A Quote by Hidetaka Miyazaki

If you had a game that said, 'Oops, you're dead. Now switch off the game,' it wouldn't be very successful. So you do need to have something to teach and be there to learn from, and we feel that death in video games is a positive experience.
The video game culture was an important thing to keep alive in the film because we're in a new era right now. The idea that kids can play video games like Grand Theft Auto or any video game is amazing. The video games are one step before a whole other virtual universe.
I think video games are a huge part of our society now. Having kids play baseball video games helps them understand and love the game. It could actually push them to get out there and play the game for real. That's great for the sport.
I had one little brother and I would use him as a scapegoat to get us games. Obviously, I would get the more girly toys like dolls and Barbies, yadda, yadda, yadda. But I really wanted video games or action figures or something so I would send him to ask mom, 'Hey, I want this video game' when it was really we wanted this video game.
Any time skating was featured in a video game, I ate it up. So around 1997-98, I was shopping this video game idea. I was weighing my options when I went to Activision, but when I saw what they were working on, I said, 'This is exactly what I'd love to be involved with,' and following that gut reaction was hugely successful.
Video games provide an easy lead-in to computer literacy. They can get you thinking like a video game designer and can even lead to designing since many games come with software to modify the game or redesign it.
Every child has played video games growing up and played WWE games. To be part of a video game, it's an unbelievable experience.
But people don't know if I can teach the game. I know I can. My experience in Oklahoma was positive. It opened my eyes to how the game is played - the interaction among players, fans and media, how all that works. You have to know about the business of the game and how the actions of players and coaches affect the business. I think I have it down now.
Selling five million units in less than 14 months means DS is the fastest among any game machines ever launched in Japan to hit that level. To achieve this rapid growth, we were required not only to go after frequent game players, but to reel back people who had left games and to make video games enjoyable for those who had not played games at all.
Obviously the thing that's cool about games - a basketball game is just a basketball game. The thing about video games is that each different video game can be in a completely different genre.
While the storytelling in games is getting so much better, you look at something like Grand Theft Auto V, which I thought was really beautifully written, it doesn't really need a movie because it is a movie. So I think you need a unique game - you either need an incredibly talented writer and director to come in and put together an amazing vision, or you need a game like Metal Gear, which is very cinematic, has a huge amount of history behind it, but whose cinematic experience is very different from what you'd get in a theater.
The stock market to me was like a video game. When it went off, it was like turning the game off. It wasn't something I'd think about until I'd turn the machine on again.
I am not a fan of video games, I had to learn a lot about them. I would love to play video games, but I don't want to go around shooting people, and ripping off their heads, and it's just gross.
I think of every song like a game. It's like a video game: "Okay, I'm going to hop over here and if I press this drum, or if I hit this note, then that doorway opens. Oops, I fell down a trap door but I'm in a whole new world."
I think it's good that the womens' game is being pushed, and maybe the men can look at our game every now and then and learn something from the way we approach the game.
I'd say 230 yards off the tee is my average. Short game is a strength. I don't three-putt often. Actually, I'd say my mental game is probably the best. I'm very good at staying positive and focused on my game.
I think that people should find a niche that will work. I have friends growing up who sat around playing video games for hours after school, and now they work for the video game industry. People need to find a niche so it doesn't feel like a job anymore. When I'm working on the "Lights Out" brand, it's fun. It's not work.
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