A Quote by Anton Corbijn

I only make storyboards for action scenes. Once you make a storyboard, you don't film; it can be a stiff move. — © Anton Corbijn
I only make storyboards for action scenes. Once you make a storyboard, you don't film; it can be a stiff move.
Of course there's a value in a storyboard if you do a big - let's say an action movie and actors have to move and act in front of a green screen because entire backgrounds exploding and cars flying through there have to be created separately, and in this case you better make sure the actors are precisely placed and the background action is moving in a certain moment, for this type of film you would need a storyboard.
I generally go into a movie with a very strong vision, with how I want to make the film, how I want to shoot the film, how I want to edit the movie, what I want the sound to sound like. So I have a very concrete idea even if I don't storyboard it, I know exactly what I want to do once I get into the sequence. Now having said that, I try not to let that slave me to the process. So if I do storyboard a sequence I don't necessarily stick to it if I discover more exciting things on set.
Even for the most difficult scenes, and there are difficult scenes in the film, and because Michael Haneke is such a great film-maker - I think a great film-maker is not only being inspired, but how to do it, how to make it as real as possible, knowing that it's not real.
Storyboards are kind of inflexible, once you finish making them you have to stick to them. Since animation takes such a long time you become a slave to a storyboard that was created four years ago while as an artist and storyteller you change, you have new ideas.
I actually think storyboards are great. I don't draw well enough to do them myself. I've only used storyboards a couple of times. We used two storyboards in 'Margaret': one for the bus accident and for the opera sequence at the end.
I try to stay away from stuff that's just action, action, action, action, action, and you kind of fast-forward through the dialogue scenes. I'm not interested in doing that. Give me a reason to fight, and I'll go there. But don't just make it, 'You touched my pen! Haaa-yah!' I've done that before.
There are lots of guns and action in my drawings, and part of that is just to make them more interesting. Because you can go through a whole film and it's mostly talking heads and little else until the action scenes, and they're usually violence or physical stuff. Same with baseball, or any sport. Except I find pitching and batting are visually very striking.
I only storyboard scenes that require special effects, where it is necessary to communicate through pictures.
I actually think storyboards are great. I don't draw well enough to do them myself. I've only used storyboards a couple of times.
I'm the only Mauritanian filmmaker so it wouldn't make sense to make a film in France. I could shoot outside of my own country if the story was something that called for it. Africa really has to be the reason for me to make a new film.
You graduate from film school and move to Hollywood. Hollywood tells you, 'We're not the place for you to make films,' so you decide you have to make a film yourself.
I do have huge pressure in terms of making my animation, because a lot of audiences and producers are expecting me to make films with a lot of action. They all know that I'm very good at action scenes, but I tend to not use many, so they're all frustrated with me. But I do that intentionally. Yes, if I do a movie with a bunch of action, it's going to be a lot more successful than the types of movies I'm making right now. The producers often say, "Instead of using all these philosophical phrases, why don't you change this into an action scene?" But I intend to continue to make these movies.
All I can say is that with 'The Golden Compass,' I didn't get to make the movie I had planned to make. When I look at the film, at the casting and certain scenes, I'm very happy. As for the final product, I can't vouch for that.
They're called 'action scenes' because they do the acting for you. You don't have to act in action scenes. The action does it all for you. It's great.
A film like 'Good Night And Good Luck,' you make that for $7 million because you know it's a black-and-white film, and it's not an easy sell. If you make it for $7 million, then everybody can have a chance to make a little bit of money, and you get to make the film you want to make.
A woman director is not obliged to make a feminist film. She can make what she wants, a thriller, an action film, a comedy, or whatever, but hopefully, she will be informed by a gaze that is female.
This site uses cookies to ensure you get the best experience. More info...
Got it!