A Quote by Asghar Farhadi

For me, character comes from a specific condition or situation. I cannot really define a character outside that situation. — © Asghar Farhadi
For me, character comes from a specific condition or situation. I cannot really define a character outside that situation.
I like to watch and perform the kind of comedy that comes out of the situation - where the character is really serious and in a tough situation and doesn't realize that the situation is comic.
I'm quite simple, really. I like to play and inhabit my character. I really like to inhabit the situation. It's the situation that intrigues me.
In acting class, teachers talk about how the 'givens' of a situation help define a character.
It's often hard to determine, especially in early drafts, whether or not a story has a bona fide complication. Remember this: A complication must either illuminate, thwart, or alter what the character wants. A good complication puts emotional pressure on a character, promoting that character not only to act, but to act with purpose.If the circumstance does none of these things, then it's not a complication at all - it's a situation. This situation, or setup, might be interesting or even astonishing, but it gives the story no point of departure.
The "magic if" is a tool invented by Stanislavski, the father of acting craft, is to help an actor make appropriate choices. Essentially, the "magic if" refers to the answer to the question, "What would I do if I were this character in this situation?" Note that the question is not "What would I do if I were in this situation?" What you would do may be very different from what the character would do. Your job, based on your analysis of the script, the scene, and the given circumstances regarding the who of your character, is to decide what he or she would do.
It is a part of my personality, but not the full circle. That character that you see is 'The Situation.' It's not Michael Sorrentino. You're seeing 'The Situation,' almost like Clark Kent and Superman.
One of the ways that you reveal character is by getting a character into a situation and seeing what they do.
As an actor, you have to be able to put yourself into the character since your job is literally making the character and the situation he is in believable.
There are, I think, four distinct types of weird story: one expressing a mood or feeling, another expressing a pictorial conception, a third expressing a general situation, condition, legend or intellectual conception, and a fourth explaining a definite tableau or specific dramatic situation or climax.
My stories often begin with a situation or character rather than an insight about the human condition. It's always been difficult for me to write from an abstract idea, no matter how interesting or compelling I feel the idea might be.
The ability to get inside your character's head in a graphic novel is really fun and useful because one, you can really define the character's voice and two, it's a way easier way to convey what the character's thinking by actually laying out what he's thinking.
I don't do all the background and the worldbuilding before I start the story. What I do is I work out the bare minimum I need to start the story, and often that really is a bare minimum - it's a character in a situation, and I know nothing about the character, I know nothing about the situation, and then I think about it for a long time, and make notes about where I think the story is going to go and so on, but I don't really make notes to do with the background or the magic system or the world.
What is the character trying to say? Why? Be as specific as you can, using sense images that evoke something about the character. Try using the character's senses, even if the character is you.
I give the character a history and a full life; this way the tears come naturally for the character in whatever situation calls for tears. Also, sometimes a certain song will help me feel emotions that evoke tears.
As an actor, I need to convince the audience that the character that I'm playing is real, and the situation that this character is in is also real.
I'm pulling out different aspects of my personality in writing each character and, if I'm doing my job well, I'm being true to the situation and true to the character.
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