A Quote by Daniel Ek

A playlist can be very versatile, almost like a programming language. — © Daniel Ek
A playlist can be very versatile, almost like a programming language.
A programming language that is sort of like Pascal except more like assembly except that it isn't very much like either one, or anything else. It is either the best language available to the art today, or it isn't.
I probably have the most versatile playlist in the world, from country to rap to classic rock to classical.
I don't know how to stop it, there was never any intent to write a programming language [...] I have absolutely no idea how to write a programming language, I just kept adding the next logical step on the way.
A programming language is like a natural, human language in that it favors certain methaphors, images, and ways of thinking.
A good programming language is a conceptual universe for thinking about programming.
The most important thing in the programming language is the name. A language will not succeed without a good name. I have recently invented a very good name and now I am looking for a suitable language.
XML is not a language in the sense of a programming language any more than sketches on a napkin are a language.
I love to offer a playlist to the world, almost like being a deejay.
Programming language is very specific to instructing a computer to do a particular structure of a sequence. It's the very way you tell the machine what you want it to do.
I have, like, a playlist with all my favourite songs on it. Sadie's Playlist is the soundtrack of my life. 'Wonderwall' by Oasis, 'Under The Bridge' by Red Hot Chili Peppers, TLC, 'Waterfalls' - I love the '90s.
A most important, but also most elusive, aspect of any tool is its influence on the habits of those who train themselves in its use. If the tool is a programming language this influence is, whether we like it or not, an influence on our thinking habits.... A programming language is a tool that has profound influence on our thinking habits.
Language designers want to design the perfect language. They want to be able to say, 'My language is perfect. It can do everything.' But it's just plain impossible to design a perfect language, because there are two ways to look at a language. One way is by looking at what can be done with that language. The other is by looking at how we feel using that language-how we feel while programming.
When you hear somebody speaking in an accent, it's almost like they're invading your language while they're speaking to you because if you hear someone speak another language, you almost don't care. But when they speak your language with an accent, it feels like an invasion of something that belongs to you. And, immediately, we change.
The principal lesson of Emacs is that a language for extensions should not be a mere "extension language". It should be a real programming language, designed for writing and maintaining substantial programs. Because people will want to do that!
Computer programming has been traditionally seen as something that is beyond most people - it's only for a special group with technical expertise and experience. We have developed 'Scratch' as a new type of programming language, which is much more accessible.
Job Control Language is the worst programming language ever designed anywhere by anybody for any purpose.
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