A Quote by David Pye

Function is a fantasy...the form of designed things is decided by choice or else by chance; but it is never actually entailed by anything whatever. — © David Pye
Function is a fantasy...the form of designed things is decided by choice or else by chance; but it is never actually entailed by anything whatever.
If form follows function, as we know it does in this Universe, then consciousness will adapt to whatever form it requires in order to function. Hopefully, it will also develop its fundamental function; what that is may be debatable within many schools of thought, but it is indisputable that evolved thinking recognizes the universality of Life.
Well-designed subsidies help the poor make the best of whatever opportunities they have; poorly designed ones either do very little or actually make things worse for them.
In architecture, to do anything beyond object form is often treated as something extra-disciplinary - something outside the discipline that has nothing to do with art. So I'm making it clear that this is an artistic choice. It's not everyone's artistic choice. Some people should choose only to make object form because that's what gives them pleasure. But there are people for whom aesthetic pleasure comes from doing something else, and why would you deny that choice? It's another autonomous choice.
To me, form doesn't always follow function. Form has a life of its own, and at times, it may be the motivating force in design. When you're dealing with form as a sculptor, you feel that you are quite free in attempting to mould and shape things you want to do, but in architecture, it's much more difficult because it has to have a function.
Good design is not about form following function. It is function with cultural content. By adding "cultural content" to the concept of "form follows function," objects cease to be finite or predictable. Maybe the right way to interpret the dictum is to first acknowledge that the function needs to be clearly understood before the form is considered.
World is not designed for you to win; it's designed to be played. It's designed for you to play your position until a certain point, when you get a chance to actually do some good, make a statement, get on your soapbox and say something.
There are hundreds of manufacturers always producing dvices that in general do the same things. Since they have slight structural differences if you take one and fool around with it and give it a good kick it will actually do something that it wasn't designed to do. I have this relationship with my synthesizers. I've had them for so long, and I've never had them serviced, so that now practically all of their functions operate differently from what they were designed to do. They do very interesting things now, but that means nobody else can use them either.
I really struggled with what I was going to do with fantasy suites, but I didn't really want to think too much about it until we got there. I had a lot of other things on my mind at that point... but really that was just a personal decision between me and whoever I decided to go into the fantasy suite with or decided not to.
When we think of design, we usually imagine things that are chosen because they are designed. Vases or comic books or architecture... It turns out, though, that most of what we make or design is actually aimed at a public that is there for something else. The design is important, but the design is not the point. Call it "public design"... Public design is for individuals who have to fill out our tax form, interact with our website or check into our hotel room despite the way it's designed, not because of it.
They were a very good form for me - the way a short story has to be designed in order to function, to get in everything it needs to - and they tend to be absolutely chock-a-block full of mechanisms and tricks that writers use to do the things they need to and have the effects they need to have.
When I left for Milford I was in the 10th grade and had never read a book from cover to cover. From the fifth grade on I felt if you studied intently something was wrong. The coolest kid in class was regarded as the leader and you fell in behind him or you were frowned upon... and whatever else that entailed.
There is no winning or losing, but rather the value is in the experience of imagining yourself as a character in whatever genre you’re involved in, whether it’s a fantasy game, the Wild West, secret agents or whatever else. You get to sort of vicariously experience those things.
There is no winning or losing, but rather the value is in the experience of imagining yourself as a character in whatever genre you're involved in, whether it's a fantasy game, the Wild West, secret agents or whatever else. You get to sort of vicariously experience those things.
It struck me recently, that one should really consider the sequence of a protein molecule about to fold into a precise geometric form as a line of melody written in a canon form & so designed by Nature to fold back into itself, creating harmonic chords of interaction consistent with biological function
I decided at age 5 to start acting and I have never wanted to do anything else.
Going after anything worthwile in life entailed risk, of course. A man of ambition and courage didn't let that stop or delay him. A man accepted the dangers, the element of chance. If he didn't, he won nothing.
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