A Quote by Eric Kripke

When you're writing TV or movies your vernacular is time, it's all based on rhythms, a character takes a beat or two characters have a moment, like everything is about time. And when you're writing a comic, everything is about space. It's how many panels to put on a page, when should you do a full page splash, what is the detail that you see in any particular image.
I think all writing is about writing. All writing is a way of going out and exploring the world, of examining the way we live, and therefore any words you put down on the page about life will, at some level, also be words about words. It's still amazing, though, how many poems can be read as being analogous to the act of writing a poem. "Go to hell, go into detail, go for the throat" is certainly about writing, but it's also hopefully about a way of living.
In a 22-page comic, figuring an average of four to five panels a page and a couple of full-page shots, a writer has maybe a hundred panels at most to tell a story, so every panel he wastes conveying a.) something I already know, b.) something that's a cute gag but does nothing to reveal plot or character, or c.) something I don't need to know is a demonstration of lousy craft.
When I'm writing a comic book, I'm thinking about a character that I'm going to be drawing on the page. I've never drawn a character to look like who I want to cast in a movie because I don't think that way. I'm a real monomaniac. I do one thing at a time.
When I'm writing comics, I'm also visualizing how the story will look on the page - not even always art-wise, but panel-wise, like how a moment will be enhanced dramatically by simply turning a page and getting a reveal. It requires thinking about story in a way I never had to consider when I was writing prose.
When I'm writing, it's about the page. It's not about the movie. It's not about cinema. It's about the literature of me putting my pen to paper and writing a good page and making it work completely as a document unto itself. That's my first artistic contribution. If I do my job right, by the end of the script, I should be having the thought, 'You know, if I were to just publish this now and not make it . . . I'm done.
Simon's walls were covered in what looked like pages ripped from a comic book, but when I squinted, I realized they were hand drawn. Some were black-and-white, but most were in full color, everything from character sketches to splash panels to full pages, done in a style that wasn't quite manga, wasn't quite comic book.
The acting background helped a lot when I started writing. I was training for it. In acting class they teach you about the stakes in a scene (and) what motivates characters. When you bring a scene to class - as an actor with your scene partner - you have to do everything. There's no producer, set decorator or anything like that. You and you partner have to do everything and that's kind of like facing the blank page as a writer.
I think my leap into TV and movies and comics is in a way natural because I'm a visual storyteller. If you look at any one of my short stories or novels, they sort of unscroll cinematically. Every scene is concrete in my mind. I can walk around the room and pick things up. I can describe at length every feature on the character, though I might only supply a glimpse of this on the page. So if I'm writing color into that I'm also writing texture, I'm pushing the image more than anything else.
The bigger budget films only shoot about a page or two a day, so there's very specific amount of time spent on detail and getting each tidbit exactly how they want it. In a movie or TV show, you shoot eight or ten pages and you aren't afforded as much time to do each scene.
The person you are (in total, at that moment in time) is what creates the story you're writing. It's infused in every piece of punctuation, in the plot, in the most minor character who crosses the page. It's all your voice.
At the very core of what a comic is, time and space are kind of the same thing. When your reader moves her eyes across the page, she should be moving through time in your story.
When you are writing a spoken word poem, the tools you're working with are your voice, your body, how it's going to sound to someone when you're saying it out loud. Which is different from when you're writing it on the page. That toolbox becomes how does this look visually on the page, how does this read among pages, how is this in relation to poems that are before it or after it. I don't think one is better or more successful than the other. You've just gotta think about "what are the tools I'm using, and how are they most effective in this form?"
I remember looking at James Joyce's journals. It was just amazing - it looked like ants had written on the page. So much writing on one page, every corner of the page was filled. Some of the lines were underlined in yellow or blue or red. A lot of color, intense writing.
You are wrong if you think that you can in any way take the vision and tame it to the page. The page is jealous and tyrannical; the page is made of time and matter; the page always wins.
The experience of reading a comic should not be the time it takes to turn each page.
When I was coming up, I was, and am, producing, mixing, mastering, and writing everything. I would say that all the time. For one, self-sufficiency is a message that should be put out there: you don't have to outsource everything. Two, I'm proud of it.
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