A Quote by Hideaki Itsuno

What's fun about these pure action games hasn't really changed since the 8-bit days. Every time I make a new 'Devil May Cry' game, I always go back and play one of the 'Ghouls & Ghosts' games to remember what it is about those pure action experiences that's fun.
I was always trying, even in pure action movies, to find what was sensitive about the character more than the pure action.
Since young people would much rather play fast-action, rapidly advancing video games, and gambling laws for slot machines and roulette tables haven't changed much since the 1950s, look for casinos to build large video game tournament centers and allow people to bet on the action, similar to betting on college basketball.
If you go to a Liberty game, they're fun basketball games to go to. But I'll be damned if I know how to get people to go to those games.
My friends like to play as me in the baseball games, and they call to tell me about every bag I steal. And you know, every time a new game comes out, I check to make sure my speed is up to par. But to me, when you talk video games, you're talking 'Madden.'
Story may not be a great addition to some games - games where action is the whole reason for the game to exist.
Since when do we even play games?” “Since when don’t we play games? Games of life, games of death. Games of love, of hope, of chance, of despair, and of all the myriad wonders in between.” I rolled my eyes at the newcomer. “Hello, Carter.
The way that I was taught to play baseball, and to me the way baseball has always been, is... Look, we play 162 games. It's a grinding, hard-nosed game. And even when I was a kid it was about not showing up your opponent. It was about playing the game with class. But, obviously I think you should have fun doing it.
In my early work, my time in the batting cage, that's serious, and that's when I feel like I'm really working. That's where I have to lock in on my approach, make sure my mechanics are right, and make sure my mindset is right for the upcoming game. But then, when the game comes up, it's a game! You're supposed to have fun when you play games.
It was always one of my favorite things, the action figures, the video games, when I was with WWE, even though I'm not a gamer. I would literally go out and buy the games just so I could play myself.
Japanese gamers aren't really into action games right now. They're into role-playing or strategy games with a lot of stats, but action titles are still really popular across the US and Europe.
The more downtime we have, the more time you have to play games like 'Ghost Recon Future Soldiers,' so for me it's a fun way to get integrated into video games and for me to have fun with my buddies and team up and go into battle with 'em, kind of like out there on court.
I could make Halo. It’s not that I couldn’t design that game. It’s just that I choose not to. One thing about my game design is that I never try to look for what people want and then try to make that game design. I always try to create new experiences that are fun to play.
People always try to find base motives behind every good action. We are afraid of pure goodness and of pure evil.
Oh, the places you'll go! There is fun to be done! There are points to be scored. There are games to be won. And the magical things you can do with that ball will make you the winning-est winner of all. Fame! You'll be as famous as famous can be, with the whole wide world watching you win on TV. Except when they don't Because, sometimes they won't. I'm afraid that some times you'll play lonely games too. Games you can't win 'cause you'll play against you.
I look for characters that are fun and that I'm going to have fun playing. By the way, that's whether it's drama, sci-fi, action, comedy, family movies or action-comedy. I just always want to have fun doing it. That's the bottom line.
I love football. The games are a pure rush. By the time I'm done playing, I want to be among the best tight ends ever to play the game.
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