A Quote by George A. Romero

There aren't that many monsters. It's very hard to create a new monster. — © George A. Romero
There aren't that many monsters. It's very hard to create a new monster.
Oh," the girl said, shaking her head. "Don't be so simple. People adore monsters. They fill their songs and stories with them. They define themselves in relation to them. You know what a monster is, young shade? Power. Power and choice. Monsters make choices. Monsters shape the world. Monsters force us to become stronger, smarter, better. They sift the weak from the strong and provide a forge for the steeling of souls. Even as we curse monsters, we admire them. Seek to become them, in some ways." Her eyes became distant. "There are far, far worse things to be than a monster.
I think what all the Universal monster movies are defined by, and what makes them very special, is that it's really the only genre entirely unto itself, in which you fear the monster and fear for the monster. That's a very hard thing to do. To fear for and fear at the same time is extremely unique.
Monsters are very real. But they're not just creatures. Monsters are everywhere. They're people. They're nightmares...They are the things that we harbor within ourselves. If you remember one thing, even above remembering me, remember that there is not a monster dreamt that hasn't walked once within the soul of a man.
One thing that's a lot harder to put into stories than you'd think is the idea of a traditional monster, because monsters with a capital 'M' don't inherently lend themselves to a story about your character. Unless one of your characters is themselves the monster, simply having a monster leads to a chase or a hunt.
We made connections between the monsters created by war and the monsters he created, the typical outcast that Whale was attracted to, and the monster in himself, that's inside all of us.
Stop being frightened. You only see a monster because they want you to see monsters everywhere. They've conditioned you to look for monsters in every shadow, every coat hung on every door. As long as we keep seeing monsters, we'll continue to need protection and that's how other people get to control our lives.
Watching monster movies as a kid, liking monsters, building monster models. TV shows like 'The Munsters,' 'Addams Family' and 'Twilight Zone.' It intrigued me. The music came from that.
One of the reasons so many kids bought 'Famous Monsters' was that it gave them ability to order 8mm and Super-8 versions of their favorite monster movies.
I grew up really loving horror movies and genre movies. I was a big fan of Universal Monsters movies, read Famous Monsters magazine. I built monster models and creature effects...
I’m always looking for the monster. Not even just in horror. I want them in everything. Just give me the monsters. Logical conclusions don’t satisfy. Monsters satisfy, absolutely.
I was a monster. I don't deny it. I wasn't a monster until a few years ago. But you have to be a monster to survive in New York City. New York City doesn't give a damn about violence.
For me, the most important and distinguishing property of new media is interactivity. But how many people can actually create interactive games, animations, or simulations? Not very many. So, in my mind, very few people are truly literate with new media.
He told me about his monster. His sounded just like mine without quite so much mascara. When people shine a little light on their monster, we find out how similar most of our monsters are.
'Monsters of God' isn't just a series close to my heart; it is my heart, and I am very much looking forward to working with my fantastic team in New Mexico to create a top-notch series.
It's not hard for a city like New York to create a $1.25 million fund. It's not hard for foundations to create funds that invest in diverse founders.
The corporations own the elections and they're manipulating the masses. We have to come up with a new system, because this one is broken. That's why I work very hard to create new patterns.
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