A Quote by Brianna Wu

I am the head of development at Giant Spacekat, a Boston-based studio that's an industry leader in making games for women. We are passionate about creating narrative games for the avalanche of new consumers who don't fit the old gamer stereotype.
With my company, Giant Spacekat, I was very angry about the lack of games that portrayed women positively in the video game industry, so I launched my own studio, gave a lot of very talented women jobs, and we made some of the most awesome, empowering games in the business.
I'm not a big gamer myself. I've (become) increasingly interested in games. And I certainly am passionate about, about storytelling in gaming. And, and the marriage of, you know, immersive characters, with gaming.
As others have recently suggested, the term 'gamer' is no longer useful as an identity because games are for everyone. These days, even my mom spends an inordinate amount of time gaming on her iPad. So I'll take a cue from my younger self and say I don't care about being a 'gamer,' but I sure do love video games.
We have a whole industry which is gigantic: games. Games is very successful. It's its own art form, though, and it's not the same as a linear narrative.
Ideally, writers and narrative designers should be included much earlier in the process, where they can be of most benefit. However, although the industry is slowly getting used to fitting narrative professionals into games development, we're still going through a bit of a 'square-peg in a round hole' phase.
Prosecuting Gamergate is not about justice for me or the women of Giant Spacekat. It's about introducing consequences into the equation for men that treat harassing women like a game.
The last Pan Am Games in 2011 was one of the best experiences in my career. It was the first time women's boxing was in the Pan Am Games and any major games, and I had the opportunity to box in the first women's boxing fight and then went on to win gold.
I completely love playing and designing games and always will. I am so into games that I listen to game music all day. That may sound strange, but you can guarantee I'm a hardcore gamer and would never let you down by designing a crappy title.
If old consumers were assumed to be passive, then new consumers are active. If old consumers were predictable and stayed where you told them, then new consumers are migratory, showing a declining loyalty to networks or media. If old consumers were isolated individuals, then new consumers are more socially connected. If the work of media consumers was once silent and invisible, then new consumers are now noisy and public.
Obviously I bet on games I officiated. I passed on information based on the meetings that the referees were having, and based on what the league office wanted us to call in playoff games. With that being said, I was able to win at a high percentage when we were betting on NBA games.
When I got to Activision, it was like a carnival. They had a recycling container filled with cans and a sign over it that said 'Activision Takeover Defense Fund.' Activision was making games based on passion and gut instinct. We needed to develop games based on P&L statements and what was going to sell.
I have to admit, between the Seahawks games and the Blazer games and playoffs games, we're talking about close to 100 games a year, so I don't really follow other sports a lot.
You always want to do games for fans that seem to really care. That is the Boston fan. They're passionate.
It was always one of my favorite things, the action figures, the video games, when I was with WWE, even though I'm not a gamer. I would literally go out and buy the games just so I could play myself.
Playing 82 games is not hard. The games are easy. It's what you do between games that wears you out.It's all about maintaining your body, maintaining your fitness and you do that by eating properly, watching your alcohol intake - I know I sound like an old-fashioned guy - but you do that by going home between games and getting your rest, taking care of your body, making sure you're getting the proper rest, the proper nutrition.
I'm not a gamer. I've never played any games. I was more a books and games outdoors kind of a person, so I was extremely daunted when I got this job knowing the size of the fan base and the commitment of the fans to 'Halo.'
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