A Quote by HoYeon Jung

Squid Game' is a story about human nature that most people can already relate to, yet everything is communicated through easy-to-follow childhood games. — © HoYeon Jung
Squid Game' is a story about human nature that most people can already relate to, yet everything is communicated through easy-to-follow childhood games.
I couldn't follow the speed of the growth of the 'Squid Game' success because since COVID, I think everything is faster and even online, it happens just so quick. It was hard to follow.
Most games follow a real railroad plot, no matter what you want, you're following their storyline to its unavoidable conclusion. I'd like to write a game where your character can follow any number of possible story arcs and sub-plots.
If you can relate to what the character's going through, the story can be as ridiculous as possible, and people will relate to it. You can be fearless in your storytelling if you're vigilant about protecting your characters.
I'm slightly pessimistic about human nature, about how close it's possible to bond with those around you. Dying alone is a deep fear for most people. I'm not scared of death but I'm scared of dying scared. Maybe everything else in life comes from those two points: the separation anxiety of childhood and the ultimate fear of dying alone.
'Farscape' is a story about family. It's a story about creating life in a harsh environment. That's what a lot of people relate to in the story.
A Lucky Child is an extraordinary story, simply and beautifully told. Heartbreaking and thrilling, it examines what it means to be human, in every good and awful sense. Perhaps most amazingly of all, Thomas Buergenthal remembers and renders the small mysteries and grand passions of childhood, even a childhood lived under the most horrific circumstances.
Loneliness is the inability to share your story, your Unique Self story. For most people, the move beyond loneliness requires us to share our story with a significant other. For the spiritual elite, the receiving of our own story - and the knowing that it is an integral part of the larger story of All-That-Is - is enough. But for most human beings, loneliness is transcended through contact with another person.
I've never been able to relate to many people. I've always been the outcast child. I don't follow the rules. That's kind of how I do everything. Through my music, I've found a place in the world where I'm accepted, so I'm happy.
God has communicated to man, the infinite to the finite. The One who made man capable of language in the first place has communicated to man in language about both spiritual reality and physical reality, about the nature of God and the nature of man.
I have to admit, between the Seahawks games and the Blazer games and playoffs games, we're talking about close to 100 games a year, so I don't really follow other sports a lot.
Everything is an open book. I don't speak on other people's hardship, but if it happened in my life or something that has been an experience on my particular journey, I'm going to talk about it. That's what my fan base appreciates the most. I'm universal. You can relate to the things I say or that I go through.
I was not grown up in the U.S., nor in Japan. In order to create a video game that people around the globe can enjoy and relate to, I can't draw things deeply rooted in the local culture that I'm not familiar with. That's why we are not doing games about football or samurai.
The way games are designed is you create a story, and then you create an obstacle course inside that story, and the player has to endure it to see more. So it's artificial. Game designers are so intensely worried about people getting bored that they pile on busy work for players to do.
Sometimes making a story is as easy as putting two characters in a room and seeing what happens. So, imagine a great white shark and a giant squid in the same bathroom.
You know that a given in life in human nature, is that at a sporting event, a baseball game, a football game, you never introduce a politician, is because he'll be booed. I don't care if he's the most beloved person in the world, its part of the game.
We all bring some different elements at the Games. Everything is a stepping stone for us after playing these two games. These Games are preparing us to play a 60-minutes game and preparing us for the gold-medal game.
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