A Quote by Duncan Jones

That's what I wanted to do... I wanted to make a great film that just happened to be based on a video game. — © Duncan Jones
That's what I wanted to do... I wanted to make a great film that just happened to be based on a video game.
'Monster Hunter' was its own series, its own franchise, and it just so happened that we wanted to make a realistic fantasy-based action game, and because we had the staff available to make something like that, we're able to make this game. The ideas for 'Dragon's Dogma' came from a completely different place.
We wanted to be successful, we wanted to shoot a video. We just wrote a song and we were like, 'OK, let's go onstage! Let's shoot a video for it!' That was always our dream... We just wanted to have fans and a crowd who would listen.
When we made the original 'Dhoom,' we wanted to make a film that would not bore us and wanted it to be just a breezy cool film.
I had one little brother and I would use him as a scapegoat to get us games. Obviously, I would get the more girly toys like dolls and Barbies, yadda, yadda, yadda. But I really wanted video games or action figures or something so I would send him to ask mom, 'Hey, I want this video game' when it was really we wanted this video game.
The first time I saw 'Minecraft,' people wanted to have 8-bit style video game music. But I wanted to go around that and make something organic and partly electronic, partly acoustic, and see if that would be interesting.
I wanted a racially just society. I wanted to end wars. I wanted to end white supremacy. I wanted to create a world that was based on egalitarianism, sharing, racial justice.
I didn't make a film because I wanted a starring role. I made a film because I wanted to tell a story and I wanted to prove that I could direct.
'Phase' is a special song to me, and I wanted the video to make you feel like you are on a journey with me. My team and I shot this video three different times, and every time I got it back, I wanted to go a step further.
I never wanted to be that fad type of artist. When I looked up to artists, watching TV, I wanted to see somebody. I wanted to touch that person. I wanted to sound like them. I wanted to move like them. That' s what I want my fans to do. So that's why, everything that I do, the music I make, how I dress, it's all based off my lifestyle.
I, throughout my life, wanted to be a wrestler. I also wanted to be a kickboxer. And I also wanted to make video games. Obviously, kickboxing - not happening. Ever. I do not want to get Muay Thai'd in the face!
I just loved films. I knew I wanted to work on film, not video.
My experience with video games is a far cry from 'WWE 2K17.' Did I ever aspire to be that character? Man, I just wanted to be a hero to kids. Whether it's a character in a video game, a movie or a TV series, it's an accolade that I'm greatly appreciative of.
I went to New York. I had a dream. I wanted to be a big star, I didn’t know anybody, I wanted to dance, I wanted to sing, I wanted to do all those things, I wanted to make people happy, I wanted to be famous, I wanted everybody to love me. I wanted to be a star. I worked really hard, and my dream came true.
I wanted to make a more Romanesque film that told a story over a long period of time - this one spans 45 years. I had a great desire to make another musical, but this time I wanted to be more ambitious.
I was thinking I would love to make something that is a successful film that everybody sees, but I wasn't thinking about the actual dollar amount. I just wanted to make a great film that people responded to. That's always a good ambition because you'll never totally hit it.
I was writing when I was very young, and then I became interested in everything - I wanted to do photography. I wanted to act. I wanted to write plays, and then I wanted to film and to paint, but I felt that film had a condition that reunites everything.
This site uses cookies to ensure you get the best experience. More info...
Got it!