A Quote by John Lasseter

What's fun about the story development at Pixar is it's a journey. You don't just write a script and then that's the movie you make. It's just constant evolution and being open to that and that collaboration with the voice actors and with the artists and animators at Pixar.
I auditioned for 'Coco' when I was nine years old, and I had no idea I was auditioning for a Disney/Pixar movie. When I was 10, they told me that it was going to be a Disney/Pixar movie, and I was just mind-blown. I was so shocked and thankful that I was going to Pixar.
The way we work at Pixar is we write the script, but then we quickly move on into story reel, which is basically like a comic-book version of the film. And then we do our own dialogue and music and sound effects, all in an effort to be able to basically sit in the theater and watch the movie before we shoot it, essentially.
When Pixar calls and says, 'Hey, you wanna be in a Pixar movie?' you don't do a lot of contemplating!
A Mozart symphony is very much like a Pixar movie - in the sense that Pixar movies are hugely successful because they operate on several levels at the same time.
I grew up watching Pixar movies. And my favourite - if you don't count 'The Good Dinosaur' - is the first Pixar movie my older brother showed me. That would be 'Monsters, Inc.' I also like Disney - 'The Lion King' is probably my all-time favourite movie.
I don't think that people think of Marvel in the same way that people think of Pixar. Because Pixar is story-orientated, and they think of these guys as epic movie orientated. But they're story-orientated. That's the secret.
Any of us directing at Pixar, whether it's our first time or not, feel a lot of pressure to not make a bad Pixar film.
To be in a Pixar movie is just great to begin with, and it has afforded me the opportunity to do a different medium because I have never done voice-over before. And I love it.
Part of being the successful Pixar is that we will take risks on teams and ideas, and some of them won't work out. We only lose from this if we don't respond to the failures. If we respond, and we think it through and figure out how to move ahead, then we're learning from it. That's what Pixar is.
In Hollywood, they think drawn animation doesn't work anymore, computers are the way. They forget that the reason computers are the way is that Pixar makes good movies. So everybody tries to copy Pixar. They're relying too much on the technology and not enough on the artists.
At Pixar, of course, we have all these people, and they're just used to our process now where it's a discussion; it's a discovery. It's not individual artists going and fussing off by themselves in isolation and then handing their work in.
At Pixar, we do a million versions of the movie, and every one of them goes through their awkward teenage phase where it's terrible and doesn't make sense, and we just keep working on it.
Pixar's short films convinced Disney that if the company could produce memorable characters within five minutes, then the confidence was there in creating a feature film with those abilities in story and character development.
Every Pixar film, when we start developing the story, it takes about four years to make one of our films.
We [film supervisors] always try to encourage discussion in the room because a lot of times newer animators who are just out of school or people come from other studios, they're gonna have different points of view and we want to make sure we're vetting all the ideas to get the best ones. A lot of people are shy about speaking up if this is their first time at Pixar or if they don't have a lot of experience, so we try to encourage that.
I would struggle to write for just my own voice as it would be pretty limiting on what my tracks are capable of sounding like, so being open to collaboration is crucial for what I do. The best thing is simple: just getting the finished version of a track that sounds incredible, from when it was just a melody in my head. Seeing that executed is sick. There's not really too much downside as I write by myself so I'm only sharing the part I'm comfortable sharing. It's all good.
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