A Quote by Jeremy Podeswa

When doing a fantasy show - or a show with fantasy elements - the more you can anchor an effect to reality, the stronger the illusion is. — © Jeremy Podeswa
When doing a fantasy show - or a show with fantasy elements - the more you can anchor an effect to reality, the stronger the illusion is.
But basically what I like are the possibilities, and the fantasy element of the show. Not science fantasy so much, but fantasy, the humanistic elements and how people relate when they're in a dire situation or comedic situation.
But basically what I like are the possibilities, and the fantasy element of the show. Not science fantasy so much, but fantasy, the humanistic elements and how people relate when they’re in a dire situation or comedic situation.
The way I write things, I just write them with a clash between reality and fantasy mostly. You have to use fantasy to show different sides of reality; it's how it can bend.
In a fantasy show, you can't be random with creative ideas. So that is a drawback for our industry. Since it is daily, with fantasy shows, you need to stick to the script. If you don't, it will become saas-bahu show.
The reality, or substance, of professional wrestling is the ability to perpetuate a fantasy. I never distinguished between fantasy and reality. I made my fantasy reality for over 60 years.
I don't really deal with the attention I receive to be honest. I build up a fantasy world around me that I inhabit. I cherry pick elements of literature, music, film, history and art, then weave them together to construct a fantasy reality to live in. It doesn't always work out though, I got evicted from my own fantasy once, which was quite embarrassing.
You always start with a fantasy. Part of the fantasy technique is to visualize something as perfect. Then with the experiments you work back from the fantasy to reality, hacking away at the components.
I really wish that peoplewould just say, 'Yes, it's a comic. Yes, this is fantasy. Yes, this is Science Fiction,' and defend the genre instead of saying, 'Horror is a bit passe so this is Dark Fantasy,' and that' s playing someone else's game. So that's why I say I'm a fantasy writer and to hell with 'It doesn't read like what I think of as a fantasy'. In that case what you think of as a fantasy is not a fantasy. Or there is more to it than you think.
I've always loved reading fantasy. I used to pick out all the books in the library that had the little unicorn sticker on the side to show that they were fantasy.
Reality, for all intents and purposes, is just life - the real world, pure and uncut, shot straight to the vein of our souls every day we draw breath. Whether it's good or bad, it's still reality; the opposite of illusion, the foe of fantasy, and the anchor that keeps us stuck on this plane. And thank Buddha it does, because some people need it in huge doses.
Game of Thrones' is a fantasy show not dedicated to any specific time, but it seems to exist in sort of a 1400s medieval fantasy world, and in that setting, I wouldn't have had a six-pack.
'Game of Thrones' is a fantasy show not dedicated to any specific time, but it seems to exist in sort of a 1400s medieval fantasy world, and in that setting, I wouldn't have had a six-pack.
We have more brilliant fantasy novels than brilliant fantasy movies. Movies and TV are done by committee. But with a novel, it's really just one person running the show. That allows for a clarity and unity of vision that's pretty unique, artistically.
You have to use fantasy to show different sides to reality. That's how it can bend.
Fantasy is seductive and much more wonderful than reality, but you can't take it to the bank. It's always an escape. And if used as an escape, as in attending a movie or a show for a circumscribed period of time, it's fine. When it starts to become undifferentiated from reality, it leads to big trouble.
A lot of the strength of an RPG world lies in its foundation: its systems, lore, and when appropriate, its magic systems. While there are elements tied to 'Project: Eternity' that at first glance seem to be classic fantasy, that's intentional - we do want to recreate some elements of a High Fantasy experience.
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