Top 148 Quotes & Sayings by Paul W. S. Anderson

Explore popular quotes and sayings by an English director Paul W. S. Anderson.
Last updated on December 23, 2024.
Paul W. S. Anderson

Paul William Scott Anderson is an English film director, producer, and screenwriter who regularly works in science fiction films and video game adaptations.

I'm a huge, huge fan of Blu-ray. I think the picture and the sound quality is just such a massive improvement, and I think for movies like 'Event Horizon,' where the image is a key part of that film, and also the sound, as well, in any scary movie is an important element.
There's another game that Capcom, who make 'Resident Evil,' have created called 'Monster Hunter,' which is these amazing, amazing creatures in these fantastical realms, I'm very excited about that.
TV is something that me and my wife watch a lot. — © Paul W. S. Anderson
TV is something that me and my wife watch a lot.
You are only as good as the movie you make. I really believe that.
DVD ushered in this era when you had to have additional footage, deleted scenes, things like that. There was no call for that back when we were just doing VHS cassettes and LaserDiscs.
When I first came to Hollywood to make 'Mortal Kombat' back in the day, there was this rule that female-led action movies don't work and American studios didn't want to make them.
My first movie that came out - 'Shopping,' a British movie starring Jude Law and Sadie Frost - there were certain journalists in the U.K. who just eviscerated that movie.
I had played 'Mortal Kombat' back I arcades in London, and I loved it. I came to the movies as a genuine fan of the intellectual property, and I think that counts for a lot.
I don't think it would be possible for me to respect people like Ridley Scott or James Cameron more than I already do. They're gods of filmmaking.
Being British, you see a lot of Australian movies and TV shows.
I've always - from my very first film, 'Shopping,' which was Jude Law and Sadie Frost, I mean, I've always liked strong women characters in films.
People see my films, and they cheer and they clap, and they are the kind of movies I like to see myself.
For 'Monster Hunter,' we needed insane landscapes.
'Pompeii' is definitely a passion project for me. — © Paul W. S. Anderson
'Pompeii' is definitely a passion project for me.
True 3D is, you have to kind of originate the images in three dimensions.
What I love about 'Monster Hunter' is the incredibly beautiful, immersive world they've created. It's on the level of, like, a 'Star Wars' movie in terms of world creation.
Tolkien was influenced by South Africa when he was writing 'Lord of the Rings.' It's really epic scenery.
I've been obsessed with Romans since I was a child.
I love 'Death Race.' It's one of my favorite films.
When you make people a lot of money, it gives you leverage in Hollywood.
When you watch movies in Britain, the reaction when people hate a movie is... they just politely get up and leave at the end. And when they love a movie... they just politely get up and leave at the end.
When you're writing, it's a very solitary job. It's you and your word processor and a cup of tea.
In the modern world, there's a real genuine fear of loss of individuality, and I think the undead speak to that. I also think the idea of the dead coming back to life, and this unstoppable foe that just keeps coming and coming but rather slowly just chases you, is a real primal fear.
I think 'Lost' didn't invent the flashback, obviously. It's been a cinematic tool. It's been around almost as long as cinema has.
I was the first generation of filmmakers where videogames were a serious part of my life. I regard them as just as valid as books or plays in terms of an intellectual property.
I've had that recurring dream since I was a child, and a lot of people have different versions of that same dream, where you're running away from something, and it's going kind of slowly, but it's catching up with you, and it will not stop, and you cannot get away from it. Those dreams are manifested in different ways, but most people have them.
I've always felt that there's a lot of similarity between doing a comedy and doing a scary movie because jokes and scares are all about timing. If you give the punch line too early or too late, the joke falls flat. And it's the same with a scare.
You can't just shoot your way out of every scenario in 'Resident Evil' games. You have to use your intelligence.
A modern audience is capable of processing just so much information because they're used to visual media that's on overload.
I started doing commercials in 2008 right after we released 'Death Race,' and the reason was that I spent two years prepping Death Race and building all these custom rigs to shoot cars in the most dynamic and exciting way.
The 'Monster Hunter' world includes these huge deserts that make the Gobi Desert look like a sandbox, and they have ships that sail through the sand.
My grandfather, who brought me up, was a coal miner. I visited the mines with him. I remember it vividly. It was horrible. I'm glad I didn't go into the family business.
I grew up in the north of England, in New Castle, which is where Hadrian's Wall starts on the east coast of England and then goes across to the west.
I'm a gamer, and I became obsessed with 'Resident Evil.' I played the first two games back to back. It took me, like, 10 days. I disappeared from view. Stayed in my apartment. Didn't return anyone's calls. After 10 days, I emerged with 10 days' worth of stubble and kind of bloodshot eyes going, 'I love this! We have to turn it into a movie.'
I think for the disaster to work and the drama to work, you really need to feel like you're really in that world.
I really believe, especially with 3D, you kind of have to approach it as this holistic thing. You have to kind of mount a 3D movie; you can't just add 3D as a kind of a special sauce sprinkled on top of a dish afterwards to give you an extra 20-percent in theater grosses, which I think is the way a lot of studios perceive it.
I think if you're watching 'Dumb and Dumber,' I don't know whether you need to buy the Blu-ray of a comedy or something like that. But if you're watching 'Event Horizon,' 'Death Race,' 'Alien vs. Predator' I mean, I think these movies are definitely enhanced by the Blu-ray experience.
I've always seen my movies in particular as being an immersive experience. I mean, with the technology at my disposal, I've always tried to make them as immersive an experience as possible.
3D is obviously not as suited to drama and romantic comedies. But for what I do, I felt that 3D was a very, very appropriate technology. — © Paul W. S. Anderson
3D is obviously not as suited to drama and romantic comedies. But for what I do, I felt that 3D was a very, very appropriate technology.
Apocalyptic movies tend to thrive when people are concerned about the state of the world.
'Pompeii' is kind of a lifelong obsession for me.
The way it works in commercials is they come to you with the script, and then you do the visual, you do the storyboards, and you give your vision of it, but it's very much their baby. You just kind of put your polish and sheen on it and your interpretation of it, but it's very much the agency's idea.
I can't remember who said, 'No film is completed, just abandoned,' but I think most filmmakers will tell you that they could endlessly fiddle with their films for the next couple of decades, you know, changing things, altering things.
'Pompeii' will be PG-13. I think it has to have a level of violence and death in it because you've got a volcano exploding. But it will be another PG-13 movie.
If you work with any new technology, you have to expect that it's going to be a little problematic.
One of my favorite countries in the world is Japan, and I've spent a huge amount of time there.
Franchises need to evolve or die.
When I was a kid, every field trip was to some Roman fort because it was cheap and free.
The idea of being able to polish something for nine months - it's the perfect way to hone your film. — © Paul W. S. Anderson
The idea of being able to polish something for nine months - it's the perfect way to hone your film.
The attraction of watching a movie called 'Alien vs. Predator' is you're anticipating - and the movie has to deliver - battle scenes and fight scenes between the two creatures.
I'm a big gamer.
One of the things that struck me when I was a kid and I was learning about Pompeii was these figures that were frozen in the moments of their death. It is very powerful imagery, and it is very emotional and very evocative.
When 'Mortal Kombat' came out, I was living in an apartment in the Venice Canals in L.A. I didn't get paid a huge amount of money, so I had a nice apartment, but I couldn't afford to have it furnished. It was kind of like Robert De Niro's apartment in 'Heat': It looked like I was ready to walk away from it in ten seconds, because there was nothing.
I'm staying in my wheelhouse, not making any romantic comedies in a hurry.
I've always seen myself as a global filmmaker.
I think when people think of Pompeii, they think it was just destroyed by the volcano. Yes, it was the eruption of the volcano that eventually caused the pyroclastic surge that swept over Pompeii and destroyed it for good. But also, they had to face the effects of a very extreme earthquake and a tidal wave that swept in from the Bay of Naples.
I started in television in the U.K., and I've always wanted to get back into TV.
A pleased audience member is a pleased audience member, whether they're in New York or Mumbai.
We are definitely modernizing 'The Three Musketeers' without compromising the fun of shooting a period piece. But in our film, corsets and feathered hats don't take center stage. Our version is rich in eye-popping action, romance, and adventure.
I really believe that, as filmmakers, we have a duty, which is, if we're asking people to pay a premium price for a 3D ticket, we have a duty to deliver a premium product.
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