A Quote by Byron Howard

The era of 'The Jungle Book' was when the animators were at the top of their game and their sense of character was great. — © Byron Howard
The era of 'The Jungle Book' was when the animators were at the top of their game and their sense of character was great.
When me and my sister were toddlers, it was 'The Jungle Book' literally every day. If it was lunchtime, it was 'Jungle Book' time.
All new tools are useful to animators, but great animation comes down to great animators.
They try to say this era was a tainted era. But so many great players played in the last 15 to 20 years. This is going to be the best era in the history of the game in my opinion
They try to say this era was a tainted era. But so many great players played in the last 15 to 20 years. This is going to be the best era in the history of the game in my opinion.
I was never a great reader, but there were two stories I loved best: Kipling's The Elephant's Child and The Jungle Book. Deep down, I've always wanted to write a book about a wild child and an elephant.
I was never a great reader, but there were two stories I loved best: Kipling's 'The Elephant's Child' and 'The Jungle Book.' Deep down, I've always wanted to write a book about a wild child and an elephant.
I usually get involved in the interviews about the animators and the filmmaking in general, because I had a chance. I got to know, not only Marc Davis, but Frank Thomas, Artie Johnson, Ward Kimball, all these great animators, and just ask them all these questions about how they did certain things, what their trials and errors were, the ups and downs.
My first book, 'To Be or Not To Be,' took 'Hamlet' and converted it to the choose-your-own-path format. It was a great fit for a book where you control what happens - a book as game - because the plot of 'Hamlet' is very game-like: get a mission from a ghost to kill the final boss, kill the final boss, and game over. You win.
When you look at what we can call the golden era of concept albums, which starts in the mid or late '60s and ends maybe in the early '80s, it's an interesting time for music. You see all these very established and popular acts and bands and artists that were somehow on the top of their game but really trying to experiment.
I was at Disney for about four years, so I made good friends there. It was a time of not a lot of creativity. It was the end of the first great era, with a few of the original animators. They called them the Nine Old Men. I learned a lot from them, but it wasn't going to be a future home for me.
If the animators could hide something so secretly that I could watch it numerous times, both on the computer and on the screen, and not pick up on it, then it deserves to be in the movie. But if they had more overt things, I'd often tell them to cut it out. In general, as long as they captured the spirit of the character, then they're fine. But sometimes it took a while, and we had to replace a lot of animators.
What's troubling is that because the camera is 3D, the northern part of the screen isn't necessarily north anymore. So the jungle transforms into the true meaning of a jungle. For someone with no sense of direction like myself, I get lost in the caves every time.
I can sing every single word of Honky Tonk's theme song. He was great. He might not be that cruiserweight-style wrestler or a Bret Hart-type of wrestler, but I thought he was great. He was such an over-the-top character, and it was a character on the peripheral of wrestling.
A travel book is a book that puts you in the shoes of the traveler, and it's usually a book about having a very bad time, having a miserable time, even better. You don't want to read a book about someone having a great time in the South of France, eating and drinking and falling in love. What you want to read is a book about a guy going through the jungle, going through the arctic snow, having a terrible time trying to cross the Sahara, and solving problems as they go.
With my own cartoon, it was just me being goofy by myself, but when it comes to an animated film, you're working with 45 animators and assistant animators. It's a whole different ballgame.
Well, the medium of film is so different than a book that just by bringing it into visual storytelling is to change it up. I think in a book, in any book, you can have a reactive character. Some of the great novels of all time have had that, but in a film you can't do that.
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