A Quote by Daniel Espinosa

I want to challenge my cinematography and my editing. — © Daniel Espinosa
I want to challenge my cinematography and my editing.
My forte is editing and I am most experienced in that. I love the challenge of playing with material and imagination while editing.
All three parts of filmmaking [writing, shooting, editing] contribute to rhytm. You want the script to be a tight as possible, you want the acting to be as efficient as possible on the set, and you have enough coverage to manipulate the rhythm in the editing room, and then in the editing room you want to find the quickest possible version, even if it's a leisurely paced film. I definitely in filmmaking more and more find writing and directing a means to harvest material for editing. It's all about editing.
Music is, for me, a great tool of a filmmaker, the same way cinematography, the acting, editing, post-production, the costumes are. You know, to help you tell a story.
I don't come from a film background. I haven't learned anything about films or film-making. But I have a thirst to know everything about my profession. I want to learn about cinematography, about editing, about music recordings, about post-production. So when people in the know talk, I willingly listen.
I'm proud of the way I rearrange and put things together, like a chef who makes a great meal, or a filmmaker who puts together a story - it's casting, editing, cinematography.
Writing, of course, is writing, acting comes from the theater, and cinematography comes from photography. Editing is unique to film. You can see something from different points of view almost simultaneously, and it creates a new experience.
You must stop editing--or you'll never finish anything. Begin with a time-management decision that indicates when the editing is to be finished: the deadline from which you construct your revisionary agenda. Ask yourself, 'How much editing time is this project worth?' Then allow yourself that time. If it's a 1,000-word newspaper article, it's worth editing for an hour or two. Allow yourself no more. Do all the editing you want, but decide that the article will go out at the end of the allotted time, in the form it then possesses.
Editing is the only process. The shooting is the pleasant work. The editing makes the movie, so I spend all my life in editing
Editing is the only process. The shooting is the pleasant work. The editing makes the movie, so I spend all my life in editing.
I am interested in all aspects of filmmaking, so I have an opinion on every aspect, so sound design, score, cinematography, editing - all that stuff I have experience doing myself, so I had a very strong idea of what I wanted, and I got, for the most part, people that were able to articulate that idea, which was nice.
The idea that a film is created in the editing room - it's only a certain kind of movie that's made in the editing room and it's not one that I really want to see.
I think 'GoodFellas' is just a perfect film. From an efficiency of storytelling standpoint, from an entertainment standpoint, from a performance standpoint, from a use of music standpoint, from a cinematography and editing standpoint - to me, it's just a perfect movie.
I never ever see a film of mine after I release it to the public. I see it when I shoot it in my dailies and while I'm editing it, re-editing it and reshooting it and all that. By the time it's finished I never want to see it again.
Playing with light is something that is very important, especially when you want cinematography in your game.
I think I learned most from editing, both editing myself and having someone else edit me. It's not always easy to have someone criticize your work, your baby. But if you can swallow your ego, you can really learn from the editing.
When the cinematography school told me I would have no chance to get a job, I said, "It's irrelevant." My mom was a feminist in the '20s. She taught me to be on my own, to be independent, to do what I wanted to do. I did not believe it would be difficult. It was difficult. In '66, I almost starved for a year and a half, and the only way I did not starve was because I could not find a job in camera, but I found a job in editing.
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