A Quote by Alexa Hirschfeld

We don't want to be a design line. Ultimately, we want to be a platform that houses many design aesthetics. — © Alexa Hirschfeld
We don't want to be a design line. Ultimately, we want to be a platform that houses many design aesthetics.
I would love to design my own shoe line. Women suffer too much in heels. I want to design a line of sexy platform heels that don't hurt.
Design is the method of putting form and content together. Design, just as art, has multiple definitions; there is no single definition. Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
Good design is innovative 2. Good design makes a product useful 3. Good design is aesthetic 4. Good design makes a product understandable 5. Good design is unobtrusive 6. Good design is honest 7. Good design is long-lasting 8. Good design is thorough, down to the last detail 9. Good design is environmentally friendly 10. Good design is as little design as possible
When we launched If WeRanTheWorld, I said to my team, I want us to innovate in every aspect of how we design and operate this as a business venture, as much as the web platform itself - because I want us to design our own startup around the working lives that we would all like to live. Women and men alike.
I love design. That's my favorite part about flipping houses and that's what I'm good at so to be able to go outside the box and not just design houses that are flips.
Design is more than meets the eye. Design is about communicating benefits. Design is not about designers. Design is not an ocean it's a fishbowl. Design is creating something you believe in.
Design is a field of concern, response, and enquiry as often as decision and consequence... it is convenient to group design into three simple categories, though the distinctions are in no way absolute, nor are they always so described: product design (things), environment design (places) and communication design (messages).
My opening line to my students, and a recurring theme in my classes, was that the big design problem isn't designing a house for your parents or yourself, a museum, or a toaster, or a book, or whatever. The big design problem is designing your life. It's by the design of your life that you create the backboard off which you bounce all your thoughts and ideas and creativity. You have to decide what it is that you want to do each day.
If you want to come up with a really original design idea, and you want to capture a whole new design direction, perhaps the best way to arrive at that is not by acting and thinking and doing like everybody else. That's all.
I haven't even had a life I could call my own, and you're ready to slot me into the grand design. Well, I don't think I want to go. I want to be my own design.
I don't want to design something that everybody else would do. I want to design something that's bigger or better or funnier or more beautiful.
I want to design my own clothing line. I'm very into fashion. It's something I really want to focus on when swimming is over.
I ended up going to do a matches program at the state for industrial design. And from there, I got hired at IDEO to joint their design team there - and basically, you are starting as an industrial designer to design products - and then kept asking the question, 'What else can design accomplish? What else can design do?'
Design is the underlying skill that activates innovation. If you want to innovate, you've got to design.
The point is that I don't design stuff for myself. I'm a toolmaker. I design things that other people want to use.
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