Top 1200 Virtual Reality Quotes & Sayings

Explore popular Virtual Reality quotes.
Last updated on April 14, 2025.
The virtual is opposed not to the real but to the actual. The virtual is fully real in so far as it is virtual.
We don't need virtual reality, we need virtual unreality.
When I saw how real virtual reality can be, and that we can replace human vision with virtual vision, this can be the ultimate platform. — © Brendan Iribe
When I saw how real virtual reality can be, and that we can replace human vision with virtual vision, this can be the ultimate platform.
The real world just doesn’t offer up as easily the carefully designed pleasures, the thrilling challenges, and the powerful social bonding afforded by virtual environments. Reality doesn’t motivate us as effectively. Reality isn’t engineered to maximize our potential. Reality wasn’t designed from the bottom up to make us happy.
You know, by the time you become the leader of a country, someone else makes all the decisions. ... You may find you can get away with virtual presidents, virtual prime ministers, virtual everything.
If you're having a very high-adrenaline, high-movement experience in virtual reality, and then all of a sudden you're back in your office, that disconnect is pretty notable. Whereas if you're using it for virtual reality teleconferencing... there's really no kind of impact moving back and forth between the real and the virtual world.
Virtual reality has nothing on Calvin.
Virtual reality is a tough sell for a software developer. They have to convince investors that not only are they going to build a good game, which is what they normally have to do, they have to convince them that it's going to be a good game and that virtual reality will be successful.
Virtual Reality is going to be an important technology. I am pretty confident about this.
I'm sure 'Cosmo' will get involved with virtual reality at some point.
Virtual reality is just air guitar writ large.
Some people prefer to see the game in the television than to go to the stadium. With virtual reality this will go to be worse, but at the end the "real" reality will win, because a virtual meal is not the same thing as a real one!
VR is going to be defined by the content that is designed explicitly for virtual reality. — © Palmer Luckey
VR is going to be defined by the content that is designed explicitly for virtual reality.
No one in Silicon Valley loves virtual reality or believes in its future as much as Clay Bavor.
Personally, I'm kind of swirling in this hurricane of virtual reality because of 'Ready Player One.'
There was a very consistent creation of a virtual reality, and eventually it collided with our old-fashioned, ordinary reality.
When virtual reality gets cheaper than dating, society is doomed.
One of my friends started a company in 1997, seven years before Facebook, called SocialNet. And they had all these ideas, and you could be, like, a cat, and I'd be a dog on the Internet, and we'd have this virtual reality, and we would just not be ourselves. That didn't work because reality always works better than any fake version of it.
Virtual reality might be able to give you a way of doing hands-on to construct ideas in a computer.
There are certain ways, narrative forms, that do not function as a continuation, for example, of 3D movies. You see, what is obvious to me is virtual reality or immersive 360 degrees virtual reality is not somehow a part of 3D movies, and it is not a new form of video games, it's neither, it is something completely new, something different, and nobody has come up yet with real convincing content.
We have artificial intelligence, virtual reality, augmented reality, 3D-printing, robotics and nanotechnology that have changed the face of modern medicine. It is essential for Indian doctors to familiarise themselves with the latest developments to be able to control technology and not the other way around.
The technologies of virtual reality are attempting to make us see from beneath, from inside, from behind... as if we were God.
By 2010 computers will disappear. They'll be so small, they'll be embedded in our clothing, in our environment. Images will be written directly to our retina, providing full-immersion virtual reality, augmented real reality. We'll be interacting with virtual personalities.
To someone like Zurbaran, who paints still lifes, lemons and pears are the objects of art. But to the electronics engineer who works on the technologies of virtual reality, the whole reality has become the object of art, with a possibility to substitute the virtual with the real.
These new technologies try to make virtual reality more powerful than actual reality, which is the true accident. The day when virtual reality becomes more powerful than reality will be the day of the big accident. Mankind never experienced such an extraordinary accident.
The park achieved a kind of reality. Like these virtual reality games the children are playing with. I told them we were doing this 40 years ago! Disneyland is virtual reality.
It's not virtual reality until you can be tortured to death in it.
Virtual reality and augmented reality will change the way we shop.
Virtual reality is a self-created form of chosen reality. Therefore it exists.
If you want to move through a virtual reality it’s called a video game, it’s been around forever.
When Oculus adds hand controllers that will make tools, swords, and guns work better in virtual reality, you'll be able to reach out and use your virtual sword. It will make things even more interactive.
Back in the 1980s, when the internet was only available to a small number of pioneers, I was often confronted by people who feared that the strange technologies I was working on, like virtual reality, might unleash the demons of human nature. For instance, would people become addicted to virtual reality as if it were a drug? Would they become trapped in it, unable to escape back to the physical world where the rest of us live? Some of the questions were silly, and others were prescient.
I like live audiences, with real people - virtual reality is no substitute.
I don't believe in simulationism, I believe that the word is already old-fashioned. As I see it, new technologies are substituting a virtual reality for an actual reality. And this is more than a phase: it's a definite change.
The dream of life is really an illusion, and everybody lives in the reality he or she creates - a virtual reality that is only true for the one who creates it.
It would be nice if we could design a virtual reality in Hyperbolic Space, and meet each other there.
Virtual Reality for Formula One could be fantastic - driving the car!
Virtual reality has an exciting future and oodles of room to grow. — © Mary Pilon
Virtual reality has an exciting future and oodles of room to grow.
The best proof of the specificity of the book is that it is at once a reality of the virtual and a virtuality of the real.
This virtual reality stuff is the technological equivalent, really, of psychedelics.
The best simulator for spacewalking is underwater - it allows full visuals and body movement in 3D. Virtual reality is good, too, and has some advantages, like full Station simulation, not just part. Like all simulators, they have parts that are wrong and misleading: an important thing to remember when preparing for reality.
Tribeca has always celebrated the most exciting new forms of storytelling, from video games to virtual reality.
Augmented and virtual reality technologies are the future of smart construction and we are just starting to see the possibilities.
The simulator is the stage in-between television and virtual reality, a moment, a phase. The simulator is a moment that leads to cyberspace, that is to say, to the process because of which we now have two bottles instead of one. I might not see this virtual bottle, but I can feel it. It is settled within reality. This explains why the word virtual reality is more important than the word cyberspace, which is more poetic.
Virtual reality started for me in sort of an unusual place. It was the 1970s. I got into the field very young: I was seven years old. And the tool that I used to access virtual reality was the Evel Knievel stunt cycle.
At its very core, virtual reality is about being freed from the limitations of actual reality. Carrying your virtual reality with you, and being able to jump into it whenever and wherever you want, qualitatively changes the experience for the better. Experiencing mobile VR is like when you first tried a decent desktop VR experience.
I'm excited about Augmented Reality because unlike Virtual Reality, which closes the world out, AR allows individuals to be present in the world but hopefully allows an improvement on what's happening presently.
Augmented reality will change the world more than a lot of other technologies. Traveling around to meet people will be much less important when you can stand in a room and chat with a virtual representation of a person that's so close to reality - it'll be a whole new level.
The telephone is virtual reality in that you can meet with someone as if you are together, at least for the auditory sense. — © Ray Kurzweil
The telephone is virtual reality in that you can meet with someone as if you are together, at least for the auditory sense.
The creation of a virtual image is a form of accident. This explains why virtual reality is a cosmic accident. It's the accident of the real.
The IRS issued guidance for virtual currencies on March 25, 2014 that stated virtual currencies, including Bitcoin, are to be treated as property for federal tax purposes. This requires capital gains on virtual currencies to be recorded and reported. The Bitcoin Foundation says this could lead to unrealistic reporting.
Much of the excitement about virtual reality has come from the gaming community.
Cyberspace is an accident of the real. Virtual reality is the accident of reality itself.
Does the ‘Paranormal’ lie within the margins between the ‘Metacosm’ [a larger reality beyond the macro/microcosms consisting of 10 dimensions or more] and the virtual reality established by the digital simulation?
I don't do that virtual reality stuff. I'm not even into 3D, actually... I've been offered it. I just don't want to.
Virtual reality is a denial of reality. We need to be open to the powers of imagination, which brings something useful to reality. Virtual reality can imprison people.
Usually, companies, when they approach other people to do VR, they're like, 'We're gonna offer a virtual reality experience' - to me, that usually means they're gonna put a bunch of 360° cameras in a room, film something, and wrap the video in a sphere so you can head-track and look around. To me, that's not virtual reality. That's 360° video.
Photography is a kind of virtual reality, and it helps if you can create the illusion of being in an interesting world.
As the Internet of things advances, the very notion of a clear dividing line between reality and virtual reality becomes blurred, sometimes in creative ways.
It's too late by the way, with virtual reality. You can't put the genie back into the bottle.
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