video games were bad because they made you numb to death, made you register entrails splattering across a screen as a sign of success. In that moment, Val thought that the real problem with games was that the player was suppossed to try everything. If there was a cave, you went in it. If there was a mysterious stranger, you talked to him. If there was a map, you followed it. But in games, you had a hundred million billion lives and Val only had this one.
'Lost Vikings' and 'Rock 'n' Roll Racing' were pretty critical games to us. We got some acclaim as a result, some video gaming awards. Those are the games that impressed Davidson and Associates and led to the merger talks.
I didn't know much about video games.
I play video games; I watch Netflix.
Video games are ubiquitous now.
Every maker of video games knows something that the makers of curriculum don't seem to understand. You'll never see a video game being advertised as being easy. Kids who do not like school will tell you it's not because it's too hard. It's because it's--boring
Every video you see in the movie we have an entire video of it that will be on the DVD, so the whole video for African Child, the whole video for Super Tight, you know the Jackie Q songs.
In Japan there is a lot of manga, but around manga there are video games, manga on cellphones, manga in card games... so people not only enjoy manga but also the products around it.
I've spent hours playing video games. — © Harry Connick, Jr.
I've spent hours playing video games.
The Twitch community loves watching video games, chatting, and broadcasting. The average viewer watches over an hour and a half of video each day. Over two-thirds of our logged-in users chat each day.
I recently learned something quite interesting about video games. Many young people have developed incredible hand, eye, and brain coordination in playing these games. The air force believes these kids will be our outstanding pilots should they fly our jets.
I just wanted to make video games.
I like playing video games in my spare time.
I don't know video games.The last video game I played, apart from Dance Dance Revolution at Jeremy's house, which I was very good at - Scarlett [Johansson] and I will always have "Billie Jean" - was Super Mario Kart on the Super Nintendo. I'm from the Dark Ages.
I believe in the opportunities for social gaming. It's overlapping with mobile gaming and lots of video gaming, but it's still different. It's all getting more blurry as hardcore games and console games talk about being social.
I'm not even very good at most video games.
What you do in film and television is really different than what you do in video games. There have been pockets of success, like at Time Warner. And Disney, with Club Penguin and Facebook games, has done a real good job of recognizing the business is not just about packaged goods.
Being young is an advantage. You've grown up with games as the dominant entertainment. You have a lot of experience of video games. So what do you want to see that's not been done? Innovation is really low cost for you. You can afford to take risks and fail to execute new ideas.
I've been a fan of video games since the old school, I even have a lot of the old school arcade games at my house.
Computer and video games represent one of the most important new media developments of this generation. Unlike many other forms of entertainment they offer players the opportunity to explore, be creative, learn through interaction and express themselves to others. It is vitally important that we protect and nurture this new art form so that it can reach its full potential. Like most new forms of artistic expression that have come before (music, novels, movies), the primary critics of video games are the people that do not play them.
All my life I've been that way - ever since I was a kid. It doesn't matter whether we played video games or even before that when we had board games when you played with your sister and mom and dad - I didn't like losing then and didn't want to do anything but win when we played.
It seems astounding to me now that the video games are perhaps as important as the movie themselves. And people will spend 2 or 3 years obsessing about the video game in exactly the same way that they'd be obsessing about the movie if they were working on that.
My creative process is a bit manic at times, to be honest. I wake up Monday and Thursday stressed because I don't have a video. I usually - with the exception of maybe a handful of videos - wake up, write the video, shoot the video, edit the video, release the video all in the same day.
I'm not the best at video games, but I play them a lot.
Sport-based video games occupy an odd space within the sphere of modern home entertainment. Reliably enjoyed by millions, the sport-based video game stands at what sometimes feels like an oblique angle from the larger medium, and in ways that can be hard to articulate.
As a mode of public pedagogy, a state of permanent war needs willing subjects to abide by its values, ideology, and narratives of fear and violence. Such legitimation is largely provided through a market-driven culture addicted to the production of consumerism, militarism and organized violence, largely circulated through various registers of popular culture that extend from high fashion and Hollywood movies to the creation of violent video games and music concerts sponsored by the Pentagon.
Video games lend themselves completely to 3-D.
No, I don't play video games.
I don't like video games.
I'm known as being a massive dweeb who's into video games and so on.
I play video games, dude!
I love video games dearly.
In my day, there were no vet video games. — © Karl Lagerfeld
In my day, there were no vet video games.
I'm pretty bad at video games.
I get most of my inspiration from anime and video games.
Growing up, I was always playing with video games.
I play a lot of video games, and I go to the gym.
By investing in diverse asset types from SD video to HD video to 4K video, we can satisfy the video needs of a wide array of users.
Video game voicing is absolutely different from cartoon work. In cartoons, you're almost always there with the entire cast, and the entire script is acted out in sequence. With video games, it's you by yourself, in a room with a script you just got when you walked in.
People love video games because they do things they obviously can't do in real life. That's especially true with sports games because fans love to step into the shoes of their favorite athletes.
I suck at video games.
I would love to make video games.
Video games and outdoor sports - that was my childhood.
I was really into Space Invaders in about 1978. It got me more and more interested in video games. There wasn't any media to get information about games, so I came up with Game Freak magazine.
My favorite thing from my childhood is video games. — © Michael Beasley
My favorite thing from my childhood is video games.
I'm not really interested in video games.
I love video games.
I don't play video games.
There is a report that says that kids who watch violent TV programs tend to be more violent when they grow up. But did the TV cause the violence, or do violent children preferentially enjoy watching violent programs?
Movies will continue one way or another. Maybe on video. Even on video games. You have to look at it, if you have children, or if you are linked to children, because it's new for them. This has not disappeared; the look of a child who is discovering the world, whatever it is.
The other video game adaptation I did was Mortal Kombat, and I did that because I loved playing the games in the arcade. I play all of the Resident Evil games because I'm very much immersed in that world.
With my company, Giant Spacekat, I was very angry about the lack of games that portrayed women positively in the video game industry, so I launched my own studio, gave a lot of very talented women jobs, and we made some of the most awesome, empowering games in the business.
Video games are a special kind of play, but at root, they're about the same things as other games: embracing particular rules and restrictions in order to develop skills and experience rewards. When a game is well-designed, it's the balance between these factors that engages people on a fundamental level.
I like to play video games and read.
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