A Quote by John Lasseter

Animation is the one type of movie that really does play for the entire audience. Our challenge is to make stories that connect for kids and adults. — © John Lasseter
Animation is the one type of movie that really does play for the entire audience. Our challenge is to make stories that connect for kids and adults.
I have decided that I want animation to be taken seriously; that is the goal of my life. I believe that animation is a very important medium to tell stories, not just for kids but for adults.
If you're doing a family movie, you don't want it to be stupid. Farting chihuahuas is not my idea of entertainment for kids or adults. So you try to make a movie that adults can see on one level, and kids can see on another.
I enjoy writing for both kids and adults, though I think I'm better at children's stories because I was a teacher for so long, and I know that audience well. The process is no different whether I'm writing for children or adults. Really, the elements of making a good story are the same.
My kids are really good with social media; that's really an important dynamic in our relationship with our audience, and it's a great way to connect.
The idea for me is that if the movie connects with you the way I want it to connect with you, you should be experiencing both the horror and the wonder as a child would. From a child's point of view. When we're kids, brutality registers differently than when we are adults. Because as adults, we get too used to violence.
Festivals are fun for kids, fun for parents and offer a welcome break from the stresses of the nuclear family. The sheer quantities of people make life easier: loads of adults for the adults to talk to and loads of kids for the kids to play with.
It's always hard when you make a movie that's fundamentally about kids for adults. How do you make people aware of who the adult cast is without making them feel that the adults are the center of it? You don't want to make it misleading, but at the same time you want to make it appealing.
Yeah, once we decided to use that replacement animation, and the seams are a function of that animation, and other movies paint those out, we decided we wanted to keep the presence of the animation and the type of animation that it was rather than make it look polished. It created a kind of vulnerability, I think.
For me, trying to connect our team together is so important. I know we'll play really well when our team gets really tight. So I want to make sure I connect with the players so that I can help them be at their best.
Now it's fantastic, this is a medium that adults should be able to enjoy, it's not just for our kids. I feel like now with Adult Swim and all these different outlets for adults to enjoy animation, it's huge. I love being a part of it, absolutely love it.
Playing Batman is an actor's challenge. First, it's different; then, you have to reach a multi-level audience. The kids take it straight, but for adults, we have to project it further.
[E]verywhere I'm looking at kids, adults mostly don't seem to like them, not even the parents do. They call the kids gorgeous and so cute, they make the kids do the thing all over again so they can take a photo, but they don't want to actually play with them, they'd rather drink coffee talking to other adults. Sometimes there's a small kid crying and the Ma of it doesn't even hear.
The StarTalks - while kids can watch them, they're actually targeted at adults. Because adults outnumber kids five to one, and adults vote, and adults wield resources, and adults are heads of agencies. So if we're going to affect policy, or affect attitudes, for me, the adults have always been the target population.
Too often we tell kids pleasant stories devoid of truth, and stories without truth are not good stories. Our audience deserves more from us.
It [moviemaking] is about entertaining audiences with great characters and great stories, you want to make people laugh, you want to make people cry, you want to have great music that is memorable. You want a movie that, as soon as it's over, you want to watch it again, just like that. That's what it is, whether it's live-action, animation, hand drawn, computer, special effects, puppet animation, it doesn't matter. That's the goal of a filmmaker.
I thought 'The Artist' was a perfect way to find a good balance. The artistic challenge is obvious because the film is black-and-white and its silent, but I did my best to make the movie accessible and easy to watch. I really don't want to make elitist movies. I really try hard to work for the audience. Audiences are smart. They get everything.
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