A Quote by Doug Liman

I like making movies that have some of the qualities of first-person shooter games. That was very important to me for the 'Bourne' franchise. — © Doug Liman
I like making movies that have some of the qualities of first-person shooter games. That was very important to me for the 'Bourne' franchise.
I really like action movies. The 'Die Hard' franchise. And the 'Bourne' movies.
I see the first 'Bourne' movie as really kind of a fulcrum in changing the modern action film, where things are really gritty and really character-driven. Think about how the entire Bond franchise was completely radicalized by Bourne.
I thought I was done making CIA movies after 'The Bourne Identity.' I really had used my father's work in Iran-Contra on 'The Bourne Identity.' You get one experience like that in your life where you have personal exposure to something, and you put it in a movie. That's it.
What attracts me to Bourne's world is that is a real world, and I think I'm most comfortable there. But I come to a Bourne movie to have fun as a filmmaker, to strut my stuff, and that's part of the fun of franchise filmmaking.
One of the things that makes the Bourne movies so exciting, I think, is you do get to go on a journey. Generally, through the franchise, that journey is in Europe.
I've often found, as I did with 'Bourne,' where I was inspired by the events of Iran-Contra when I designed the CIA for the 'Bourne' franchise, that the reality of how things work is usually more compelling than the superficial, made-up version that Hollywood sometimes does.
Essentially I feel like all of that pressure when you're making the first of a franchise of [movies based on] books that mean so much to people that has so much attention on it, it can be quite paralyzing I think. I think a lot of that creeped in the first time around and it maybe affects the work.
I want to be like Matt Damon and do a hugely successful thinking-man's action franchise like Bourne.
I want to be like Matt Damon and do a hugely successful thinking-man's action franchise like 'Bourne.'
With repeated listenings, a piece eventually becomes its own being. I very often say to students that this is like meeting a person for the first time. When you first meet someone, you reference that person with others who are similar; but, as you get to know that person better, you begin to understand his unique qualities.
Pretty early on in making the first movie I realized that this is what I wanted to do. I felt like by that time I just found my niche, like this is what I was supposed to be doing. So I completely submerged myself into the world of watching movies, making my own movies, buying video cameras and lights. When I wasn't making a movie, I was making my own movies. When I wasn't making movies, I was watching movies. I was going back and studying film and looking back at guys that were perceived as great guys that I can identify with. It just became my life.
After the first one [Twilight], people started referring to it as a franchise, but a franchise is a Burger King or a Subway. It's not a movie. The people who start to say it are generally the people who are making money off of it. They love it when something becomes a franchise. But, as an actor, I think it's scary.
I think that first-person shooter is a stable genre that's going to be here forever, just like there are going to be driving games forever. There's something just intrinsically rewarding about turning around a corner and shooting at something.
Offense at Indiana is not equal opportunity. Those players who shoot best are going to shoot most. It is important that every player know his offensive limitations. It is also important that a player know who the best shooter is on the team. When a passer has the option of passing to two players, I expect him to get the ball to the best shooter. I continually stop practice and ask players who the best shooter is and I expect them to know. It is important that you get the ball to your best shooter.
I've been making movies for a long time. The Japanese way of making movies has become second nature to me. To get away from that, I really try to surround myself with younger staff and approach making movies not like a veteran of the industry but always as a beginner and a rookie.
No one person is the author of a Bourne film. The truth is it's a coalition of people who share the same vision for Bourne and his world, and we... its remarkably collaborative and collective.
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