A Quote by Hidetaka Miyazaki

It's true that there was a lot of influence from 'Tenchu.' We even pondered making 'Sekiro: Shadows Die Twice' a part of the 'Tenchu' series at first. — © Hidetaka Miyazaki
It's true that there was a lot of influence from 'Tenchu.' We even pondered making 'Sekiro: Shadows Die Twice' a part of the 'Tenchu' series at first.
Perhaps the tranquillity of 'Deracine' heightens the violence in 'Sekiro: Shadows Die Twice,' while the intensity of 'Sekiro: Shadows Die Twice' makes 'Deracine' all the more serene.
'Sekiro: Shadows Die Twice''s story is one of fate and growth.
The grappling hook allows for versatile and dynamic movement through the map, while a variety of shinobi-esque tools allow for all sorts of tricks and finesse. These are very important elements of 'Sekiro: Shadows Die Twice''s gameplay and the protagonist's nature.
I believe there are aspects of the narrative that become easier to understand by shifting the focus of the story to the characters. Illustrating growth and change in the protagonist becomes a simpler process, and these changes are, in fact, one of the themes of 'Sekiro: Shadows Die Twice''s story.
From the initial design stages of 'Sekiro: Shadows Die Twice,' we had the idea of the player being able to move dynamically through a detailed, multi-layered map. We found that a 'shinobi' type character was the key to achieving this in a way that was both realistic and cool.
Its unbelievable, I cant even describe it. To be a big part of bringing the World Series the first World Series ever to Houston is just tremendous.
Well, I'm a runner, and I have to run with Secret Service - even though they can run twice as fast. It took me a while to get used to running with them, because I love the solitary aspect of it. So I have two rules. First, I can't hear their feet. And second, I can't see their shadows.
There are so many other people involved in the making of a play or a television series or whatever... even if you're a novelist there's so much in just the marketing of a book, or even the time... the zeitgeist, the moment at which it comes out. There's a lot you can't control.
My first album, 'Get Lifted,' was a hip-hop soul album that had some of its roots in the church, as far as the sonic choices, in the way that I sing and write songs. I have always had that as part of my background and part of my influence when I am making music.
'Planet Earth' was such an extraordinary series and the 'Making Of'... is fascinating: the creatures and stories behind the camera are just as fascinating as those in front. It's a bit of a dream come true to be a part of the team in some small way.
What the art historians had forgotten is that in Chinese, Japanese, Persian, and Indian art, they never painted shadows. Why did they paint shadows in European art? Shadows are because of optics. Optics need shadows and strong light. Strong light makes the deepest shadows. It took me a few years to realize fully that the art historians didn't grasp that. There are a lot of interesting new things, ideas, pictures.
Being an atheist means you have to realise that when you die, that really is it. You've got to make the most of what you've got here and spread as much influence as you can. I believe that you only live through the influence that you spread, whether that means having a kid or making music.
Even a stopped clock is right twice every day. After some years, it can boast of a long series of successes.
Artists die twice. First creatively. Then physically. The second one is the easiest.
I'm convinced that the Christian claim is really true, that this is just a warm up to the big event. That this is just the appetizer to the feast, and if we can plug into that and understand that this part of our story is just the introduction, it is not even the first line of the first paragraph, it's just the first letter or first word. We are just getting started.
You know, a lot of people say they didn't want to die until the Red Sox won the World Series. Well, there could be a lot of busy ambulances tomorrow.
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